Ik ben al een tijdje bezig met een eigen projectje, het zelf maken van een Zelda game. Erg tof om te doen en het programma waar ik het mee maak,
Solarus Quest Editor, is redelijk eenvoudig (op het zelf schrijven van LUA code na). Ik heb wel beetje onderschat dat dit veel meer werk is dan ik in eerste instantie had gedacht, maar het is een leuke bezigheid.
Hieronder wat screenshots:
Veel graphics zijn 'geleend' van Link to the Past, maar ik maak ook veel graphics zelf in de LttP stijl.
En introductie van het verhaal (in het engels):
Title:
Zelda - Tears of Desolate
Storyline:
A very holy place for the people of Earah, called Droplet Shrine, is seized by an evil badguy, will be introduced later. This badguy took the Sacred Vials of Desolate. These vials, storing all kinds of negative energy, exists to keep the people of Earah happy. But with the vials gone from the shrine negative energy swept over the lands. People became depressed. With this negative energy the badguy summoned an army of monsters to work for him, to invade the lands of Earah.
Link is sailing to this far away land. His received a letter from his cousin who is living in the land of Earah. His cousin, named Fink, has heard the stories of his heroic cousin and he got orders from the government of his land to contact Link to invite him to solve this major problem. And that's where the game begins.
Link meets a new friend in the game. It's the bat Ygua. She is actually the guardian of the Droplet Shrine, but she wasn't able to stand against the villains's attack and got hurt badly. Her knowledge will guide Link to face the villain's minions to reclaim possession on the sacred Vials of Desolate. And maybe she reveals more about herself too...
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Voor 3% gewijzigd door
Zerora op 01-09-2015 20:32
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