Ok zet ik hem hier ff neer
Hallo,
Ik heb net sof2 geïnstalleerd, wanneer ik hem nu wil opstarten krijg ik de volgende melding: GENERAL NEW CARD SET In de console wordt de volgende log weergegeven:
-----------------------------------------------------------
-----------------------------------------------------------SOF2 1.00 win-x86 May 3 2002
Initialising zone memory .....
------- Filesystem Initialization --------
Current search path:
f:/gamez/sof/base/therest.pk3 (8176 files)
f:/gamez/sof/base/textures1234.pk3 (10528 files)
f:/gamez/sof/base/textures0.pk3 (2837 files)
f:/gamez/sof/base/skins.pk3 (3333 files)
f:/gamez/sof/base/musicandsound.pk3 (3499 files)
f:/gamez/sof/base/mp.pk3 (392 files)
f:/gamez/sof/base/models.pk3 (4096 files)
F:\GAMEZ\sof/base
32861 files in pk3 files
------------------------------------------
couldn't exec myconfig.cfg
couldn't exec autoexec.cfg
Precaching string packages ...
ERROR: Erroneous token in strip 'COL9' group 'INDEX 43' (token = 'mood-music",')
ERROR: Erroneous token in strip 'COL9' group 'INDEX 43' (token = 'm')
ERROR: Erroneous token in strip 'GENERAL' group 'INDEX 0' (token = 'Vote')
ERROR: Erroneous token in strip 'GENERAL' group 'INDEX 0' (token = 'Les')
ERROR: Erroneous token in strip 'GENERAL' group 'INDEX 0' (token = 'Las')
ERROR: Erroneous token in strip 'GENERAL' group 'INDEX 0' (token = 'O')
ERROR: Erroneous token in strip 'HOS1' group 'INDEX 13' (token = 'Where's')
ERROR: Erroneous token in strip 'LINER1' group 'INDEX 8' (token = 'Do')
ERROR: Erroneous token in strip 'MENU_CREDITS' group 'INDEX 30' (token = 'and')
ERROR: Erroneous token in strip 'MENU_CREDITS' group 'INDEX 75' (token = 'and')
ERROR: Erroneous token in strip 'MENU_GENERIC' group 'INDEX 2' (token = '}
INDEX 3
REFERENCE DEFAULT_KEYS
TEXT_LANGUAGE1 ')
ERROR: Erroneous token in strip 'PRA1' group 'INDEX 0' (token = 'solitario')
ERROR: Erroneous token in strip 'PRA1' group 'INDEX 9' (token = 'Inteligentsia".')
ERROR: Erroneous token in strip 'CRED' group 'INDEX 11' (token = 'infecci')
ERROR: Erroneous token in strip 'SHOP7' group 'INDEX 1' (token = 'I')
... 2778 strings precached
---------- Getting System Info -----------
OS: Microsoft WinXP (NT)
RDTSC instruction supported
3dNow! enabled processor
Extended name: AMD Athlon(tm) Processor
Athlon (model 4) running at 986 MHz
255MB physical memory available
------------------------------------------
--------- Client Initialization ----------
Loading renderer.....
--------- Initializing Renderer ----------
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'D:\WINDOWS\System32\opengl32.dll' ): succeeded
Checking for ARB multisample ... GL_ARB_multisample not found
...setting mode 3: 640 480 FS
...using desktop display depth of 32
...calling CDS: ok
...registered window class
...created window@0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 24, 8 )
...45 PFDs found
...hardware acceleration found
...PIXELFORMAT 5 selected
...creating GL context: succeeded
...making context current: succeeded
...display frequency = 60 Hz
...using GL_EXT_texture_edge_clamp
...using GL_EXT_secondary_color
...GL_NV_register_combiners not found
...GL_NV_vertex_array_range not found
...GL_NV_fence not found
...GL_ATI_pn_triangles not found
Initializing OpenGL extensions
...using GL_EXT_texture_env_add
...GL_EXT_texture_filter_anisotropic not found
...using WGL_EXT_swap_control
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
...using GL_EXT_point_parameters
WARNING: suspicious gamma tables, using linear ramp for restoration
Freeing shader text .....
Loading shader text .....
Multiple shader definitions for "textures/instances/sup_control"!
..... 4969 shader definitions loaded
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: RIVA TNT2/AGP/3DNOW!
