25-09-2013
EXE rev. 110339
Size: ~503 MB
Animals should be avoiding roads more now
Crouch (toggle) now works correctly for launchers
Added: Ability to mount Marshall driver position from right side
Slammer recoil fixed
Added T-100 recoil animation for main gun
T-100 commander optics features in line with OPFOR tracked vehicles
T-100 back armor made thinner
AH-99 exhaust effects tweaked
British Radio Protocol voices added (1 x Jay Crowe, 3 x Jayholder as placeholder)
Fixed: Notifications are no longer displayed after player dies in a singleplayer missions
Fixed: Ambient animations
Adjusted textures of various characters
New layers for Altis (satmap and satmask tweaks)
Fixed: Zone Restriction module would sometimes fire a warning event when a unit left a vehicle
NaviLight has been recolored back to yellow
Set some emissive materials for flush_lights and changed materials and procedural textures on runway_edgelights to match their colors
Emitters of insertable effects stored in variable (_obj getVariable "effects")
Tweaked ammo calibers for more realistic penetration and deflection angles with special focus on pistol bullets
Recalculated and fixed airFriction for some ammunition types
Added RPG_HE_F rocket even for normal OPFOR RIfleman AT
Tweaked illumination values on collimator dots, so it is usable in NVGs
Tactical backpack increased capacity and weight to better suit its model
Updated Guerrilla AT equipment with RPG_HE_F rocket to match OPFOR counterpart
Default magazine weight is more consistent throughout the configuration
Fixed: Replacing linked weapon from weapon stored in backpack caused wrong behavior
Fixed: Bag disappearance and duplication
Fixed: Unadaptive crosshair in aiming deadzone and freelook
epeImpulseDamageCoef parameter can now be changed for any vehicle
Disabled optics in pistol low stances (
http://feedback.arma3.com/view.php?id=8768)
Improved handling of terminal ballistics on armored vehicles
More realistic water fording ability for tracked armor
Fixed: Camo selection in Independent officer 1st person LOD - now should display correct texture
Fixed: Seize and Defend missions were sometimes not executed properly on Dedicated Server