Tsjek dit uit :
> However, there are some remaining issues:
>
> 1.) i have noticed that the auto-kick feature for TK is
> broken. idle kicking and high-ping kicking works fine,
> however TK does nothing.
>
> 2.) players still spawn inside one another on the
> larger maps, when they're full -- such as Radio Relay
> & Stream (which i thought had been fixed in the demo
> build)
>
> 3.) we need a way to change maps/game modes from > the console.
>
> 4.) it would be nice if we could *prevent* people from
> joining an over-populated team if the teams are
> imbalanced.
>
> 5.) the copy-protection has seriously affected the
> game's performance. with copy-protection i get 15-20
> FPS. without it i get between 60-100 FPS!!!
>
> 6.) there are still sound issues -- sometimes enemy
> fire cannot be heard.
>
> 7.) there are several other bugs reported at the GOD
> Games forums, but i wanted to get you these
> because they're pretty important.
>
> THANKS AGAIN!
>
En het antwoord :
1) What problem do you have with TKs autokick. It work
for us, we tested it a lot.
2) Players spawning into each other. Yes, the problem persists in the full game. We have fixed it already and plan to release the first patch (it was caused mainly by a weird bug with Securom protection, which also causes a big game slowdown - I'm sure you've heard about it already)
3) and 4) will be added in the next patch, date is not yet planned
5) Yes, fixed in the first patch
6) Caused by poor network connection/LAG (or a lot of
action happenning at the same time)
7) Yes, we're checking into it
Er komt dus een patch aan waarin het een en ander verholpen is, waaronder de vreselijk lage framerates door de securom beveiliging
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