ik had lijstje met verbeterpunte voor MAG, die had ik richting DunhamSlash van zipper gestuurd. Zo juist (persoonlijke) bevesiting gehad en dank voor mijn bijdrage;
Bugs;
Improvedres; does not res 100% if one has improved health
Can't resurrect players sometimes depending on their location. Being underwater seems to be the most noticable one.
Chat sometimes changes back to Squad Chat. It seems fairly random and without notice. It'd prefer if the game just left you in your requested channel.
Clan;
Clanhas no purpose (no stats, no challenges, no ladder… no nothing)
Clan/squad-group limited (please make proper clan system to play along - my clan is 30-40 members)
Claninvite does not notify if one is in a clan already (or even when invite isdenied)
Clans can’t communicate to it's members (no MOTD to direct members to website etc.)
Clanplayers are not displayed by status (display in online/offline order)
Clan have to invite members on individual basis, once group full no way tocommunicate with other clan squads.
Group;
After sending group invite does not notify sender anything (if in group/if deniedetc.)
When using map view, does not display squad member names (don’t know who is whicharrow)
When using map view, does not display location of speaking squad/platoonleader(member)
Does not display location of SL (icon maybe?)
When asking for backup/medic, no one knows who is requesting (nor it’s location)
If SL/PL gives up leadership you don’t get notified
PL/SL can only set one waypoint, but no directions/additional waypoints. (option to add additional waypoints / arrows on the map would give a boost to tactical aspact of the game)
PL/SL can’t view waypoints set by other SL
There should be some on-screen indication showing you which chat channel you're in. As a Squad Leader or Platoon Leader I often find myself having to blow down the mic to find out. Pressing up normally just resets it to Squad Chat.
An indication of how stealthed you are would be nice. Most equipment doesn't make it clear towards what it does and doesn't hide you from. Sensor Jammer for example says it hides you from enemy sensors, yet it doesn't hide you from Motion Sensors.
Gameplay;
When dead/bleed out etc. can’t view map (to set directions)
Can’t switch chat channel when downed (to communicate with SL/PL)
No way to zoom in/out on mini-map
When with medic-kit you often revive yourself instead of the targeted downedteammate
If viewing map, you can’t move. Would be nice to both walk an look at map like onewould IRL
Can’t shoot back at an opponent when in mid-air (nor use knife)
When placing personal-mine no way to cancel operation
If one is proned in a doorway it's beeing blocked, one can't jump over him. Making it unable to enter room
It'd be nice to be able to set new FRAGOs and waypoints while dead.
Secondary FRAGOs or class specific FRAGOs (e.g. Engineer FRAGO, Commando FRAGO). I often have the problem of trying to get my Engineers to fix something without my defending party running off and going rouge. If I want my engineers to receive FRAGO bonus it often results in my whole team running to the FRAGO. Similarly, if I've got a Commando behind enemy lines I can't set him FRAGOs without the whole squad getting confused.
Platoon Leaders should be able to see all squads and their FRAGOs. He should also be able to set primary and secondary objectives which would only be seen by Squad Leaders. These wouldn't give exp but would be used to advise players towards what needs priority. Only so much can be done over the mic.
Divide map into sectors/grid layout [link]
Equipment;
Can’t drop handgun (no need for it, since it’s a must, pls drop it’s costs)
Loadout1-5; can’t be renamed
Display up/down arrows at loadout (but it’s limited to 5 so no use there)
T5 sniper comes with tripod, but it's essential to get a tripod in earlier tier, which makes at a worthless spend
Menu;
Display up/down arrows at loadout (but can’t make any more – quite annoying)
Activate R1/L1 menu navigation everywhere, now it is inconsistent
Can’t view previous match report when skipped/missed
ben benieuwd of we hiervan iets terug gaan zien in de patches