
Website (non-ref): https://www.ashesofcreation.com/
Game Info
Ashes of Creation is a unique take on the MMO experience. Our world structure is dynamic and built to react to the actions of our players. Cities will rise and fall, their populations based on the history of the world as the players create it. Quests will unlock as these populations gather, their needs grow, and secrets are unlocked.
As the world’s NPC structure is established in real time, players will have the ability to destroy what they’ve created, paving the way for new development, new populations, and real change. Political strife and intrigue will play a very real role in the structure of your world.
Gone are the days of static worlds, change is here to stay.
Usefull links:
Wiki: https://aocwiki.net/
Twitter: https://twitter.com/mediaaoc
Voor de geïnteresseerden:
Meer info https://www.ashesofcreation.com/about/
Discord: https://discord.gg/ashesofcreation
Images: https://imgur.com/a/GjVUo
De developers zitten ook in de discord en nemen feedback en algemene informatie heel zerieus.
Ik zal hier zo veel mogelijk informatie plakken die tevoorschijn komt.
Uitgebreide node uitleg
Ik ga geen pre-alpha combat footage laten zien, dit geeft namelijk een slecht beeld. Als je toch geintresseerd bent het staat op de officele AoC youtube kanaal..
Q&A: YouTube: Ashes of Creation Q&A
Gameplay Footage: YouTube: Ashes of Creation - It's Dangerous To Go Alone (Dungeon Gameplay...
Algemene FAQ en google docs (Hier is echt alles te vinden):
https://drive.google.com/...xq-8r9DA_qTlZZOWxyRVR2VUk
https://docs.google.com/s...0_mugG2iDSDqO4/edit#gid=0
Een goede vriend van mij geeft ook veel informatie op zijn youtube kanaal aka Deathproxy
FAQ:
When will the kickstarter start
Steven (dev):
There are certain development benchmarks that I want us to achieve before we move to kickstarter.I feel that the atmosphere of crowd sourcing has become very toxic, based on certain games that have moved to kickstarter with really just concepts and concept arts. Nothing was invested into the game prior to them going to crowd sourcing. I think that in order to raise above that toxicity it's important for us to reach certain development benchmarks. I can't give you a definite date but soon Tm.
Can I play the game yet?
No. The game is currently at Pre-Alpha, meaning that it wont be released for a while.
When will the game be released?
The game doesn’t have a specified release date, but the game does have a estimate date of when Closed Alpha will come out (October-December/Q4 of 2017), KS (Kickstarter) Alpha will be Q1 2018; But if you want a estimate of when the game will be released, the best I can give you is 2018-2019.
Will there be any race/gender-locked classes?
Nope. The devs are trying to stay away from classes being gender or race-locked classes; the same goes for gender-locked races.
Is it Open World Pvp?
Yes. There is a flagging system though, just to keep PKing to a minimum as it will have a punishment system.
Will there be an OCE server?
Depending the interest of the game in regions, there will be servers provided - this includes OCE, SEA and other regions. If you wish to bring interest in that region, make sure your voice is heard on our community forums and discord.
What is the business model for the game?
It is a Subscription Based MMORPG, at $15 a month. There will be an in-game mall/cash shop available for players with only cosmetics, skins and dyes!
How can I get an alpha key?
Register on the website (https://www.ashesofcreation.com/) to be enterred into the random drawing. Join the discord server (which you’ve done if you’re reading this) and forums and actively participate and make a meaningful contribution to the community to be considered for the hand picked drawing. The random and hand picked drawings alternate by week. Winners are selected on Mondays.
Update 03-06-2018
Ashes of Creation heeft nu meer als 100 man in het bedrijf.
Update 21-08-2018:
My.com Wordt de publisher voor Europa en de CIS regio. Over de slechte reputatie hebben ze dit gereageerd.
Pay-to-win
As previously communicated, we at My.com are, and remain, fully committed to supporting the creative vision that Steven and Intrepid Studios has for Ashes of Creation. Their vision appeals to the desires of western MMORPG fans, and we are fully committed to bringing this non-Pay-to-Win vision to the European players.
