als ik naar 'n counter strike 1.6 server connect dan wor ik na een paar seconden uit het spel gegooit als 't waren en dan krijg ik de volgende error te zien .. is steeds een andere
* Bad Parse in Client Command
* Bad Command Character in Client Mod
* Bad Command Character in Client Command
* CMD_MAXBACKUP HIT
* Host_Error: CL_ParseServerMessage: Illegible server message - svc_bad
* Host_Error: CL_Parse_Version: Server is protocol -######### instead of 47
* Host_Error: DispatchUserMsg: User Msg CZCareer/130 sent too much data (195 bytes), 192 bytes max
* svc_bad Wrote erroneous message to buffer.dat Host_Error:
* UserMsg: Not Present on Client ###
* Memory Could Not Be Read Error (one cause of this)
* Host error: Cl_Entitynum: #### is an invalid number, Cl_max edicts is ####
* Host error: Bad server message
* Host_Error: CL_ParseServerMessage: Illegible server message - svc_bad
weet iemand hoe ik dit op kan lossen?
* Bad Parse in Client Command
* Bad Command Character in Client Mod
* Bad Command Character in Client Command
* CMD_MAXBACKUP HIT
* Host_Error: CL_ParseServerMessage: Illegible server message - svc_bad
* Host_Error: CL_Parse_Version: Server is protocol -######### instead of 47
* Host_Error: DispatchUserMsg: User Msg CZCareer/130 sent too much data (195 bytes), 192 bytes max
* svc_bad Wrote erroneous message to buffer.dat Host_Error:
* UserMsg: Not Present on Client ###
* Memory Could Not Be Read Error (one cause of this)
* Host error: Cl_Entitynum: #### is an invalid number, Cl_max edicts is ####
* Host error: Bad server message
* Host_Error: CL_ParseServerMessage: Illegible server message - svc_bad
weet iemand hoe ik dit op kan lossen?