Ik versta niet helemaal waar iedereen zo moeilijk over doet... dit is nog niet helemaal zeker toch... Zie hun statement:
Iedere MMO heeft wel een soort van cashshop (WOW, GW2, ...). Ik bekijk het wel eens de game effectief uitkomt en bepaal dan zelf als ik het wil spelen of niet.Some questions have come up recently from our Alpha patch notes discussing an in-game storefront. Our plan in having a store is to create an outlet for players who find enough value in store items that they are happy to purchase them. Our plan is not, and never will be, to create a feeling that store items are necessary to enjoy the game. All players will be able to play the full game experience we ship without having to make store purchases.
All store items at launch will be exclusively cosmetic in nature. We are introducing the storefront in Alpha in order to test these items and their value. No selections in the store or their indicated cost (during testing there is no real cost in any case) is final. Our purpose is quality assurance and gathering player feedback, so please share your thoughts once the system is introduced. The testing audience will see each type of item we are considering and have an opportunity to provide feedback before they are introduced to the live game.
Looking towards the future, we will also test ideas on how to offer players quality of life items for mechanics like rested XP and fast travel, both obtainable in-game and purchasable in the store. The timing of release for these types of items will depend on how players progress in the months after launch. The more players who are able to experience all of our exciting end-game content and game modes, the healthier the overall game experience will be for all players.
Our goal with all items of any type is that they not offer an advantage that imbalances the game. We understand that this line is based on player interpretation, so we ask for your patience while we test in Alpha and listen to your feedback.
For transparency on future plans, we are also contemplating, but have not finalized, a "battle pass" style program, that would combine store items on a periodic basis. This will also be tested ahead of time to ensure it provides strong value without disrupting gameplay for those not participating. Much further along there is also the possibility of optional expansions, which would have a separate cost.
- Rich Lawrence, Studio Director