En aangezien deze man een werkend persoon is, de download is binnen, zal vanavond eens proberen of er servers te vinden zijn.
Ben benieuwd of andere al wat hebben kunne proeven van deze beta.
edit: Eerste patch is released!
Beta 1.1 Changelog
Added:
Added server-side cvars "tkremove" and "tkdetect" to help deal with team killers
Added cvar "ins_dmgfactor"
Added super-sonic bullet whiz effect
Added incremental weapon sway when low on stamina
Added hint reminding you of alternate stance modes
Added weapon slot keys
Added new map ins_hillah
Changed:
Changed "sv_alltalk" to default to "0"
Increased rate of fire of M249 to be that of its real life counterpart
Replaced round-restart commands with "ins_restart_game" and "ins_restart_round"
Renamed server-side cvar "ins_endtime" to "mp_chattime"
Renamed server-side cvar "ins_friendlyfire" to "mp_friendlyfire"
Fixed:
Fixed attacking with grenades while sprinting
Fixed bipod view locking issues while moving in prone
Fixed exploit allowing people to finish reloading their weapon at abnormally fast speeds
Fixed exploit allowing people to go from standing to prone super fast
Fixed explosions recording deaths as suicides
Fixed iron sights twitching under lag
Fixed pausing of automatic sounds
Fixed people being unable to use grenade if attacking while going prone
Fixed players automatically spawning when they enter the server
Fixed reloading with M249
Fixed shells sticking to players and floating in mid-air
Fixed strange behavior in the shotgun reload
Fixed various server and client-side exploits and crashes
Misc:
Changing class doesn't kill you anymore
Client DLLs now built without SSE, fixing a small problem for people with no SSE support on their CPU
Hint to suggest use of "cl_stancemode 1"
Optimized dust effects to use less CPU
Removed ability to use spraypaint or flashlights in spectator mode
Various gameplay balance improvements
Various small FPS improvements
edit:
From today, Insurgency Beta 2.1 RC2 is available for download. The great feedback received from your side after the release of 2.1 RC1 has helped us a lot in the development of the new version. Hence, this RC2 has seen quite a few improvements that you can check in its changelog:
Bugs fixed:
Fixed: players spawning inside other players (generally AFK) and being killed instantly.
Fixed: players getting stuck when throwing a grenade when prone on certain locations.
Shotgun pellet damage has been reduced.
Shotgun penetration has been fixed.
Volume slider in music options works properly now and saves the volume settings.
It is now possible to mute other players - new option available in game menu.
Fixed: Scoreboard not showing all the players in the server.
Weapon caches now don't give players extra / infinite grenades that they shouldn't.
A bug affecting some classes loadouts has been fixed.
The in-game voice notification panel will now show the correct colors (blue or red depending on the team).
Fixed an annoying "unconnected has disconnected" message.
Random sound effects that could be heard while tweaking the options menu have been addressed.
Fixed a number of known client and server crashes after collecting minidumps from the community.
The Shader Effects Update patch will no longer be necessary.
Third person M203 firing sounds are now audible.
Map updates:
ins_sinjar
- USMC initial spawn area has been redesigned.
- Fixed strange effects on certain trucks.
ins_samawah_day has been improved.
ins_karkar:
- Made all physics props static to prevent stuck issues.
- Clipped a few area's for prone players.
- B objective no longer extends to the elevator shaft.
- Added a ladder to the top of conveyor belt in the mine building.
- Fixed an issue with scope zooms.
- Other small tweaks.
ins_ramadi:
- Changed ambient light color and intensity.
- Added a extra way over the wall for USMC between their spawn and the school building.
- Decreased the size of B objective capture zone by half, cut on the insurgent side.
ins_buhriz:
- Objective C moved further away.
- Fixed narrow path not letting more than 1 player go through near the initial INS spawn.
- Added extra staircase to Objective Bravo.
- Received minor additional tweaks.
Sound updates:
USMC voices have been reverted to the previous version (2.0 voices).
Insurgent voices have been updated.
Weapon sounds have been improved.
[
Voor 185% gewijzigd door
Vandread op 14-10-2008 09:56
. Reden: verse changelog ]