Kingdoms of Amalur: Reckoning
KoA: Reckoning is de eerste game uit de Kingdoms of Amalur franchise. De game wordt momenteel ontwikkeld door Big Huge Games, een onderdeel van 38 Studios van baseball speler (en hardcore gamer) Curt Schilling. De game zal via EA's partner programma wereldwijd uitgebracht worden door Electronic Arts.Veel details met betrekking tot Kingdoms of Amalur: Reckoning zijn op dit moment niet bekend, behalve dan dat het een "epic RPG action game" gaat worden met een vechtsysteem "unlike everything you have seen until now". De verwachtingen rond deze game zijn dan dus ook hoog, en al helemaal als je weet wie er betrokken zijn bij het maken van deze game (ik zal ze zometeen even kort voorstellen)
Het team achter Kingdoms of Amalur en Kingdoms of Amalur: Reckoning
Om Kingdoms of Amalur een groot succes te maken is Curt niet over één nacht ijs gegaan, en hij heeft 3 grote namen weten te strikken om voor 38 Studios en Big Huge Games aan deze game en franchise te werken.Todd McFarlane is werkzaam als Art Director bij 38 Studios en geeft Reckoning op het visuele vlak vorm. McFarlane is ook wel bekend vanwege zijn werkzaamheden voor comics als Spawn en Spider-Man, de actiefiguren en beeldjes die hij produceerd via McFarlane Toys en het film- en animatiewerk van Todd McFarlane Entertainement zoals de bekroonde music video van Korn's "Freak on a Leash".
R.A. Salvatore is een bestselling auteur die onder andere diverse boeken binnen de Forgotten Realms setting heeft geschreven. Zijn rol binnen 38 Studios is die van Creative Director, en is in die functie verantwoordelijk voor het achtergrondverhaal binnen de Kingdoms of Amalur franchise en de verhaallijn binnen Kingdoms of Amalur: Reckoning.
Ken Rolston is een naam die veel hardcore RPG spelers wel inmiddels zullen kennen. Ken was bij Bethesda verantwoordelijk voor het design van de bekroonde RPGs The Elder Scrolls III: Morrowind en The Elder Scrolls IV: Oblivion, en is daarvoor al betrokken geweest als ontwerper van tabletop RPG's zoals D&D, AD&D en Warhammer voor bedrijven als West End Games, Avalon Hill en Games Workshop. Hij werkt tegenwoordig als Lead Designer bij Big Huge Games en is dus verantwoordelijk voor de gameplay binnen Kingdoms of Amalur: Reckoning.
Teaser Trailer
[YouTube: http://www.youtube.com/watch?v=YMOlEgPLwGQ]Screenshots








Concept Art





Frequently Asked Questions
Overview
What can you tell me about the game?Set in the Kingdoms of Amalur universe, Reckoning will offer unrivaled RPG action combat, seamlessly integrating magical and melee attacks into an innovative and visceral experience. Reckoning includes hundreds of quests, characters, creatures, weapons and spells. More details about the game will be revealed over the coming weeks and months.
What roles in the game design and development did Ken Rolston, Todd McFarlane, and R. A. Salvatore play?
Each visionary brings a unique expertise to the team, and together they have made far more than just a game. They have created a living world with incredible history and depth, filled with breathtaking scenery and unforgettable adventures. Reckoning blends R.A. Salvatore’s storytelling mastery with Todd McFarlane’s eye for artistic excellence, all wrapped up in an expertly crafted RPG by Ken Rolston.
What is Kingdoms of Amalur?
Kingdoms of Amalur is an original fantasy universe that serves as the setting for both Reckoning and 38 Studios’ upcoming massively multiplayer game, codenamed Project Copernicus. Amalur's cultures and expansive history were created by R.A. Salvatore, and the world is being brought to life through the artistic vision of Todd McFarlane. Legendary game designer Ken Rolston provides players their first journey into Kingdoms of Amalur through the hero’s journey in Reckoning. The story of Amalur will continue to expand through comic books, novels, toys and additional games.
What is Kingdoms of Amalur: Reckoning?
Reckoning is an epic, open world role-playing game that gives fans their first experience with Kingdoms of Amalur, a new universe imagined by R.A. Salvatore, brought to life by Todd McFarlane, and designed by Ken Rolston and his team at Big Huge Games.
R.A. Salvatore is the creator of the immortal Drizzt Do’Urden and author of The New York Times best-selling Forgotten Realms series. Todd McFarlane is a Grammy and Emmy-award winning artist, writer and toy designer best known for creating the fantasy series Spawn. Ken Rolston served as the lead designer of The Elder Scrolls III: Morrowind and The Elder Scrolls IV: Oblivion before joining Big Huge Games development studio, the Baltimore, MD-based wholly-owned subsidiary of 38 Studios, based in Maynard, MA.
