Mercedes-benz world racing
http://www.tdkm.com/games/mercedes-benz/
World Racing...the first and only racing game to give you total control over your race. Stay on track, search for shortcuts, or simply free roam--you’re in control as you take the largest selection of Mercdes-Benz ever seen on a romp around the world. Master your car, your rivals and your environment on the way to becoming the world’s number 1 driver!
120 different tracks in 7 huge, total access 3D landscapes (ranging from Nevada to Japan, the Alps to Mercedes own legendary Test Centre)
Experience the thrill of driving 110 original cars... A to S-Class, AMG to racing, vintage to prototype. Personalize your car with one of 15 colors.
Advanced driving physics allow for powerslides, burnouts, and wild stunt style driving with real world feel
Stay on the road or take off and explore the terrain whenever you want
Race with your friends in multiplayer modes that offer split screen racing for up to 4 players.











1. SYSTEM REQUIREMENTS
========================
World Racing uses Microsoft DirectX 8.1.
The following operating systems are supported:
Windows 98
Windows 98 SE
Windows Millennium
Windows 2000 Professional (Workstation) plus Service Pack 3
Windows XP (Home and Professional) plus Service Pack 1
The following operating systems are NOT supported:
Windows 95 (all versions)
Windows NT (all versions)
Minimum hardware requirements:
800 MHz Intel Pentium III or 800 MHz AMD Athlon or
1.2 GHz Intel Celeron or 1.2 GHz AMD Duron processor
256 MB RAM
8x CD/DVD drive
1.55 GB free hard disk space
32 MB AGP 3D graphics card with DirectX 8.1-compatible drivers
("GeForce 2 GTS" / "Radeon 8500" or better)
Sound card with DirectX 8.1-compatible drivers
Keyboard
Recommended:
1.6 GHz Intel Pentium IV or AMD Athlon XP processor
256(+) MB RAM
16x CD/DVD drive
1.55 GB free hard disk space
64(+) MB graphics card with DirectX 8.1-compatible drivers
("GeForce 4 Ti" / "Radeon 9500" or better)
DirectX 8.1-compatible sound card with surround sound
Gamepad or steering wheel (USB or joystick port)
Keyboard
==========================================================
TIPS & TRICKS
=================
Are your opponents' cars too fast or too slow for you?
We have incorporated both a dynamic (DEFAULT setting) and a fixed opponent strength to help you. You can change this setting under "Options", "Game options".
Beginners may find the dynamic opponent strength in World Racing too difficult. This is where your opponents' strength automatically adapts to your current position in the race. If you are lagging behind, your opponents drive more slowly, but if you are leading, they will try to overtake you. This means that your opponents are always very close to you and if you make a mistake, you can soon find yourself in last place.
If you don't like the idea of that, change to "fixed" opponent strength.
Here your opponents' levels are fixed and the opposing cars always drive at the level you have fixed, regardless of your position in the race. So give yourself an easier start and enjoy your superiority.
Combined with the "Arcade slider" described below, you can setup World Racing to suit your driving style.
Differences between simulation and arcade.
You can decide what your favorite model looks like in World Racing using the Arcade slider. You will find the Arcade slider under "Options, Driving Options".
The simulation model in World Racing uses the technical specifications (engine capacity, transmission, wind resistance, etc.) of the original Mercedes-Benz vehicles. Only the grip has been set slightly higher. With the total simulation model, the cars are somewhat slower because of the wind resistance and the original torque characteristic, but there is more understeer in the series cars generally and they do not corner as quickly. The cars also "slide" round corners a little more "sideways". The danger threshold is higher in the simulation model for most cars. In addition to the real performance values, the key to the simulation is the tires. The tires are simulated with slip ("flex") and grip, with both set in relation to one another. The danger threshold is much lower with low-profile tires, compared to tires with 185/65, for example.
The further towards Arcade you move the slider, the more noticeable the difference in the major simulation elements.
1.) Increases maximum lateral acceleration and reduces tire slip.
The car is much more responsive and the danger threshold is lower. Faster cornering speeds can be achieved. The braking distance is shortened. This generates so much grip for smaller vehicles that you can only slide using the handbrake. At the maximum arcade setting, you can drive a CLK-DTM with the grip of a Formula 1 racing car or an A190 with the chassis of a CLK-GTR.
2.) Lowers the center of gravity
Combined with 1.), the car becomes even more responsive and the danger threshold even lower.
3.) Reduces wind resistance
At the full arcade setting, the cars have no wind resistance at all. Acceleration is dramatically improved, even at speeds of over 60mph, and much higher top speeds can be reached.
4.) Increases torque.
Acceleration from 0-60 mph is improved considerably, but acceleration above 60mph and the top speeds are also dramatically improved.
With the full arcade setting, all cars can fully exploit the transmission potential. This means that even the smallest A-Class can reach almost 120mph and many of the larger Mercedes-Benz models can hit the 180mph mark on long straights.
Differences between arcade and simulation.
A210 Evolution
Sim model Accel. 0-60 mph: 8.00 Top speed: 128 mph after 62s
Arcade model Accel. 0-60 mph: 6.00 Top speed: 159 mph after 44s
Derived for 1 person (150lb) (Mercedes brochure details are always based on 2 people (300lb))
DEMO van 62 mb
http://www.worthplaying.com/article.php?sid=12914
Zo dan kan er nu gepraat worden over het spel.
En natuurlijk de mooiste SCREENS posten.

http://www.tdkm.com/games/mercedes-benz/
World Racing...the first and only racing game to give you total control over your race. Stay on track, search for shortcuts, or simply free roam--you’re in control as you take the largest selection of Mercdes-Benz ever seen on a romp around the world. Master your car, your rivals and your environment on the way to becoming the world’s number 1 driver!
120 different tracks in 7 huge, total access 3D landscapes (ranging from Nevada to Japan, the Alps to Mercedes own legendary Test Centre)
Experience the thrill of driving 110 original cars... A to S-Class, AMG to racing, vintage to prototype. Personalize your car with one of 15 colors.
Advanced driving physics allow for powerslides, burnouts, and wild stunt style driving with real world feel
Stay on the road or take off and explore the terrain whenever you want
Race with your friends in multiplayer modes that offer split screen racing for up to 4 players.












