De x360 gaat 1080p ondersteunen in games. Oftewel niet alleen voor films 
GamePro can confirm that Ubisoft's next-gen stealth-action title Splinter Cell: Double Agent will support 1080 progressive scan display for the Xbox 360.
Our first clue was that the pre-release version of Tom Clancy's Splinter Cell: Double Agent, which installs to the Xbox 360 debug hard drive, contained an option for 1080p support. The option was buried under the system options in the console Dashboard -- easily overlooked.
Once we noticed the new option, we immediately followed up with Ubisoft. Would the retail version of Splinter Cell: Double Agent also support 1080p output on the retail Xbox 360?
A Ubisoft representative's answer was short and to the point: "Yes."
UPDATE: No word yet on whether it's an update on the game disc or a forthcoming Xbox Live download, but Ubisoft has confirmed 1080p support to us.
Whether 1080p support will be added on a game-by-game basis, or will be part of a larger, Microsoft-sponsored effort to make all Xbox 360 games 1080p compliant is a separate issue we'll try to sort out. We're already reaching out to Microsoft for further clarification.
But while we do our snooping, this is still big news -- 1080p support has finally hit the Xbox 360, and the first game to have the honor is Splinter Cell. And one month before the PlayStation 3 and Wii launches, no less.