
Painkiller:Heaven's got a hitman |
You play as Daniel Garner, a seemingly regular guy who has just been killed in aan horrific car accident. Trapped in a dark an unwelcoming world between heaven and hell, you struggle to uncover the reasons why you have been denied entry into heaven. Awaiting your purification you must fight trough an endless number of demon soldiers as you attempt to stop an imminent unholy war.![]() |
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[td align=center bgcolor="#CC230E"]Over de Engine en Systeem Eisen[/td][/tr][tr][td]
De systeem eisen zijn zoals te verwachten redelijk pittig. Dit is wat je volgens de makers moet hebben:
• Windows 98/ME/2000/XP
• 1.5 Ghz Intel Pentium III or AMD Athlon Processor
• 384 MB RAM
• 1.2 Gb HD Ruimte
• 64 MB DirectX 8.1 Video Card (NVIDIA GeForce 3 or better)
• DirectX 8.1b or better compatible Sound Card
• Keyboard and Mouse
The proprietary PAIN Engine puts out an unbelievably high polygon count, while adding increased texture quality and the latest lighting and shadowing techniques, including soft shadows, DOT3 bump mapping, water reflections, glass simulation, volumetric light and fog, and more. Plug in the Havok 2.0 engine, and you get a realistic environment in a totally fantastical setting
De Havok 2.0 engine wordt o.a gebruikt in Half Life 2 en de nieuwe Vampire game. Zoals velen weten is dit een van de nieuwste, zwaarste en mooiste engines die er op dit moment is/komt
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[td align=center bgcolor="#CC230E"]Monsters[/td]
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Dit zijn een aantal monsters die je tegen zult komen op een rijtje. Helaas zijn er geen pics
• Evil Monk
A hooded monk, servant of Devil Monk. Former member of blasphemous cult of Naamah, now serving the dark forces in his afterlife. You can never see his face, there is nothing but darkness between the folds. Lack of any armor and large size make him a relatively easy target.
Traits:
Being very strong, he tries to behead the player with his giant double-handed axe.
Sneaky tactics:
When low on health, Evil Monk desperately throws his axe at the player and dies right afterwards from exhaustion.
Time for death?:
Usually Evil Monk is dangerous only when you let him come close to you, so make sure you kill him before you get in the reach of his axe. However, if you choose a wrong weapon and just wound him instead of killing him, he might execute his special Throw attack – the good thing about it is you only need to avoid the flying axe; Evil Monk dies by himself right after the throw…
• Psychonun
Once innocent virgin, after being seduced by demoness Naamah turned into inhuman creature with big bloody scythe. As Evil Monk, she serves under the command of Devil Monk. There are two versions of Psychonun, one without and one wearing the iron helmet.
Traits:
Swing of the scythe is her basic attack, but she can also cast a curse that locks your weapons (so you are not able to fire any weapon) for a limited amount of time.
Sneaky tactics:
Most evil creatures walk and run, but she literally hovers right above the ground. This makes her faster, as no stairs or other such obstacles can slow her down.
Time for death?:
You cannot let her hover around freely, because her Curse spell will put you in some serious trouble. The best weapon against Psychonun is anything with quick reload time. Any hit stuns her for a while, buying you more time to run away or strafe.
• Skull
A bastard child of a demon and an undead: he carries some very serious demonic powers, but at the same time his soul is trapped in a human corpse. Despite this sad fact he is vain enough to treat all other creatures of the dark as inferior beings.
Traits:
To compensate his disability to cast spells he carries around double-barreled shotgun… He doesn’t just fire it at you, he can also shoot his own skull, setting it on fire and gaining temporary immortality.
Sneaky tactics:
One of his tricks of the trade is making (in)human shields of whoever is closest to him, including his allies.
Time for death?:
Whatever monsters you face, make sure Skull is your primary target. If you let him gain immortality or use his ally as a shield, he will become so much harder to kill.
• Zombie Knight
One of the soldiers under the command of Zombie Warrior. Once a great fighter on a side of good, when a battle was lost he committed a suicide instead of letting himself into slavery. It was brave, but foolish act, because his soul is now damned to serve Hell for eternity…
Traits:
Swing of his Morgenstern!!
Sneaky tactics:u
Being a zombie he can still move for a while even when beheaded. He cannot see then, however, and that renders his Morgenstern attack somehow random: you are still in danger, but so are all his nearby allies...
Time for death?:
Any weapon should do, he is one of the easier enemies. However, some Zombie Knights are more “alive” than the others and have the ability to run. Just make sure they won’t run long enough to reach you.
• Saphathoraél aka Thor
He's a demi-demon, one of Lucifer's less trusted generals, his specialty is inflicting drunkenness in humans. His real name is actually Saphathoraél, but his demon friends shorten that to Thor, mainly because Saphathoraél's unhealthy fascination with this Germanic deity. Thor, aka the Viking Thunder, was the god of thunder and lightning, with the power to conjure storms and control the wind and rain. He was famous for his giant hammer called Mjölnir. Saphathoraél is only a copycat of Thor, but in his mind this (becoming as powerful as real Thor once was) is the only to move up in the Lucifer's ranking list.
