Hier is die embedded.
Als je goed kijkt, zie je ook marbles van NSM.
Let's talk about hot rubber.Since the start of Papyrus all the way through present day iRacing, our racetracks have been perfectly clean static surfaces. The entire racing surface had the exact same grip on all parts of the track and the racing groove was really just artwork that showed you the racing line of the track. Although iRacing has had groundbreaking accurate laser scanned tracks, they really have not been living, breathing objects like real world tracks. Those days are now gone.
Hmm interessant. Dus hij zegt dat je al die tijd overal op de baan evenveel grip zou moeten hebben.
NSM confirmed!
That is very exciting stuff and the good news is that you get to try it for yourself next week! I am really looking forward to seeing what we do with this technology going forward as well. All it takes is time and money!
Screenshot van nieuwe rook effecten.

I am very excited for a project Jeff Rubin, Kevin Combs, and Brian Simpson are working on which is a new particle effect system. Every few days Jeff excitedly brings me over to his desk to show me new sparks, backfires, smoke, and even sounds that are being incorporated into the sim. And they keep getting better and better. We really did not miss the build by much with this new system and should definitely have it in the December build since I handcuffed Jeff to his desk.
en de Nürburgring
Er is misschien een extraatje voor GT500 VIP gasten:
For those of you planning to come to the iRacing.com Nürburgring GT500 race in two weeks you are going to get a sneak peak of the Nürburgring GP track in our booth at the SimRacing Expo. For those of you lucky enough to score a ticket to our suite at the race you hopefully will get to sample the Green Hell – that is if Otto Szebeni gets his s*it together and gets us a racing pod up there. I smell ebay auctions for suite tickets in the future . . .
NTM komt er aan!
New Tree Model.
Geen goed nieuws wat betreft DX11
The DX11 project is making good progress . . . nothing I write past that statement will really satisfy anyone so I am going to stop there.
Another really cool project Dave Tucker is working on is trying to incorporate a video codec that will allow you to directly export video files from the sim. It will now be much easier for you to flood Nim’s inbox with protest videos of the dynamic birds.
hehe
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Niellie41 op 03-09-2015 18:50
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