deze skills zeggen mij niet zoveel.Op maandag 18 maart 2002 19:40 schreef --N9-- het volgende:
1.Skill Balanced Patch
-Provoke(For Swordman)
*SP points will be lower from 15 to 10.
*The probability to the mob will be lower than ever.
*The monster will attack the player who use provoke.
-Magnum Break(For Swordman)
*The monster will be forced back to the opposite side of the player.
*It will be implemented with `Fire"property.
*Damage dealt with:100+(Skill level*15)%.
*The splashed damage will be extended.
maar deze:
dat is zeker goed nieuws-Fire Wall(For Mage)
*The splashed damage will be extended.
-Thunderstorm(For Mage)
*The splashed damage will be extended.
*Casting speed will be affected by AGI.
Ik ben erg benieuwd of thunderstorm speelbaar gaat worden. Een mage met ongeveer evenveel agi als int lijkt me wel een interessante build.
Firewall blijft gewoon ownen als ik dit zo lees
Ik hoop dat poison beter uitgewerkt wordt dan in d2 het geval was.-Envenom(For Thief)
*It will be possible to attack without any poison properties.
*Attack strength will be +100(Skill Level*15)%.
*The effective range will be decreased to 2cells.
-Hiding(For Thief)
*You can use hiding with SP 10 points on any level.
*While hidden,SP will be spent continuously.
SP points depends on skill level.
*While hidden,You can"t regenerate HP/SP.
*When you unhide,SP will be steady from that moment.
*Some mobs are able to detect hidden players.
(For example:Insect-like monsters,Demon-like monsters,Boss monsters)
Misschien wordt het dan wel *prik* *hide* ff wachten *unhide* pak itams.
moowj-Capacity numbers of party will be expand from 8 persons to 12 persons.
Hier heb ik niet zoveel over te zeggen. Deze items/skills/stats heb ik nooit gebruikt.-Some of items revived/changed
*Revived Items
Mightystaff(SP points needed)/Wing of Fly(Teleport)/Fruit of Yggdrasil(Revival)
*Crown/Tiara for all class(Except Novice)
*Ear rings/Necklace/Rosaries/Brooch/Globe for all class(Except Novice)
-Training Ground Added
*This is tutorial map for beginners.
Beginners can be trained about basic informations to play.
There are quests,they will affect to start point,Item owned.
-Critical/Perfect Dodge changed
*It will be implemented from 100% to 1000% of LUK points.
*Critical will be implemented to maximum damage of usual attack.
(Before:Attack ignoring enemy"s defense)
-Double accessories will be patched.
Als de speler die de eerste hit doet ook 30% van de exp krijgt (ik kan dat hier niet echt uit opmaken) dan zou dat zeker ten goede van het teamplay komen.-EXP points changed when players attack same monster at one time
*When players attack same monster at a time EXP points will be increased from %5 to 10%.
For example,When two players attack same monster whole EXP points they can get will be 110% more than before.
(10% increasing each person)
-Anti-loot 3rd Patch
*MVP System will stay the same.
*But 30% of contribution will be taken by the player who attack first.
*Item pick-up time changed
1st contribution :Immediately(Not changed)
2nd contribution :After 3 secs(Not changed)
3rd contribution :After 4 secs(1sec faster)
The rest :After 5 secs(2 Secs faster)
* We will update anti-loot continuously.
hopelijk ook beter uitgewerkt dan in d2 (immumities)-Implemented elemental property monsters
*Elemental Attack will be possible.
For example,when you attack `fire"property monster with `Water"property Magic,
you can deal with more damage than usual.
*And if you attack `water" property monster with `water" property
you can deal with less damage than usual.
meer punten: altijd goed-Fixed STAT implemented for each job
*Depending on Each Job skill, specific fixed STAT will be implemented.
*STAT will be added differently for each Job Level and it will be shown on right side.
*Untill 50 level,total 18 Fixed STAT will be added.
You can see what Fixed STAT affect the character with list below:
Swordman:STR+7 VIT+4 DEX+3 LUK+2 AGI+2
Acolyte:STR+3 VIT+3 DEX+3 INT+3 LUK+4 AGI+2
Mage:DEX+3 INT+8 LUK+3 AGI+4
Merchant:STR+5 VIT+4 DEX+5 INT+1 LUK+2 AGI+1
Archer:STR+3 VIT+1 DEX+7 INT+2 LUK+2 AGI+3
Thief:STR+4 VIT+2 DEX+4 INT+1 LUK+3 AGI+4
-Bugs fixed.
*Party Function,`EXP Points Equal distribution" fixed.
*NPC who manufacture rare item like Bunny band will be back.
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