Even wat stats hoe Skyrim zich verhoudt met de andere Beth-games:
Full Heightmap Sizes (ignoring playable area borders):
Skyrim Tamriel Worldspace: 3808 x 3008 [ 119 x 94 TES4 size cells ] = 6.9km x 5.4km = 37.6 sq km = 14.5 sq miles
Oblivion Cyrodiil Worldspace: 4288 x 4128 [ 134 x 129 TES4 size cells ] = 7.7km x 7.4km = 57 sq km = 22 sq miles
Morrowind Vvardenfell World: 2688 x 2816 [ 84 x 88 TES4 size cells ] = 4.8km x 5km = 24 sq km = 9.3 sq miles
Fallout3 Wasteland Worldspace: 6304x6400 [ 197 x 200 TES4 size cells ] = 11.3km x 11.5km = 130 sq km = 50 sq miles
Fallout3 New Vegas WastelandNV: 4096x4128 [ 128 x 129 TES4 size cells ] = 7.3km x 7.4km = 54 sq km = 21 sq miles
Highest Map Points:
Skyrim Tamriel Worldspace: 4924 THU (39392 Game Units) = 561.336 metres [Cell (13,-13)]
Oblivion Cyrodiil Worldspace: 6581 THU (52648 Game Units) = 750.234 metres [Cell (52,58)]
Morrowind Vvardenfell World: 2369 THU (18952 Game Units) = 270.066 metres [Cell (3,8)]
Fallout3 Wasteland Worldspace: 10897 THU (87176 Game Units) = 1242.257 metres [Cell (-86,83)]
Fallout3 New Vegas WastelandNV: 2584 THU (20672 Game Units) = 294.576 metres [Cell (-30,26)]
NB. Skyrim's north coast is well below normal sea level: approx -14,200 game units, about 200 metres. So relatively speaking the highest peak in Skyrim's Tamriel worldspace matches the same height as in Oblivion's Tamriel worldspace.
Opvallend dat Skyrim qua totale oppervlakte toch een van de kleinere spellen is. Groter dan Morrowind, maar kleiner dan de rest.
Ook opvallend dat de hoogste punten van Oblivion en Skyrim ongeveer even hoog zijn. En Fallout 3 by far het hoogste punt heeft, how odd.
Al met al geeft het goed weer hoe goed het leveldesign van Skyrim gedaan is, gezien het, voor mij in ieder geval, niet zo klein voelt en hoger voelt dan wat er uit de cijfers naar voren komt
En andere stats:
Skyrim sells 3.5 million units in first 48 hours
Bethesda’s announced it’s sold 3.5 million units of The Elder Scrolls V: Skyrim in the game’s opening 48 hours on sale.
The publisher confirmed it shipped 7 million units for launch, adding it expects to see $450 million in sales.
The sales number wasn’t mentioned in the press release, but it does say that “more than 50% of launch units were sold in the first 48 hours.”
Over 280,000 concurrent players were playing it on Steam within its first 24 hours, far more than any other game on the service.
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Voor 16% gewijzigd door
anandus op 17-11-2011 08:26
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