Goed, dus ik heb zopas een format c: achter de rug, Windows XP: Home Edition terug geinstalleerd. Volledig geupdate, Service Pack 2 etc...
Drivers up to date en alles werkt.
Aldus wil ik Doom 3 opnieuw instaleren.
Geen enkel probleem daar alles verloopt feilloos. Ik start op en krijg hetvolgende:
Heb ondertussen al derde maal herinstalleerd en telkens heb ik een onbruikbare map...
Kan iemand hulp bieden om deze map weg te krijgen?
Doom³ krijg wel terug aan de praat aangezien je dat manueel kan installeren...
Drivers up to date en alles werkt.
Aldus wil ik Doom 3 opnieuw instaleren.
Geen enkel probleem daar alles verloopt feilloos. Ik start op en krijg hetvolgende:
Wat blijkt: dat ik niet meer in de base folder van mijn Doom3 map kan schrijven of iets uit verwijderen. Lezen kan nog wel en ook de base folder hernoemen...2992 MHz Intel CPU with MMX & SSE & SSE2 & HTT
1024 MB System Memory
128 MB Video Memory
Winsock Initialized
Hostname: *** CENSORED ***
IP: *** CENSORED ***
doom using MMX & SSE & SSE2 for SIMD processing
enabled Flush-To-Zero mode
enabled Denormals-Are-Zero mode
------ Initializing File System ------
Current search path:
C:\Games\Doom 3/base
C:\Games\Doom 3\base\pak005.pk4 (63 files)
C:\Games\Doom 3\base\pak004.pk4 (5137 files)
C:\Games\Doom 3\base\pak003.pk4 (4676 files)
C:\Games\Doom 3\base\pak002.pk4 (6120 files)
C:\Games\Doom 3\base\pak001.pk4 (8972 files)
C:\Games\Doom 3\base\pak000.pk4 (2698 files)
C:\Games\Doom 3\base\game00.pk4 (2 files)
game DLL: 0x0 in pak: 0x0
file system initialized.
--------------------------------------
----- Initializing Decls -----
------------------------------
Detected
2.99 GHz CPU
1024 MB of System memory
128 MB of Video memory on an optimal video architecture
This system qualifies for Medium quality.
------- Initializing renderSystem --------
using ARB renderSystem
renderSystem initialized.
--------------------------------------
5151 strings read from strings/english.lang
Couldn't open journal files
execing editor.cfg
execing default.cfg
couldn't exec DoomConfig.cfg
couldn't exec autoexec.cfg
5151 strings read from strings/english.lang
----- Initializing Sound System ------
sound system initialized.
--------------------------------------
----- R_InitOpenGL -----
Initializing OpenGL subsystem
...registered window class
...registered fake window class
...initializing QGL
...calling LoadLibrary( 'opengl32' ): succeeded
...calling CDS: ok
...created window @ 0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...attempting to use stereo
...PIXELFORMAT 5 selected
...creating GL context: succeeded
...making context current: succeeded
------- Input Initialization -------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
------------------------------------
sound: STEREO
...using GL_ARB_multitexture
...using GL_ARB_texture_env_combine
...using GL_ARB_texture_cube_map
...using GL_ARB_texture_env_dot3
...using GL_ARB_texture_env_add
X..GL_ARB_texture_non_power_of_two not found
...using GL_ARB_texture_compression
...using GL_EXT_texture_filter_anisotropic
maxTextureAnisotropy: 16.000000
...using GL_1.4_texture_lod_bias
X..GL_EXT_shared_texture_palette not found
...using GL_EXT_texture3D
...using GL_EXT_stencil_wrap
X..GL_NV_register_combiners not found
X..GL_EXT_stencil_two_side not found
...using GL_ATI_separate_stencil
...using GL_ATI_fragment_shader
...using GL_ARB_vertex_buffer_object
...using GL_ARB_vertex_program
...using GL_ARB_fragment_program
X..EXT_depth_bounds_test not found
---------- R_NV20_Init ----------
Not available.
----- R200_Init -----
GL_NUM_FRAGMENT_REGISTERS_ATI: 6
GL_NUM_FRAGMENT_CONSTANTS_ATI: 8
GL_NUM_PASSES_ATI: 2
GL_NUM_INSTRUCTIONS_PER_PASS_ATI: 8
GL_NUM_INSTRUCTIONS_TOTAL_ATI: 16
GL_COLOR_ALPHA_PAIRING_ATI: 1
GL_NUM_LOOPBACK_COMPONENTS_ATI: 3
GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI: 3
FPROG_FAST_PATH
---------------------
---------- R_ARB2_Init ----------
Available.
Cg not available.
--------------------------------------------
---------- R_Exp_Init ----------
PARAM bloom0 = { 0.199501 };
PARAM bloom1 = { 0.176059 };
PARAM bloom2 = { 0.121004 };
PARAM bloom3 = { 0.064769 };
PARAM bloom4 = { 0.027000 };
PARAM bloom5 = { 0.008765 };
PARAM bloom6 = { 0.002216 };
PARAM bloom7 = { 0.000436 };
Available.
--------------------------------------------
----- R_ReloadARBPrograms -----
glprogs/test.vfp
glprogs/test.vfp
glprogs/interaction.vfp
glprogs/interaction.vfp
glprogs/bumpyEnvironment.vfp
glprogs/bumpyEnvironment.vfp
glprogs/ambientLight.vfp
glprogs/ambientLight.vfp
glprogs/shadow.vp
glprogs/R200_interaction.vp
glprogs/nv20_bumpAndLight.vp
glprogs/nv20_diffuseColor.vp
glprogs/nv20_specularColor.vp
glprogs/nv20_diffuseAndSpecularColor.vp
glprogs/environment.vfp
glprogs/environment.vfp
-------------------------------
using ARB_vertex_buffer_object memory
using ARB2 renderSystem
found DLL in pak file: C:\Games\Doom 3\base\game00.pk4/gamex86.dll
copy gamex86.dll to C:\Games\Doom 3\base\gamex86.dll
could not create destination file
********************
ERROR: DLL extraction to fs_savepath failed
********************
Error during initialization
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
Heb ondertussen al derde maal herinstalleerd en telkens heb ik een onbruikbare map...
Kan iemand hulp bieden om deze map weg te krijgen?
Doom³ krijg wel terug aan de praat aangezien je dat manueel kan installeren...