Game Details
When will Reckoning be released?Fall 2011.
When will we learn more about Reckoning?
Keep coming back here to reckoningthegame.com to learn more about Reckoning, and keep track of updates via:
Curt Schilling Twitter: http://twitter.com/gehrig38
Todd McFarlane Twitter: http://twitter.com/todd_mcfarlane
38 Studios Twitter: http://twitter.com/38studios
Reckoning @ Twitter
Reckoning @ Facebook
Reckoning @ Youtube
Who is the publisher?
Reckoning will be published by Electronic Arts.
What is the ESRB rating?
Reckoning has not yet been rated.
What type of game is Reckoning?
Reckoning is a single-player epic role-playing game that combines a lush open world adventure with thrilling, heart-pounding action combat.
Technical
Will Reckoning be released in multiple countries?Our goal is to release Reckoning in as many regions as possible, and to localize the game in several languages. We'll have more details to share about countries, languages, and specific dates as we get closer to release.
What are the minimum requirements to play Reckoning on the PC?
We will announce system requirements at a later date.
On what platforms will the game be playable?
Reckoning will be available for the PlayStation 3, Xbox 360, and PC.
World
What is Project Copernicus?Project Copernicus is the codename for 38 Studios’ MMO, which is currently being developed by the 38 Studios team in Maynard, MA. Copernicus will take place in Amalur at a different point in the world’s history. No details have been announced for the game, but more details will be revealed at a later date.
Will there be other products available set in the same world?
38 Studios has created a vast and original universe, Kingdoms of Amalur, which contains far more content than can be included in a single game. The team’s goal is to immerse guests in this universe through an interconnected, trans-media entertainment experience, including books, toys, comics, and, of course, videogames. The cornerstones of Kingdoms of Amalur are the RPG Reckoning and the MMO codenamed Project Copernicus.
What is the setting for Reckoning?
Reckoning takes place in Amalur, a fantasy world imagined by R.A. Salvatore and brought to life by Todd McFarlane, Ken Rolston, and the team at Big Huge Games. Reckoning will bear the hallmarks of each of these visionaries, melding an epic, master-crafted storyline, rich graphics and heart-stopping animations, and compelling open-world exploration.
Company
Since Curt Schilling is a famous baseball player, why didn’t you create a sports-themed RPG?Curt is an avid gamer, but his preferred games were never sports games. So, when Curt decided to get into video game development, he set out to create games that he and the people he hired would want to play. As a longtime MMO player, in forming 38 Studios, Curt looked to create a rich fantasy universe to spawn thousands of unique stories. As a result, his partnership with R.A. Salvatore and Todd McFarlane blends his passion for video games with their unparalleled expertise in creating immersive, beloved new worlds.
What can you tell us about 38 Studios, LLC?
38 Studios is an interactive entertainment company driven by a “Visionary Team” that provides creative direction for an original intellectual property and entertainment product portfolio. The Visionary Team was conceived and implemented by the company’s founder, former Major League Baseball pitcher and avid gamer Curt Schilling, and includes New York Times bestselling fantasy author R. A. Salvatore, award-winning artist and creative talent Todd McFarlane, and pioneer game designer Ken Rolston.
Where can I find more information about 38 Studios?
You can find the latest company news, as well as a listing of all current employment opportunities, at our corporate website: www.38studios.com.
How did you get R. A. Salvatore, Todd McFarlane and Ken Rolston to join the 38 Studios team?
For more details on how the visionaries behind 38 Studios joined forces, we conducted an interview with Curt, R.A., Todd and Ken and will be sharing their discussion on reckoningthegame.com. Keep an eye out for that exciting and enlightening conversation.
Links
38 Studios, Big Huge Games en de officiële KoA:R websiteOfficiële website
38 Studios
Big Huge Games
Video
Kingdoms of Amalur: Reckoning Debut Trailer - SD versie @ GameTrailers
Kingdoms of Amalur: Reckoning Debut Trailer - HD versie @ GameTrailers
Videopreview op tweakers.net
Community
38 Watch - 38 Studios Fan Forums
Changelog
18 juni 2011: het was een tijdlang wat stil rond deze game... De videopreview van tweakers.net toegevoegd. Ik zal binnenkort eens kijken of er inmiddels wat (meer) interessant stilstaand en bewegend beeldmateriaal is verschenen14 augustus 2010: minor update: 3 nieuwe screenshots en links toegevoegd
24 juli 2010: eerste versie TS online, inclusief de trailer en de eerste vrijgegeven screenshots en concept art
[ Voor 109% gewijzigd door mindcrash op 18-06-2011 16:53 . Reden: update ]
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