Ik loop stage en krijg hier een stuk code voorgeschoteld wat ik niet zelf heb geschreven. Ik wil meerdere vtk bestandjes in 1 venster openen, dus ik zet deze in een array en laat ze allemaal in 1 venster zien. Dit lukt, maar als ik dan een nieuwe wil openen komt deze niet in de array. Volgens mij komt het omdat de integer 'a' steeds weer op 0 wordt gezet als er een nieuw document wordt geopend.
Heeft iemand een idee waar ik die integer moet declareren zodat deze niet steeds weer op 0 wordt gezet en dus gewoon netjes 1 hoger wordt?
(Misschien moet ik meer code geven, laat het me dan weten...)
// SampleDoc.cpp : implementation of the CSampleDoc class
//
#include "stdafx.h"
#include "Sample.h"
#include "SampleDoc.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
#include "vtkTextMapper.h"
#include "vtkActor2D.h"
#include "vtkTextProperty.h"
/////////////////////////////////////////////////////////////////////////////
// CSampleDoc
IMPLEMENT_DYNCREATE(CSampleDoc, vtkMFCDocument)
BEGIN_MESSAGE_MAP(CSampleDoc, vtkMFCDocument)
//{{AFX_MSG_MAP(CSampleDoc)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CSampleDoc construction/destruction
int a = 0;
CSampleDoc::CSampleDoc()
{
// TODO: add one-time construction code here
this->readertmp[a] = "c:/temp_stage/log106.vtk";
this->readertmp[a+1] = "c:/temp_stage/vtk345/log120.vtk";
this->readertmp[a+2] = "c:/temp_stage/log8.vtk";
this->readertmp[a+3] = "c:/temp_stage/log425.vtk";
this->readertmp[a+4] = "c:/temp_stage/log108.vtk";
for(int i = 0; i < 5; i++)
{
this->reader[i] = vtkDataSetReader::New();
this->reader[i]->SetFileName(readertmp[i]);
this->mapper[i] = vtkDataSetMapper::New();
this->mapper[i]->SetInput(this->reader[i]->GetOutput());
this->actor[i] = vtkActor::New();
this->actor[i]->SetMapper(this->mapper[i]);
this->actor[i]->VisibilityOn();
this->Props->AddItem(this->actor[i]);
}
/*
this->rdr = vtkDataSetReader::New();
this->rdr->SetFileName("c:/temp_stage/log106.vtk");
this->mppr = vtkDataSetMapper::New();
this->mppr->SetInput(this->rdr->GetOutput());
this->act = vtkActor::New();
this->act->SetMapper(this->mppr);
this->act->VisibilityOn();
this->Props->AddItem(this->act);
*/
vtkActor2D *act = vtkActor2D::New();
vtkTextMapper *txt = vtkTextMapper::New();
act->SetMapper(txt);
txt->SetInput("Visualization Window");
txt->GetTextProperty()->SetFontSize(24);
this->Props->AddItem(act);
txt->Delete();
act->Delete();
}
CSampleDoc::~CSampleDoc()
{
for(int i = 0; i < 5; i++)
{
this->reader[i]->Delete();
this->mapper[i]->Delete();
this->actor[i]->Delete();
}
this->rdr->Delete();
this->mppr->Delete();
this->act->Delete();
}
BOOL CSampleDoc::OnNewDocument()
{
if (!CDocument::OnNewDocument())
return FALSE;
// TODO: add reinitialization code here
// (SDI documents will reuse this document)
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// CSampleDoc serialization
void CSampleDoc::Serialize(CArchive& ar)
{
if (ar.IsStoring())
{
// TODO: add storing code here
}
else
{
// TODO: add loading code here
}
}
/////////////////////////////////////////////////////////////////////////////
// CSampleDoc diagnostics
#ifdef _DEBUG
void CSampleDoc::AssertValid() const
{
CDocument::AssertValid();
}
void CSampleDoc::Dump(CDumpContext& dc) const
{
CDocument::Dump(dc);
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CSampleDoc commands
BOOL CSampleDoc::OnOpenDocument(LPCTSTR lpszPathName)
{
if (!vtkMFCDocument::OnOpenDocument(lpszPathName))
{
return FALSE;
}
this->readertmp[a] = lpszPathName;
// TODO: Add your specialized creation code here
this->rdr = vtkDataSetReader::New();
this->rdr->SetFileName(lpszPathName);
this->mppr = vtkDataSetMapper::New();
this->mppr->SetInput(this->rdr->GetOutput());
this->act = vtkActor::New();
this->act->VisibilityOn();
a++;
/*
this->rdr->SetFileName(lpszPathName);
this->mppr->SetInput(this->rdr->GetOutput());
this->act->VisibilityOn();
*/
return TRUE;
}
Heeft iemand een idee waar ik die integer moet declareren zodat deze niet steeds weer op 0 wordt gezet en dus gewoon netjes 1 hoger wordt?
