Klopt. Aan de andere kant zijn er ook veel mensen die bekend zijn met onze track record, waardoor ze het vertrouwen hebben dat het wel goed komt. Zie bijvoorbeeld http://www.rockpapershotg...g-co-developed-by-nixxes/Relief2009 schreef op vrijdag 25 maart 2011 @ 18:40:
Het lijkt me belangrijk dat Eidos zo snel mogelijk gameplay laat zien van de pc-versie. Je merkt dat sinds de bekendmaking van jullie nieuws dat gamers erg onrustig aan het worden zijn.
That’s a ridiculously solid list of ports, actually. If anything, it makes me a little surer the PC version should get all the required bells and whistles intact.
I’m one of the few who appreciates Kane and Lynch 2, and the PC port looked and handled much better than its console counterparts.
Project Snowblind was a fantastic game, kind of like a cheesier, cyberpunkier Call of Duty. It was originally conceived as Deus Ex 3, but quickly re-branded after Invisible War underwhelmed its sales projections.
I just bought the Tomb Raiders when a Steam sale neatly converged with that RPS Most Important Games list that praised the spin Crystal Dynamics put on the series. Played Legend – a few hiccups that I think come more from the original design – and in the middle of Anniversary, which is optimized very, very well.
Don’t know about their other porting efforts, but this looks like a rather strong resume to me, and it looks like a relationship that’s worked very effectively in the past. Don’t think there’s anything to be worried about in as Nixxes’ involvement goes.
Nixxes being a company that specializes in ports and has ample experience with PC ports specifically, and also a company that has been in business for a rather long time and employs some (as far as I know) highly competent (ex-)demoscene wizards, this makes me more confident that the game will be good if anything.
From how Dugas describes the workflow, this seems to be an example of outsourcing as is pretty much common practice in game development nowadays. As far as I can see this is not an especially outrageous example of it, which is illustrated by Nixxes’ website, listing several games that were also covered here but didn’t get a newspost just for the fact that porting them was outsourced.
[ Voor 63% gewijzigd door .oisyn op 25-03-2011 21:56 ]
Give a man a game and he'll have fun for a day. Teach a man to make games and he'll never have fun again.