Traits:
He can smash you with his hammer, but he can also destroy anything in the range of the blow. You are fighting Thor in some forgotten ruins, and it’s really hard to survive with giant stone blocks blocking your way and falling on your head.
Sneaky tactics:
If he loses his hammer, he can hit the ground with his both fists so hard, that he sends dozens of stones up to the sky. “It’s raining stones”, and it’s the rain that can kill you in no time.
Time for death?:
Rumor has it he is nearly invulnerable, with one weakness, his own Achilles heel. Nobody seems to know exactly what is it, but unless you discover that for yourself, there's no point in wasting ammo on him.
Natuurlijk zijn dit niet alle monsters, maar omdat het er zoveel zijn heb ik er maar een paar neer gezet.
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[td align=center bgcolor="#CC230E"]Multiplayer[/td]
[/tr][tr][td]Er zijn 5 multiplayer modes, speelbaar over 7 maps:
• Deathmatch: the objective in Deathmatch is to kill as many opponents as possible in the time provided. You're on your own in this one. Kill or be killed.
• Team Deathmatch: A mutation of Deathmatch, in wich the competition is between teams made up of a number of players, eachtrying to "outkill" the other teams
• People Can Fly: A modification of Deathmatch 1 on 1, pushing the limits of physics-based multiplay. Only equipped with the Rocket Launcher/Chaingun you can only damage against your opponent while he's in the air. Use teh Rocketlauncher to get him airborne, and finish him off with the Chaingun!
• Voosh: Voosh is a multiplayer mode in wich each player has the same weapon. After a certain period of time each player's weapon is switched to either the next in line (set by server), or a random one. All weapons have infinite ammo. Voosh is played out over 2 additional maps, inly available fot this mode.
• The Light Bearer: In light Bearer, Quad Damage never wears off. The first player who grabs it can use it as long as he stays alive. Which wont'be for very long, since you'll be hunted by everyone else ont the map. When he is dead, he drops the Quad, and another player can pick it up. The winner is a person who has the Quad at the end of the game.
Vindt het zelf wel jammer dat er (wederom) geen coop mode in zit. Lijkt me nou echt een game om dit in te stoppen. Maar misschien is dit nog van later toepassing in een add-on of een patch
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Pics |
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[td align=center bgcolor="#CC230E"]Links[/td]
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Hier zijn een aantal handige links, naar o.a de developer site en de demo download site:
• Info Sites
• De officiële Site
• People Can Fly
• DreamCatcher
• Painkiller Forum
Demo sites
• Gamspot
• Gametab(Torrent file!)
• BitTorrent Link
• 3DGamers
• Trailer Download van 3DGamers
• GamersHell
• Blueyonder.co.uk
• ActionTrip
• FileFront
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Eigen impressie, Conclusie en Mini-FAQ |
Wat is dit nu voor een game Het spel is dus eigenlijk een kloon van Serious Sam. In die shooter, was het de bedoeling zoveel mogelijk monsters te doden in een enorme map met de nodige wapens en humor. Toch gaat Painkiller die richting helemaal op. Serious Sam was eerder een game die goed coop te spelen was met meerder mensen. Na mijn inziens zit dit niet in Painkiller, maar wordt de nadruk vooral gelegt op veel bloed, deathmatch achtige tafarelen en een donkere sfeer. Het is dan ook een mix tussen Quake III en Serious Sam. Zo'n combo moet natuurlijk wel iets goeds brengen Maar wat kan je nou verwachten van deze game Heel simpel gesteld is het een no-brain shooter. D.w.z dat het alleen maar om killen, killen en nog eens killen gaat. Je hoeft geen lastige puzzels optelossen of veel springwerk te leveren, Nee gewoon schieten op alles wat beweegt Hou je dus van schieten, monsters doden en veel wapens/bloed, dan is dit je spel. Verwacht je van een game dat je toch nog wel wat hersen (zover aanwezig) capaciteit moet gebruiken, dan zou ik de game niet zo snel spelen. Feit blijft wel dat het een veel belovende shooter wordt met een juweeltje van een engine Wanneer komt de game nou uit De demo wordt op 16 februari online gegooid : Voor de hele game zal je nog even moeten wachten. Deze komt namelijk pas uit in waarschijnlijk Q4 van 2004. (Bij pre-order zie je staan zo rond 12-04-2004. Dit is voor de U.S!!! Gemaakt door: Notna. Gebaseerd op layout van [rml][ PC] RTCW: Enemy Territory - deel 5[/rml]. Opmerkingen zijn altijd welkom |
[ Voor 93% gewijzigd door X-G op 17-02-2004 15:12 ]