
Fact'
- Release: 2018
- Director(s): Tetsuya Nomura, Tai Yasue
- Composer(s): Yoko Shimomura
- Engine: Unreal Engine 4
- Publisher: Square Enix
- Platform: PlayStation 4, Xbox one
Inleiding
Kingdom Hearts III is an upcoming action role-playing video game developed and published by Square Enix for the PlayStation 4 and Xbox One. It is the twelfth installment in the Kingdom Hearts series, sequel to Kingdom Hearts II, and the final chapter in the Dark Seeker saga. Set after the events of Kingdom Hearts 3D: Dream Drop Distance, returning protagonist Sora is joined by Donald Duck, Goofy, King Mickey and Riku in their search for the seven Guardians of Light and the "Key to Return Hearts" as they attempt to thwart Master Xehanort's plan to bring about a second Keyblade War. Their journey has them cross paths with characters, and visit worlds based on different Disney properties and Square Enix's Final Fantasy franchise.Concepts for the game began as early as 2006, after the release of Kingdom Hearts II: Final Mix in Japan, with the game not confirmed to be in development until E3 2013, after years of rumors and speculation. Kingdom Hearts III sees many returning gameplay features from the series, while introducing new "Attraction Flow" attacks that incorporate various Disney Parks attractions. The game was built using Unreal Engine 4, and is scheduled for release in 2018.
Gameplay
Gameplay in Kingdom Hearts III is similar to its predecessors, with director Tetsuya Nomura stating that the combat would be along the lines of the system seen in Kingdom Hearts II, with an evolution similar to what was seen from Kingdom Hearts to Kingdom Hearts II, and closely tied to the gameplay in Kingdom Hearts 3D: Dream Drop Distance. He also revealed that the combat in the handheld games of the series combat was a place he could experiment and try new things, and that some of the well received additions may appear in Kingdom Hearts III. Nomura noted that new gameplay elements are the "skeleton" of the game, saying, "When creating a Kingdom Hearts game, we start with a gameplay system that I think would be a fun element, and once we have an idea of what kind of gameplay or system we want in place, we flesh out the story around it, surrounding the basic concept of what kind of fun we're going to have with this new installment." Additionally, the development team "always want to try something new", taking previously introduced mechanics and making small "tweak[s]" to them so it is customized for Kingdom Hearts III.Sora returns as the main playable character, once again joined in the party by Donald Duck and Goofy, with the ability to have two additional characters join the party, for a total of five-player parties. This is an increase from previous main entries in the series, where players were limited to two additional party members at any given time along with Sora. Another main playable character will be available in the game, with King Mickey being considered, and multiplayer elements also being considered. Describing the gameplay, Nomura called the action "pretty frantic", "really flashy and exciting. The enemy AI is a lot more intricate, too, and I think the gameplay will reflect that new dynamic balance." Sora can once again perform magic, with a new, powerful tier of each spell available to him, similar to what Aqua has available to her in Kingdom Hearts 0.2: Birth by Sleep – A Fragmentary Passage. Shotlocks also return, first introduced in Kingdom Hearts Birth by Sleep, and uses a focus meter that can target and lock on to individual enemies.
Video's & Trailers
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