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Gragas
Lore:
The foothills of the Great Barrier are home to the hardiest people found anywhere on Valoran. Only those with great fortitude and endurance dwell in what is perhaps the most rugged and unforgiving environment anywhere on the face of Runeterra. It is here that the mighty Gragas keeps permanent residence, living south of Noxus. This behemoth of a man has long eschewed the rigors of civilization for what he calls his "slice of paradise"; he has no neighbors to bother him and plenty of space to pursue his life’s ambition - brewing. Grogs, ales, meads, and wine - nothing is beyond his skill to brew. What makes Gragas a truly special brewmaster, however, is his proximity to a large and powerful nexus. The magic of this nexus has seeped into his fermented creations, and Gragas has consumed enough of his own poison over the years to slake the thirst of an army. This arcane alcohol has caused Gragas to swell both in height and girth; he looms over the tallest of men and boasts nearly twice their width. To complement his immoderate size, Gragas has developed an ornery temper – one fueled both by liquor and raw magic. His infrequent sojourns into Noxus for supplies always unfold the same way: Gragas enters a Noxian tavern, Gragas gets into several fights, Gragas lays out countless citizens, and finally Gragas flees for the foothills with Noxian constables in hot – though reluctant – pursuit. His misadventures have garnered him the attention of several summoners in the League of Legends, and he is now a willing champion in the arenas…doling out hard liquor and harder fists.
Abilities:
Barrel Roll: Gragas rolls his cask to a location, which can be activated to explode or will explode on its own after 5 seconds.
Drunken Rage: Gragas guzzles down brew from his cask for several seconds, restoring his mana. After finishing, he becomes drunkenly empowered, increasing his damage dealt and reducing damage received.
Body Slam: Gragas charges to a location and collides with the first enemy unit he comes across, dealing damage to all nearby enemy units and slowing them for several seconds. Damage is split amongst units hit.
Explosive Cask: Gragas hurls his cask to a location, which explodes on impact, dealing damage and knocking back enemies caught in the blast radius. Enemies struck by the blast have their attack speed lowered.
Happy Hour (passive): On ability use, Gragas takes a drink restoring a small percentage of his max health over 4 seconds.
en deze:
Pantheon
Lore:
Far above the clouds on Mount Gargantuan resides a stalwart tribe of people known as the Stanpar who still revere combat and war as penultimate art forms. They remember the Runewars of Runeterra and know that the League of Legends can only repress the rising tides of violence for so long. Each member of the tribe is bred to be a disciplined and vicious warrior, preferring to battle soldiers of either the Noxian or Demacian armies only when outnumbered at least ten to one.
Stanpar warriors are trained not only to be as lethal with their bare hands as the most capable martial artists, but also to fiercely wield the many relic-weapons of the tribe. Such treasures have been handed down from generation to generation, and have harnessed the mystical nature of Runeterra in their very cores. These relic-weapons are among the most dangerous in existence – and it comes as no surprise that they have found their way to the League of Legends in the hands of Pantheon.
This stone-faced warrior is a paragon of his people, his very existence an anthem of exultation to the art of combat. Pantheon found it insulting that the people of Valoran would install an organization to replace war, complete with so-called champions, without including the Stanpar. Gathering the blessings of his tribe and armed with the relics of his ancestors, he has descended on the League to show the world a true warrior. He cares not who he fights, cares nothing for the pageantry or prestige of a League champion, but lives only for the austere glory of battle. As long as Pantheon breathes, he thirsts for another foe to vanquish.
Abilities:
Spear Shot: Pantheon hurls his spear at an opponent.
Aegis of Zeonia: Pantheon leaps at an enemy and bashes them with his shield, stunning them in the process. After finishing the attack, Pantheon readies himself to block the next attack.
Heartseeker Strike: Pantheon unleashes 6 swift strikes to the area in front of him. Pantheon also becomes more aware of his enemy's vital spots, allowing him to always critical strike enemies below 20% health.
Grand Skyfall: Pantheon composes himself, and then leaps into the air to a target location, striking all enemy units in an area. This damage is split amongst enemy champions caught in the strike. Enemy champions caught alone take the full force of this blow.
Certain Death (passive): Pantheon gains 100% critical strike chance on targets below 20% health.