Quick info: the public test of Update 1.1 should start today, in the afternoon. Here are the main features coming in this update (thus far):
Personal Missions: the Second Campaign
Polish tech tree
New Maps (Studzianki, Minsk, reworked Pilsen)
Map improvements (likely concerning previously announced changes on Province, Mines and Glacier)
Tier IX Vehicle Customization
Sound Improvements
The new campaign includes three operations:
Operation: Excalibur (available immediately);
Operation: Chimera (will be available after unlocking for Orders, which will be added in the evening, August 3 on the test server);
Operation: Object 279 (e) (will not be available as part of the public test).
Each operation includes 4 sets of missions. This time, however, according to nationality, not the vehicle class. To complete the mission, players should take part in a battle in a vehicle that belongs to one of the following national affiliations:
Union - USSR and China;
Block - Germany and Japan;
Alliance - USA, UK and Poland;
Coalition - France, Sweden, Czechoslovakia and Italy.
The second campaign will be available immediately, regardless of the progress in the first campaign. So the missions of both campaigns can be completed at the same time.
Each set includes 15 missions: 14 missions are available immediately and can be completed in any order; at the same time mission 15 (final) becomes available after completing the remaining tasks (similar to the first campaign).
All operations have different sets of conditions:
Operation: Excalibur - missions can be performed as part of an unlimited number of battles, e.g., ask 10,000 damage in any number of battles.
Operation: Chimera - the mission can be completed in one battle (just like in the first campaign).
Operation: Object 279 (e) - the mission should be completed within a limited number of battles. If the player does not complete the task, his progress will be reset and the player will have to start again. This operation will not be available during the test.
Each completed mission is rewarded with credits, consumables, etc. The completed operation is rewarded with a unique vehicle that can not be picked up otherwise.
Players will be able to check the progress of the mission during the battle.
In Update 1.1, this feature will only be available for the new campaign's mission.
Detailed descriptions of personal missions will be available in battle after pressing Tab or N.
The MO indicator in the garage shows the missions of each campaign separately.
Access to operations under the second campaign will be added successively after a specified period of time. Players who complete the operation before the next one is available will be rewarded with a unique emblem.
The interface of the first campaign has been improved:
The main screen has been completely redesigned to view the missions of both campaigns simultaneously.
The mission profile has been improved.
All elements have been unified, taking into account the specifics of both campaigns.
New screens with prizes for completed personal missions.
View the mission in battle (after pressing the Tab key).
Nicuuhhhh! Kan niet wachten om aan die Campaign 2.0 te beginnen
oh en btw, let niet op het gebrekkig Engels want ik heb google translate op Pools losgelaten