fwiw:
TPU: Star Wars Jedi: Survivor PC Benchmark Test & Performance Analysis Review
".....It's good to see that both AMD and NVIDIA have released game-ready drivers for the game in the days leading up the launch. We've used those, the game version tested is not the buggy press beta, but the final public release. Our test scene is not in the Coruscant intro level, which is even more CPU limited than the rest of the game, but the open world areas after that. While gaming on NVIDIA was crash-free, I've encountered several display driver crashes on AMD—a bit unexpected for a WHQL driver release, but I'm sure they'll fix it in no time.
As expected, VRAM requirements are high. With 9 GB in 1080p, older hardware probably won't have an easy time running the new Star Wars adventure. At higher resolutions like 1440p and 4K we've measured 9.6 GB and 10.5 GB, which should be fine, given the base GPU requirements. If you enable ray tracing at 4K, VRAM usage grows to 13 GB—not that bad, considering that typical "4K" cards have 16 GB or more memory.
If you've been looking at the Steam ratings of Star Wars Jedi Survivor, you've been surprised by a "mostly negative" score, which has now improved to "mixed." The negative reviews are not due to the gameplay, but due to various technical issues.
In their infinite wisdom, EA told everyone just hours after launch that they are aware of the technical issues that affect "a minority of players." No doubt they knew about the issues and still decided to launch like that. We're now paying $70 to beta-test an unpolished turd that they call an AAA game—not the first time this year. I'm starting to wonder if these companies aren't slowly eroding their customer base by delivering broken products over and over again."
Stevige woorden voor TPU.
[
Voor 80% gewijzigd door
Help!!!! op 29-04-2023 21:44
]