GL_VERSION: 1.3.0
GL_EXTENSIONS: GL_ARB_imaging GL_ARB_multitexture GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_abgr GL_EXT_bgra GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_weighting GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_evaluators GL_NV_fog_distance GL_NV_packed_depth_stencil GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_SGIS_multitexture GL_WIN_swap_hint WGL_EXT_swap_control
WGL_EXTENSIONS: WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_EXT_extensions_string WGL_EXT_swap_control
GL_MAX_TEXTURE_SIZE: 2048
GL_MAX_ACTIVE_TEXTURES_ARB: 2
PIXELFORMAT: color(32-bits) Z(24-bit) stencil(8-bits)
MODE: 3, 640 x 480 fullscreen hz:60
GAMMA: hardware w/ 1 overbright bits
CPU: Athlon (model 4) at 986 MHz
OS: WinXP (NT)
rendering primitives: single glDrawElements
Multitexture: enabled
Secondary color: enabled
Register Combiners: disabled
VAR: disabled
Fence: disabled
PN triangles: disabled
Compiled vertex arrays: enabled
Texenv add: enabled
Point parameters :enabled
Anisotropic level: N/A
Texturemode: GL_LINEAR_MIPMAP_LINEAR
Picmip: 1 (Min: 0)
No mip mip: 0
LOD bias: 0 (0/0)
Compressed solid texture format: GL_SOLID_FORMAT
Compressed alpha texture format: GL_ALPHA_FORMAT
Uncompressed solid texture format: GL_SOLID_FORMAT
Uncompressed alpha texture format: GL_ALPHA_FORMAT
Lightmap/fog texture format: GL_SOLID_FORMAT
Cinematic texture format: GL_SOLID_FORMAT
---------- Initializing Shaders ----------
Couldn't read models/characters/gore/new_bullet_1 -- Image load failed
Couldn't read models/characters/gore/immolation_sensation -- Image load failed
Couldn't read models/characters/gore/damage_scorch -- Image load failed
Couldn't read models/characters/gore/spurter -- Image load failed
Couldn't read models/characters/gore/splatter -- Image load failed
Couldn't read models/characters/gore/bloody_glass -- Image load failed
Couldn't read models/characters/gore/bloody_glass_b -- Image load failed
Couldn't read models/characters/gore/bloody_ick -- Image load failed
Couldn't read models/characters/gore/bloody_droop -- Image load failed
Couldn't read models/characters/gore/bloody_maul -- Image load failed
Couldn't read models/characters/gore/bloody_drops -- Image load failed
Couldn't read models/characters/gore/bullet_e -- Image load failed
Couldn't read models/characters/gore/bullet_f -- Image load failed
Couldn't read models/characters/gore/bullet_g -- Image load failed
Couldn't read models/characters/gore/bullet_h -- Image load failed
Couldn't read models/characters/gore/bullet_i -- Image load failed
Couldn't read models/characters/gore/bullet_j -- Image load failed
Couldn't read models/characters/gore/bullet_k -- Image load failed
Couldn't read models/characters/gore/bloody_hand -- Image load failed
Couldn't read models/characters/gore/powder_burn_dense -- Image load failed
Couldn't read models/characters/gore/powder_burn_chunky -- Image load failed
Couldn't read models/characters/gore/knife_slash2 -- Image load failed
Couldn't read models/characters/gore/knife_slash3 -- Image load failed
Couldn't read models/characters/gore/chunky_splat -- Image load failed
Couldn't read models/characters/gore/big_splatter -- Image load failed
Couldn't read models/characters/gore/bloody_splotch -- Image load failed
Couldn't read models/characters/gore/bleeder -- Image load failed
Couldn't read models/characters/gore/pellets -- Image load failed
Couldn't read models/characters/gore/knife_soak -- Image load failed
Couldn't read models/characters/gore/bleeder_dense -- Image load failed
Couldn't read models/characters/gore/bloody_splotch2 -- Image load failed
Couldn't read models/characters/gore/bloody_drips -- Image load failed
Couldn't read models/characters/gore/dripping_down -- Image load failed
Couldn't read models/characters/gore/gutshot -- Image load failed
Couldn't read models/characters/gore/bloody_splotch3 -- Image load failed
------------------------------------------
---- Renderer Initialization Complete ----
Redetecting settings due to video card change
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
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Wanneer ik vervolgens op "OK" druk probeert hij weer het spel op te starten, maar klapt weer naar mijn windows bureaublad
Wanneer ik de multiplayer versie van sof2 opstart kom ik wel in het spel
Ik snap er dus helemaal niks meer van
Wie kan mij helepen? Ik heb trouwens ook al de nieuwste detonator van nvidia geinstalleerd!
Alvast bedankt voor jullie reacties