>>Locate and destroy Pulse Generator #2
A good tactic to start out with is to steal the unused Ghost directly in front
of the corridor exit. Then drive to the right side of the canyon, where there
is a dead end wall. Take out the Ghost being controlled by an Elite and turn
around facing the other end of the canyon. There is a Covenant tank up ahead,
and a Banshee swarming around the area. If you can, go ahead and take out the
Banshee with a well-guided rocket. If you head down the steps into the
sheltered area (near the middle of the canyon) you can find a flipped Ghost
with perfect health, some ammo and a Rocket Lanucher in an alcove to the left,
and two First Aid kits in an alcove to the right. You are fairly secure from
the Banshee in this area, and the rockets will aid you in taking down the
Banshee. When you are through, proceed up the steps and to the other side of
the Canyon. Quickly take out the Covenant Tank, but be careful of the Shade
guns to the left and right sides of the Canyon. There are also quite a few
Covenants remaining on the ground, but you can take them out easily by running
over them or simply shooting them. When the area is clear of enemies, make your
way to the end of the canyon and down the short cliff.
In front of the cliff is a narrow cave which you can travel through. On the
other side of the cliff you will see some giant, vertical structures blocking
the path. However, the Ghost can easily fit through. Exit the cave and you will
be in a small, ice-covered area with two Jackals hiding behind a rock. After
taking them out, follow the frozen ice forward, and around to the right where
you will see a ramp and an overturned Warthog. There is a First Aid kit and a
variety of weapons next to the Warthog, so stock up. You can take either the
Ghost or Warthog up the ramp; it doesn't seem to matter which one you pick. The
Ghost does allow firing, so you might want to stick with it. The only way I
would take the Warthog is if the Ghost's health was dangerously low. When you
are ready, make your way up the ramp and around to the left. On the ledge
above, you will meet about four Grunts with Needlers. After eliminating the
Grunts, make your way along the ledge and through the narrow, rocky canyon
exit. You soon emerge into a much larger canyon.
As you enter this canyon, make your way around to the right and stop at the
frozen pond. From here, you can see a tower in the middle of the canyon, with
paths to the left and right. There are two Elite on the left, two Hunters on
the right, a Covenant tank on the far left near the other side, and a few
Grunts near the Covenant Tank. There is a cave at the opposite end of the
canyon, but you should not go there now. Near the very top of the canyon is a
ledge leading to Pulse Generator #2. So, to start things off, cross the ice and
make your way around to the left side of the tower. A Banshee will fly down and
attempt to kill you, but ignore it for now. Continue around to the left and you
will see two Elite. There is a Shade gun on the rock behind the two Elite, so
be careful of fire coming from it. To the left of the two Elite, there are two
Banshees. So, take out the two Elite quickly and enter one of the Banshees.
Before heading up, go around the tower near the bottom and take out the
Covenant Tank on the left side. (You might also wish to take out the Covenant
Tank on the ground via the Rocket Launcher.) Continue around to the other side
and take out the Hunters. With the Banshee's strong weaponry, the Hunters
should be easy. You also enter the left side of the tower from the ground to
find a First Aid kit. When you are ready, take the Banshee up to a higher
altitude. As you go up, you should take out that Banshee that was bothering you
earlier. Continue increasing the altitude, making your way to the top of the
tower, and at least one additional Banshee will fly down to take you out.
(There are a few extra Banshees at the top of the tower and there is another
Elite that *might* get in one. Sometimes the Elite does, sometimes it doesn't.)
At the top of the tower, take out the remaining Covenant using the Banshee. Be
cautious of the four Shade guns that can be used by the Covenant. Also, a few
of the Grunts carry powerful weapons that match those of the Hunter's. After
taking out the Covenant at the top of the tower, fly the banshee toward the
ledge marked with the Navigation Point. Land on the ledge, take out the Grunt
and Elite, then proceed through the door.
Follow this corridor until you reach the circular room. As soon as you enter
the room, you should hear some shots and see quite a few red dots on your
Motion Tracker. This is actually the Flood fighting with some Sentenals. For
now, just let them be. It will not take long for the Flood to destroy the
Sentenals. Once that has happened, you must fight the Flood yourself. So, walk
around to the right side of the room until the Flood have spotted you. Then
backtrack to the entrance and use the doorway as cover while you take out the
Flood. Keep walking toward the right, getting the attention of the Flood until
you have destroyed all of them. Be careful, however, as one of the Flood has a
Rocket Launcher. After those Flood have been eliminated, make your way around
one of the sides of the room. The Pulse Generator is in the middle of the room,
but before destroying it, take out the little Flood that appear when you
approach it. After taking out the small Flood, walk into the center of the
Pulse Generator. Your shield will once again go down, but the Pulse Generator
will be destroyed. Unfortunately, as soon as the Pulse Generator has been
destroyed, the Flood burst out in several locations. The center of the room is
too dangerous, so find a safe place near the outter edges of the room. The
Flood will even come out of the entrance to the room, so backing up into the
previous corridor will not work as easily this time. Just use your Motion
Tracker to judge the location of the Flood and you should be ok. As usual, make
sure that there are no Flood behind you.