Two Worlds
Een nieuwe free roam RPG, in deze vorm RPG is Bethesda (Elder Scrolls)
heer en meester, maar als het aan de ontwikkelaars van Two Worlds ligt
gaat dat veranderen. Een RPG waar de omgeving op jou reageert als in
Fable, je de vrijheid hebt van Oblivion, en graphics als je nog nooit hebt
gezien. Two Worlds word ontwikkeld voor de Xbox 360 en PC.

An RPG game is in the works for the PC and Xbox 360 called ”Two
Worlds” that will from today easily become one of the most anticipated
titles for the Xbox 360. The official site just opened February 2 and from
the info and media available on the site I can rightfully say that this is
without a doubt the best looking RPG I have ever seen.

The game claims to offers a unique opportunity to influence the game
world - unseen, to this scale, in other Role Playing games. Freedom of
choice (like freedom to join or betray various organizations) and the
importance of every decision are the core mechanisms to evoke the
sense of meaningful play.

Depending on the way that a problem is solved, the player gains or loses
their reputation in certain organizations, various options are being closed
or opened, quests are offered and new locations are unlocked. For
example, a player must decide whether to help a city hold off the invasion
of orcs or to secretly open the gates and let the invaders in. The latter
decision will result in an onslaught and the take over of the city by the
barbaric hordes. The next time the player visits this location, it will be
populated and managed by orcs, unless the human army arrives and tries
to liberate the city. The world lives its own life, but the player has the
power to change it. The challenge lies in finding the right "strings" and
skilfully "pulling" them and complete quests and will also be rewarded by
different factions accordingly for the results of their actions.

Homepage
Filmpjes
Screenshots
Features
Een nieuwe free roam RPG, in deze vorm RPG is Bethesda (Elder Scrolls)
heer en meester, maar als het aan de ontwikkelaars van Two Worlds ligt
gaat dat veranderen. Een RPG waar de omgeving op jou reageert als in
Fable, je de vrijheid hebt van Oblivion, en graphics als je nog nooit hebt
gezien. Two Worlds word ontwikkeld voor de Xbox 360 en PC.

An RPG game is in the works for the PC and Xbox 360 called ”Two
Worlds” that will from today easily become one of the most anticipated
titles for the Xbox 360. The official site just opened February 2 and from
the info and media available on the site I can rightfully say that this is
without a doubt the best looking RPG I have ever seen.

The game claims to offers a unique opportunity to influence the game
world - unseen, to this scale, in other Role Playing games. Freedom of
choice (like freedom to join or betray various organizations) and the
importance of every decision are the core mechanisms to evoke the
sense of meaningful play.

Depending on the way that a problem is solved, the player gains or loses
their reputation in certain organizations, various options are being closed
or opened, quests are offered and new locations are unlocked. For
example, a player must decide whether to help a city hold off the invasion
of orcs or to secretly open the gates and let the invaders in. The latter
decision will result in an onslaught and the take over of the city by the
barbaric hordes. The next time the player visits this location, it will be
populated and managed by orcs, unless the human army arrives and tries
to liberate the city. The world lives its own life, but the player has the
power to change it. The challenge lies in finding the right "strings" and
skilfully "pulling" them and complete quests and will also be rewarded by
different factions accordingly for the results of their actions.

Homepage
Filmpjes
Screenshots
Features