In the past, My.com has published and developed primarily titles that were, from the ground up, built around a Free-To-Play model. This is not the case with Ashes of Creation, which is fully tailored towards a subscription-based business model. We want to make sure the game reaches our players with a business model and monetisation options that matches the expectations of the fans and backers of Ashes of Creation.
We are fully supporting the Non-Pay-to-Win vision that Steven and Intrepid Studios have, and we will implement the same model for the My.com version as they implement for their version.
We believe that Ashes of Creation will be one of the largest MMOs ever to be globally published, and as a publisher, we are excited to help lead the charge , together with Steven and our friends at Intrepid Studios.
Customer Service
While My.com is always striving to provide the best possible Customer Service for any of our titles, we may not always be meeting the players’ expectations in this regard. The feedback about Customer Service is traditionally one of the toughest parts of publishing an online game, but this will not deter us from improving. We are continually working on getting better in this area, and we want you to keep on telling us about your expectations.
In order to provide the best possible Customer Service for Ashes of Creation specifically, My.com will be working closely with Intrepid Studios to establish global procedures and policies for our players in the European and CIS regions. We will also establish joint service level expectations that My.com will commit to fulfilling.
As a first step to underline our commitment, we will already begin providing a base level of Customer Service for the European and CIS region, starting on the first of September. This will give us some head start on making sure that everything is set up for the times when players in Europe will have actual issues with which they contact us. Should you want to get in contact already - we are looking forward to hearing how we are doing there and where specifically you would want us to improve.
Account Security
Intrepid and My.com will be working closely together on bringing the account protection services to an even higher level. As part of that collaboration, we at My.com are happy to announce, that we will be providing additional account security mechanisms, such as Two-Factor authentication, that will help to protect all our user’s accounts. This will allow us to further expand security and control over accounts and data for all users and we hope to share specifics on these plans in the near future.
With the most recent implementation of the GDPR changes for European users, we have already solidified the security of your account and personal information, and given all My.com users more direct control over their data. These recent upgrades together with the plans we are pursuing with Intrepid will ensure that our data security is now up to the highest standards of the industry.
In addition to this, we will also closely collaborate on providing the client-server technology that will support this account security. Intrepid Studios will remain in full charge of compiling and providing the Ashes of Creation client through the My.com / mail.ru infrastructure, so that the process is as concise and secure as possible.
Localisation
In contrast to the titles that My.com was able to publish in the past, we now find ourselves in the very positive situation of working with a game that is in active development, and which is being built by a team that has internalized the requirements for localisation and has considered this from the get-go.
Intrepid Studios is already providing us with the necessary localisation tools that will allow My.com to focus on the actual localisation rather than having to work around a missing infrastructure. This will ultimately allow us to provide a localisation quality that meets our own expectations as much as those of the Ashes of Creation community. Additionally, the benefits of cooperating so early with the developers as in this case, allows us to provide feedback on matters of translations before things are set, which will further benefit the quality of translation in the game.
Server Quality
In order to provide the server quality, uptime and general operations stability that we all expect from a game like Ashes of Creation, we will once again work closely with Intrepid Studios who, by building a solid and robust infrastructure and the necessary tools for managing them in the first place, will lay the foundation for what will be a high quality server environment for the European and CIS players.
In addition to the close consultation with Intrepid, our IT teams are already now beginning our technical planning. Working with our five, globally distributed data centers, we will be able to provide local servers that allow for the best possible connectivity, while working with cloud server providers such as Google and Amazon we are investigating possibilities for quick and efficient scaling of resources to quickly react to changes in demand of computing power.
Also here we will be able to benefit from working on the technical backbones early on in the development process, which allows us to make sure that the game and the infrastructure can work harmoniously instead of having to find ways to “work around” server structures that are developed for a more centralised market such as can be found in Asia. Intrepid supports the needs of a European infrastructure so that My.com can focus on providing the best possible service.
source: https://imgur.com/a/t40gXEt
update 31-05-2020
Ashes of Creation Alpha one Combat
Update 27-07-2020:
Stefen Sharif AMA
Update 20-12-2023
Alpha 2 is announced voor Q3 2024
[ Voor 249% gewijzigd door Dylan_R op 05-07-2024 16:02 . Reden: Foutiefe links verwijderd. ]