1. SYSTEM REQUIREMENTS
========================
World Racing uses Microsoft DirectX 8.1.
The following operating systems are supported:
Windows 98
Windows 98 SE
Windows Millennium
Windows 2000 Professional (Workstation) plus Service Pack 3
Windows XP (Home and Professional) plus Service Pack 1
The following operating systems are NOT supported:
Windows 95 (all versions)
Windows NT (all versions)
Minimum hardware requirements:
800 MHz Intel Pentium III or 800 MHz AMD Athlon or
1.2 GHz Intel Celeron or 1.2 GHz AMD Duron processor
256 MB RAM
8x CD/DVD drive
1.55 GB free hard disk space
32 MB AGP 3D graphics card with DirectX 8.1-compatible drivers
("GeForce 2 GTS" / "Radeon 8500" or better)
Sound card with DirectX 8.1-compatible drivers
Keyboard
Recommended:
1.6 GHz Intel Pentium IV or AMD Athlon XP processor
256(+) MB RAM
16x CD/DVD drive
1.55 GB free hard disk space
64(+) MB graphics card with DirectX 8.1-compatible drivers
("GeForce 4 Ti" / "Radeon 9500" or better)
DirectX 8.1-compatible sound card with surround sound
Gamepad or steering wheel (USB or joystick port)
Keyboard
==========================================================
TIPS & TRICKS
=================
Are your opponents' cars too fast or too slow for you?
We have incorporated both a dynamic (DEFAULT setting) and a fixed opponent strength to help you. You can change this setting under "Options", "Game options".
Beginners may find the dynamic opponent strength in World Racing too difficult. This is where your opponents' strength automatically adapts to your current position in the race. If you are lagging behind, your opponents drive more slowly, but if you are leading, they will try to overtake you. This means that your opponents are always very close to you and if you make a mistake, you can soon find yourself in last place.
If you don't like the idea of that, change to "fixed" opponent strength.
Here your opponents' levels are fixed and the opposing cars always drive at the level you have fixed, regardless of your position in the race. So give yourself an easier start and enjoy your superiority.
Combined with the "Arcade slider" described below, you can setup World Racing to suit your driving style.
Differences between simulation and arcade.
You can decide what your favorite model looks like in World Racing using the Arcade slider. You will find the Arcade slider under "Options, Driving Options".
The simulation model in World Racing uses the technical specifications (engine capacity, transmission, wind resistance, etc.) of the original Mercedes-Benz vehicles. Only the grip has been set slightly higher. With the total simulation model, the cars are somewhat slower because of the wind resistance and the original torque characteristic, but there is more understeer in the series cars generally and they do not corner as quickly. The cars also "slide" round corners a little more "sideways". The danger threshold is higher in the simulation model for most cars. In addition to the real performance values, the key to the simulation is the tires. The tires are simulated with slip ("flex") and grip, with both set in relation to one another. The danger threshold is much lower with low-profile tires, compared to tires with 185/65, for example.
The further towards Arcade you move the slider, the more noticeable the difference in the major simulation elements.
1.) Increases maximum lateral acceleration and reduces tire slip.
The car is much more responsive and the danger threshold is lower. Faster cornering speeds can be achieved. The braking distance is shortened. This generates so much grip for smaller vehicles that you can only slide using the handbrake. At the maximum arcade setting, you can drive a CLK-DTM with the grip of a Formula 1 racing car or an A190 with the chassis of a CLK-GTR.
2.) Lowers the center of gravity
Combined with 1.), the car becomes even more responsive and the danger threshold even lower.
3.) Reduces wind resistance
At the full arcade setting, the cars have no wind resistance at all. Acceleration is dramatically improved, even at speeds of over 60mph, and much higher top speeds can be reached.
4.) Increases torque.
Acceleration from 0-60 mph is improved considerably, but acceleration above 60mph and the top speeds are also dramatically improved.
With the full arcade setting, all cars can fully exploit the transmission potential. This means that even the smallest A-Class can reach almost 120mph and many of the larger Mercedes-Benz models can hit the 180mph mark on long straights.
Differences between arcade and simulation.
A210 Evolution
Sim model Accel. 0-60 mph: 8.00 Top speed: 128 mph after 62s
Arcade model Accel. 0-60 mph: 6.00 Top speed: 159 mph after 44s
Derived for 1 person (150lb) (Mercedes brochure details are always based on 2 people (300lb))
DEMO van 62 mb
http://www.worthplaying.com/article.php?sid=12914
Zo dan kan er nu gepraat worden over het spel.
En natuurlijk de mooiste SCREENS posten.
[ Voor 9% gewijzigd door ravw op 13-09-2003 21:45 ]
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