Nieuwe patch 3.0.1 is live.
https://robertsspaceindus...01-Star-Citizen-Alpha-301
Contents:
New Features
Feature Updates
Ships & Vehicles
Bug Fixes
New Features
General Content
Added monocle to PMA and added eye accessory slot as option in PMA.
Feature Updates
Ships & Vehicles
AI now have specific shield generators that provide half the shield health/shield regen.
For all ships, shield HP reduced, regen lowered, regen ramp up time increased. Shields now allow more physical damage through the less health they have.
For all ships, armor reduced to 1.00 for physical and 0.90 for energy for all ships.
Missile damage and explosive radius reduced.
Bug Fixes
Players should no longer be sorted into races that have already started, causing an error code.
Speculative fix for ships missing items.
Reputation should now persist between player sessions.
Fix for ship EMP weapons charging much faster than intended.
Fix for certain weapon families starting at max spread and recovering significantly slower than expected.
When trying on/inspecting clothes your face should no longer be illuminated by helmet lights that aren’t there.
Fix for ships duplicating if changes were made to the pledge while an insurance claim was being made.
Admin NPCs should now accept boxes and allow players to complete related missions.
Boxes placed on admin counters should no longer fall through to the floor.
REC rented items should no longer invalidate prior rentals and rentals with time remaining from the prior patch should now be available.
Carryable crates dropped from vehicle destruction in excess of SCU crates in Cargo Grids will now spawn on positions of Cargo Grids instead of near world origin.
Players should no longer be able to break their character and be stuck spawning as a white sphere.
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Voor 89% gewijzigd door
GoT.Typhoon op 02-02-2018 23:11
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