http://originalyosha.tumb...a-warrior-changes-1-14-15
Resolve Meter - Increased from 1200 to 1500.
Edge Points - Edge will now stack upon your target that is in a shield. These shields such as shield phases from monsters and a player under the effects of Kaia’s Shield is also affected too.
Binding Sword - Only need to press the skill once to pull enemies towards you.
Binding Sword - Skill generates threat.
Battle Cry - Range increased to 10m.
Blade Draw - Cooldown has been lowered from 11 to 7 seconds.
Blade Draw - After a successful block by Cross Parry, you may chain to this skill faster.
Cascade of Stuns - After using this skill you may chain to Rain of Blows for faster execution.
Combative Strike - Skill base damage improved by 20%.
Combo Attack - Stagger in PvP will initiate on the second hit instead of first hit. (The 2nd consecutive hit for further clarification)
Cross Parry - Cooldown will be removed.
Deadly Gamble - Effects will be changed where in 20 seconds, your crit chance will be increased by x1.5 times.
Deadly Gamble - Removed the effect where your crit resistance will be lowered.
Deadly Gamble - Skill activation delay has been removed.
Infuriate - Skill will be learn at level 50. Same concept as Lancer’s Infuriate skill. Cast time 1.3 seconds. 5 minute cooldown. Glyphs the same too.
Infuriate - Can only be used in Defensive Stance.
Poison Blade - When this skill is used with Noctenium active, you will receive one additional edge point.
Poison Blade - You can chain this skill to one of the following for faster execution: Traverse Cut and Scythe.
Rain of Blows - Skill base damage improved by 20%.
Reaping Slash - Skill is allowed in Defensive Stance.
Reaping Slash - Cooldown has been lowered from 40 to 25 seconds.
Reaping Slash - Stun has been added for this skill. Stun duration is approximately 2 seconds done on normal monster. Stun will work on a player in PvP if it has a buff with KD immunity like Kaia’s Shield.
Reaping Slash - Skill will now add edge points when used.
Reaping Slash - The effects to boost Scythe damage by 25% has been removed.
Scythe - Increased base damage by 35%.
Scythe - Cooldown has been lowered from 12 to 8 seconds.
Scythe - Glyph of Carving has been changed from double crit rate to double crit chance.
Scythe - Using this skill will increase your resolve by 100.
Staggering Counter - Skill is not allowed in Defensive Stance.
Traverse Cut - Endurance decreases by 0.85% for each hit will be changed to 0.3% for each hit.
Traverse Cut - Duration of this debuff will be increased from 18 to 27 seconds.
EDIT:lijst klopt niet meer 100% want dit is patch 2 van 4 en europa krijgt straks gelijk patch 2 3 en 4.
en in patch 4 hebben ze dingen weer verwijderd bij de warrior.
sorcerer patch notes
Painful Trap
Cast animation can now be cancelled
Increased skill damage by 80%
Skill cool down has been reduced from 30 to 20 seconds
Warp Barrier I
Removed animation lock after cast
Increased duration of invincibility frame from 1.5 to 2 seconds
Increase MP regeneration from 3 to 5%
Reduced Glyph of Energy cost from 4 to 3 (Master Glyph 3 to 2)
Reduced Glyph of Lingering cost from 4 to 2
Increased duration values of Glyph of Lingering from 30 to 50%
Mana Infusion II
Regenerates 120 MP every 1 second for 25 seconds instead of 160 MP every 2 seconds
Mana Siphon
Increased MP regeneration per charge 403/846/1333 to 1000/1200/1600
Increased MP absorbed 30/50/80 to 300/500/800
Nova
Reduced Glyph of Carving cost from 5 to 4
Reduced Glyph of Grounding cost from 5 to 4
Reduced Glyph of Swift (Master) cost from 4 to 2
Lightning Trap
Increased stun duration from 5 to 6 seconds
Increased cast speed by 50%
Reduced skill cool down from 30 to 24 seconds
Time Gyre I~IV
Reduced Glyph of Multiplication cast from 7 to 4 (Master Glyph 4 to 3)
Root duration merged, no longer separated by PvE and PvP
Before: PvE 5/6/7/8 PvP 3.5/4.2/5/5.9
After: 5/6/7/8
Mindblast
Reduced Glyph of Haste cost from 5 to 2
Reduced Glyph of Energy cost from 5 to 3
Nerve Exhaustion
Increased status effect duration from 4 to 5, reduced cool down from 1 min to 50 seconds
Burst of Celerity
Can no longer be dispelled by Plague of Exhaustion or Regression
Reduced Glyph of Swift cost from 5 to 3 (Master 4 to 2)
Lowered level learned from 48 to 18
Ice Needle
Reduced Glyph of Blazing (Mindblast) cost from 5 to 2
Hailstorm
Reduced Glyph of Brilliance cost from 5 to 2
Painblast
Movement speed reduction for Glyph of Slowing changed from 50% to 100%
Reduced Glyph of Powerlink (Flaming Barrage) cost from 5 to 3
Mana Volley
Reduced skill cool down from 3 minutes to 90 seconds
Teleport / Backstep
Cool down is no longer shared
Reduced PvP defense.
Fireblast
Reduced Glyph of Haste cost from 5 to 3 (Master Glyph 4 to 2)
Cast speed from Glyph of Haste increased from 17% to 25%
Increase MP cost reduction from 250 to 400 for Glyph of Brilliance
Glyph of Energy now reduces cool down by 20% instead of 10%
Increased skill damage by 10%
Removed MP consumption and threat generation when cancelling skill
Flaming Barrage
Removed animation lock when casting skill
Void Pulse
Increased skill damage by 10%
Increased MP cost reduction from 250 to 400 for Glyph of Brilliance
Arcane Pulse
Increased projectile speed by 2 times
Reduced Glyph of Power cost from 4 to 2
Increased duration for Glyph of Carving effect from 4 to 5 seconds
Reduced Glyph of Powerlink (Ice Needle) cost from 5 to 3
Magma Bomb
Lowered projectile trajectory
Increased skill damage by 20%
Flame Pillar
Removed animation lock
Can now stagger in both PvE and PvP
Reduced Glyph of Blaze (Lightning Trap) cost from 3 to 2
Fireball
No longer consumes MP, instead recovers 100 MP per hit
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Voor 35% gewijzigd door
raro007 op 22-06-2015 23:04
]