Gisteren hebben de experimental servers weer een update gehad.
Build number: 0.50.1251444
Confirmed: is for anything that has been confirmed by a source; such as a picture, video, tweet from a developer, an so forth.
Bugs: basically all the bugs to be aware of.
Confirmed:
[Animation] Rain drops shows up on objects by u/DefilerDan
[Gear] Skate Helmet by /uLMAOSHMSFOAlDMT
[Gear] Welding Mask by u/LMAOSHMSFOAlDMT
[Gear] Firefighters Helmet by u/fear91fin
[Gear] Range Finder, 2 by u/24Joy, u/Rhygar666
[Gear] Small Fish Trap, craftable by u/dzmowatt
[Weapon] MP-133 Shotgun (holds 6 rounds instead of 4) by u/Masada27, Video by u/Dayzpl
[Weapon] Repeater) by u/pluxar
[Weapon] "Invisible" Sledgehammer by u/Maniac-light
[Loot] Increased spawning rate
[Server] Temperature settings in the game have been changed from December to September.
[Mechanic] Melee is more responsive
[Mechanic] Controls are fixed, except for running and tabbing - autorun
[UI] Improved game HUD, white borders, when you drag items they show how much space they will take
[Animation] Running animation tweaked
[Animation] Breaking chemlight
[Mechanic] You can stitch yourself up with Sewing Kit by u/gunstarpocket
Bugs:
[Gear] Range Finder doesn't measure range(?) by Wobo
[Glitch] Sledgehammer is invisible by u/Maniac-light
[Mechanic] Opening cans are bugged, undergoing code rewritting by u/psychotron42
[Sound] Zombie sounds are bugged, you can literally hear them from far away, when they detect you
[Mechanic] Rain comes straight through buildings, meaning you are no longer safe from the cold inside.
[Server] Servers are crashing, the cause maybe loot respawn
[Server] Some servers spawn loot everywhere, some doesn't spawn anything, maybe centralized loot economy
http://www.reddit.com/r/d...icial_changelog_050_0810/
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Voor 11% gewijzigd door
GeoffLx op 09-10-2014 13:47
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