voor de liefhebbers onder ons
zojuist is er patch 0.31 verschenen, voornamelijk wat fixes voor de 0.3 release
download linkje:
http://home.comcast.net/~...F/EOD_.31_patch_final.exe
Changelog:
*FIXED* Minigun OH-6 low detail model
*FIXED* Fixed SA-2 engine sound
*FIXED* Removed null icons from all kits
*FIXED* T-54 hull problem
*FIXED* Charlie don't surf, Lang Son & Closefire COOP bug
*FIXED* Charlie don't surf, Que Son Valley, Lang Son, Closefire, Stream TDM bug
*FIXED* F4 model
*FIXED* OH-6 passenger mouselook
*FIXED* Typo in SR-71 AI
*FIXED* vc_PPSH41 kit
*FIXED* XM117 mag
*FIXED* Charlie don't surf COOP object positions
*FIXED* V100 spawn height on Que Son Valley in coop
*FIXED* M551 jitter when top gunner seat occupied
*FIXED* Ropebridge2 Col Mesh
*FIXED* VC Mortar Fire sound
*FIXED* BF MG42 to fire correct projectile
*TWEAKED* Adjusted Cobra gunner sight
*TWEAKED* Doubled ROF of SA2, decreased flight time
*TWEAKED* Increased plane collision damage w/ SA2 by 100x
*TWEAKED* Increased deviation of M60 & RPD
*TWEAKED* Increased mine damage to unarmored vehicles by 33%
*TWEAKED* Increased deviation of loach minigun by 50%
*TWEAKED* M551 skin
*TWEAKED* PT-76 model and skin
*TWEAKED* Huey cyclic sensitivity
*TWEAKED* Huey door guns
*TWEAKED* F4 & F105 bombs
*TWEAKED* Cobra flight characteristics
*TWEAKED* Flattened trajectory of M551 cannon
*TWEAKED* K63 armor
*TWEAKED* Badmoon Rising COOP
*TWEAKED* Run Through The Jungle map
*TWEAKED* weed_grass_sm treemesh
*TWEAKED* AI Support
*TWEAKED* RPG Smoke Trail
*TWEAKED* Camera Rotation on fire to HueyM
*ADDED* We were soldiers once COOP
*ADDED* Troung Son Chasm COOP
*ADDED* M35G Guntruck
*ADDED* ARVN and VC bot Names
*ADDED* Realplayer AI Behaviors (thanks Dnamro)
*ADDED* AI capabilitiy to helis.