Mol_1248163264 schreef op woensdag 9 april 2025 @ 09:07:
Interessante vraag aan Grok: "Which GPU has better performance for playing "Cities Skylines 2": the AMD 9070XT or the "nvidia 5070 ti""
Lang verhaal kort -> de RTX 5070 Ti heeft waarschijnlijk iets betere prestaties.
Antwoord:
To determine which GPU—AMD Radeon RX 9070 XT or NVIDIA GeForce RTX 5070 Ti—offers better performance for Cities: Skylines 2, we need to consider the game’s specific demands and how these GPUs perform under those conditions. Unfortunately, the provided search results don’t include direct benchmark data for Cities: Skylines 2 with these exact GPUs, as the game’s performance data isn’t explicitly detailed for these models in the context given. However, we can make an informed assessment based on the game’s characteristics and the GPUs’ general performance trends.
Cities: Skylines 2 is a city-building simulation game that relies heavily on CPU performance for simulation calculations, but its graphical demands scale with resolution, asset detail, and population size. It uses a mix of rasterization for rendering buildings, terrain, and traffic, and it doesn’t heavily emphasize ray tracing (RT) based on its design as of its 2023 release, though future updates could shift this. The game benefits from GPUs with strong rasterization performance, sufficient VRAM to handle large cities (especially at higher resolutions like 1440p or 4K), and decent efficiency to maintain stable frame rates over long play sessions.
GPU Overview
AMD Radeon RX 9070 XT: Built on RDNA 4 architecture, it features 16 GB of GDDR6 VRAM on a 256-bit bus, with a TDP of around 304W. It excels in rasterization, often matching or slightly trailing the RTX 5070 Ti in non-RT scenarios, and has made significant strides in ray tracing and upscaling with FSR 4. Its MSRP is $599, though real-world prices can be higher.
NVIDIA GeForce RTX 5070 Ti: Based on the Blackwell architecture, it also has 16 GB of VRAM but uses faster GDDR7 memory on a 256-bit bus, offering higher bandwidth. It has a TDP of 300W and shines in ray tracing, efficiency, and AI-driven features like DLSS 4 with multi-frame generation. Its MSRP is $749, though availability often pushes prices above $900.
Performance Analysis
1: Rasterization Performance: Across various benchmarks (e.g., TechSpot’s 50-game test), the RX 9070 XT and RTX 5070 Ti are very competitive in rasterized workloads, with the 5070 Ti typically leading by a small margin (around 5% at 1440p and 4K). For Cities: Skylines 2, which leans on rasterization, this suggests near-parity, with the 5070 Ti having a slight edge in raw frame rates.
2: VRAM and Memory: Both GPUs offer 16 GB, which is ample for Cities: Skylines 2 even at 4K with mods and large cities. The 5070 Ti’s GDDR7 provides higher bandwidth (around 896 GB/s vs. the 9070 XT’s ~640 GB/s with GDDR6 at 20 Gbps), potentially reducing stuttering in memory-intensive scenarios like dense urban areas. However, the difference is likely minimal unless pushing extreme settings or resolutions.
3: Upscaling and Frame Generation: NVIDIA’s DLSS 4, with multi-frame generation, can significantly boost frame rates by generating additional frames, which could smooth out performance dips in Cities: Skylines 2 when zooming into busy cities. AMD’s FSR 4, while improved, generates only one frame per rendered frame and is less widespread in adoption as of April 2025, with slower rollout noted in posts on X. If Cities: Skylines 2 supports these technologies by now, the 5070 Ti would likely have an advantage here.
4: Efficiency and Stability: The 5070 Ti is more power-efficient (29% better per TechSpot data), which could translate to lower heat output and more consistent performance during long Cities: Skylines 2 sessions. The 9070 XT’s higher power draw (350W in gaming vs. 280W for the 5070 Ti) might lead to thermal throttling if cooling isn’t robust, though this depends on specific card designs.
5: Game-Specific Context: Without direct benchmarks, we can extrapolate from similar titles. In games like Cyberpunk 2077 (raster-heavy with optional RT), the 9070 XT stays within a few frames of the 5070 Ti at 4K (IGN review), while in Total War: Warhammer 3, the 5070 Ti pulls ahead (87 fps vs. 76 fps at 4K). Cities: Skylines 2 likely falls closer to the former, suggesting tight competition, but the 5070 Ti’s efficiency and upscaling edge could tip the scales.
Conclusion
The NVIDIA GeForce RTX 5070 Ti likely has better performance for Cities: Skylines 2 due to its slight rasterization advantage, superior memory bandwidth, and more advanced upscaling/frame generation capabilities with DLSS 4, which could stabilize frame rates in demanding scenarios. The AMD Radeon RX 9070 XT remains a strong contender, offering comparable raster performance and enough VRAM for the game’s needs, often at a lower price point ($150 less at MSRP), making it a better value if budget is a priority. Without ray tracing being a major factor in Cities: Skylines 2, the 9070 XT’s weaker RT performance is less relevant here.
For 1440p or 4K gameplay with mods, both GPUs will handle the game well, but the 5070 Ti’s efficiency and potential DLSS 4 support give it a narrow lead. If you already own one, either will suffice; if choosing today, the 5070 Ti is the safer bet for slightly smoother performance, assuming price isn’t a limiting factor. Check for game-specific patches or community benchmarks post-April 2025 for confirmation, as optimization updates could shift this balance.