Even een copy-paste van (voorlopige) DLC4 aankondiging:
New/Remade Maps:

• AFTERMATH – Aftermath is a government park after a tsunami. There is seaweed and wreckage everywhere, and the main play space sits under a huge cargo ship which was deposited on top of a building during the storm. The area floods and quakes during gameplay, as the whole thing is teetering on the edge of falling into the water below. This has gameplay implications as it is difficult to aim during the quakes, and difficult to be stealthy while splashing through the water.

• ARTILLERY – Artillery starts out looking like an ordinary military base, but during gameplay a storm kicks up. Lightning begins to flash on the horizon and eventually a tornado develops and sweeps near the play space. Dust and debris are kicked up making it difficult to see, and the buffeting winds can mask your approach.

• COVE – Cove is a small port that the Stranded have taken over and turned into a little village. The map is very open with long lines of sight, but there is a really, really heavy layer of fog that masks just about everything. There’s a really nice sniper nest inside a central ship, but the sniper’s form is silhouetted by the low angle light shining through the fog.

• JACINTO – Jacinto was a beautiful city, but huge stalks have popped up through the buildings and flooded the entire area with imulsion. Half of the map is dead and crumbling, with imulsion fumes hanging in the air. To make matters worse, the drizzle that is present when a match begins quickly develops into a heavy rain storm that impedes visibility and lines of sight as water starts sheeting off the buildings.

• RAVEN DOWN – Raven Down is a very small crossroads that is blanketed in a blinding snow storm. A Raven helicopter has crashed in the storm, and crashed through an elevated train on its way down, so there’s train wreckage to deal with as well. The snowstorm ebbs occasionally, but is more often so heavy that it’s difficult to see more than a few meters ahead at any given time.
Elemental Cleavers info:
In addition to the maps, Fergusson revealed to GT.TV that the DLC will include a few Easter Eggs of sorts – four special weapons hidden in the maps called “Elemental Cleavers”. As an example of what you can expect, you'll be able to locate a “snow cleaver” that can gust an icy breeze at an enemy and stun them from a distance or an “emulsion cleaver” that explodes on impact and does a small amount of AOE burning damage to nearby enemies (in addition to the normal cleaver damage). Also, there are Achievements tied to these weapons for anyone that can find these cleavers and get 25 kills with them in Horde or Beast mode.
New info regarding MP skins/Weapon skins:
Lastly, Epic let us know that those of you who purchase this DLC will get 4 new character models (pictured above – including the never-before-seen "Savage Hunter" on the far right) and 5 new weapon skins for immediate use, and 2 additional weapon skins (that were designed based on community feedback) that can only be unlocked through gameplay in the 'Forces of Nature' DLC which, again, is scheduled to land on Xbox Live in late March.
No beast announcement, but there is footage of what looks like a new Bloodmount with a Savage Grenadier riding.
Still no announcements on popular wanted characters like Skorge, Palace Guard, Pendulum Hoffman, etc., but you know there wont just stop DLC and add-ons here! Dont give up hope! :cool:
Available March 27th!
bron