nou, game is er niet op vooruitgegaan wat mij betreft. hoewel turns een stuk sneller gaan zijn er zo ontzettend veel bugs bijgekomen dat het niet leuk meer is.
Voor een lijstje met bugs die ik in 60 spelen min tegenkwam (in het engels omdat ik het origineel op een ander forumhad geplaatst:
- When a new turn starts it takes some time (i.e. after the 30 seconds mentioned above). It will still say 'next turn' even though everyone is finished (takes about 30-60 sec. to disappear)
- The CPU becomes much more active. Before it would only start my fan when ending a turn (i.e. when calculating what the AI would do), now it is on all the time (I have the feeling the pc is already the calcullating the AI while I'm doing my move, hence the decreased loading time)
- Bug in diplomacy: I was offered a renewall of open borders and when I agreed the game didn'tgo back to the map, rather it stayed at the diplomacy screen with the Inca's without any options. Hitting escape helped me get back to the map, but after 60 sec. the function 'back' appeared out of nowhere on the bottom of the screen (which normally appears in the diplomacy screen after accepting the agreement)
- Before you saw the AI move his units during the change of turn. now, it first calculates everything (very quickly), but the moving is done after these calculations (i.e. you don't see 'washingstons turn ' at the bottom anymore, it looks like it's you turn but he's still moving his units). Very irritating.
- The scoreboard is on top of the messages. This means with the scoreboard open you can't see what's happening (i.e. if a city state is taken over you can'tsee this because the scoreboard is over it, when you hover over the message with your mouse it won' display any popup). Because turns are so freaking fast now (which is good!) all messages appear at the same time. This means you don't get time to read them as soon as they appear.
- The scoreboard is now mainly grayed out. Before, my name was grey while the rest was easily readable, now it'sthe other way around: everyone's name is grey, besides mine.
- After only 5 turns I had a crash to desktop. not sure if this is related to the patch, as I have crashes about 2 times a day when playing (around every 2 hours). Might be coincidence. Happened during a change of turns. (happened twice already now, in 30 min. of playing!)
- Sometimes after a turn ends the 'moving world' that is your mouse doesn't change back into a normal cursor, but stays a world.
- A deal ended in which I provided fur for one time gold. AI wanted to renew this, which gave me two bugs: again, I couldn't leave the screen (the second time already), two: the message I got on the right (right before crashing) said that the deal had ended. However, I just renewed it. This wasn't the case before as far as I know.
Na wat langer gespeeld te hebben:
So, I found what the bug is: as soon as you discover a technology in a turn and an AI leader (possibly it has to do with multiple AI's in the same turn, but can't check that) the game crashes. It doesn't seem to know what should come first. As soon as I changed from ecology to another technology to research (which took more than 1 turn) it didn't crash. however, the next turn both only took one turn which ment that it still crashed because Ghandi wanted to talk to me. So, they basically screwed up all games in which other AI's are around or in which you research stuff. And let that be the point of civ: playing against the computer and researching stuff...
[
Voor 91% gewijzigd door
Orian op 03-07-2013 00:15
]