sorry voor deze post (jepp, dit is een 'rate my talentbuild' post

)
ik ben gererolled naar een warrior (eerste keer dat ik er een speel), en wil een beetje de balans vinden tussen DD-en en tanken. Ik wil kunnen tanken in de high lvl instances, maar toch ook goed kunnen solo-en. Ik heb hiervoor een 31/5/15 build gemaakt.
Ik denk dat ik bij deze build toch wel de must-have talents heb gepakt voor tanken, waardoor tanken heel goed mogelijk moet zijn ondanks dat er maar 15 punten in prot zitten.
hier is die:
Arms Talents (31 points)
# Deflection - 5/5 points
Increases your Parry chance by 5%.
# Improved Heroic Strike - 3/3 points
Reduces the cost of your Heroic Strike ability by 3 rage points.
# Improved Rend - 1/3 point
Increases the bleed damage done by your Rend ability by 15%.
# Tactical Mastery - 5/5 points
You retain up to 25 of your rage points when you change stances.
# Improved Charge - 2/2 points
Increases the rage generated by your Charge ability by 6.
# Improved Overpower - 2/2 points
Increases the critical strike chance of your Overpower ability by 50%.
# Anger Management - 1/1 point
Increases the time required for your Rage to decay while out of combat by 30%.
# Two-Handed Weapon Specialization - 5/5 points
Increases the damage you deal with two-handed weapons melee weapons by 5%.
# Sweeping Strikes - 1/1 point
You next 5 melee weapon swings strike an additional nearby opponent.
# Axe Specialization - 5/5 points
Increases your chance to get a critical strike with Axes by 5%.
# Mortal Strike - 1/1 point
A vicious strike that deals 200% weapon damage and wounds the target, reducing the effectiveness of any healing by 50% for 10 seconds.
Fury Talents (5 points)
# Cruelty - 5/5 points
Increases your chance to get a critical strike with melee weapons by 5%.
Protection Talents (15 points)
# Shield Specialization - 5/5 points
Increases your chance to block attacks with a shield by 5%.
# Toughness - 5/5 points
Increases your armor value from items by 10%.
# Improved Bloodrage - 2/2 points
Decreases the health cost of your Bloodrage ability by 25%. Can be upgraded to Rank 2 for a maximum cost decrease of 50%.
# Improved Revenge - 3/3 points
Gives your Revenge ability a 40% chance to stun the target for 3 seconds.