(Misschien moet ik meer code geven, laat het me dan weten...)
// SampleDoc.cpp : implementation of the CSampleDoc class
//
#include "stdafx.h"
#include "Sample.h"
#include "SampleDoc.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
#include "vtkTextMapper.h"
#include "vtkActor2D.h"
#include "vtkTextProperty.h"
/////////////////////////////////////////////////////////////////////////////
// CSampleDoc
IMPLEMENT_DYNCREATE(CSampleDoc, vtkMFCDocument)
BEGIN_MESSAGE_MAP(CSampleDoc, vtkMFCDocument)
//{{AFX_MSG_MAP(CSampleDoc)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CSampleDoc construction/destruction
int a = 0;
CSampleDoc::CSampleDoc()
{
// TODO: add one-time construction code here
this->readertmp[a] = "c:/temp_stage/log106.vtk";
this->readertmp[a+1] = "c:/temp_stage/vtk345/log120.vtk";
this->readertmp[a+2] = "c:/temp_stage/log8.vtk";
this->readertmp[a+3] = "c:/temp_stage/log425.vtk";
this->readertmp[a+4] = "c:/temp_stage/log108.vtk";
for(int i = 0; i < 5; i++)
{
this->reader[i] = vtkDataSetReader::New();
this->reader[i]->SetFileName(readertmp[i]);
this->mapper[i] = vtkDataSetMapper::New();
this->mapper[i]->SetInput(this->reader[i]->GetOutput());
this->actor[i] = vtkActor::New();
this->actor[i]->SetMapper(this->mapper[i]);
this->actor[i]->VisibilityOn();
this->Props->AddItem(this->actor[i]);
}
/*
this->rdr = vtkDataSetReader::New();
this->rdr->SetFileName("c:/temp_stage/log106.vtk");
this->mppr = vtkDataSetMapper::New();
this->mppr->SetInput(this->rdr->GetOutput());
this->act = vtkActor::New();
this->act->SetMapper(this->mppr);
this->act->VisibilityOn();
this->Props->AddItem(this->act);
*/
vtkActor2D *act = vtkActor2D::New();
vtkTextMapper *txt = vtkTextMapper::New();
act->SetMapper(txt);
txt->SetInput("Visualization Window");
txt->GetTextProperty()->SetFontSize(24);
this->Props->AddItem(act);
txt->Delete();
act->Delete();
}
CSampleDoc::~CSampleDoc()
{
for(int i = 0; i < 5; i++)
{
this->reader[i]->Delete();
this->mapper[i]->Delete();
this->actor[i]->Delete();
}
this->rdr->Delete();
this->mppr->Delete();
this->act->Delete();
}
BOOL CSampleDoc::OnNewDocument()
{
if (!CDocument::OnNewDocument())
return FALSE;
// TODO: add reinitialization code here
// (SDI documents will reuse this document)
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// CSampleDoc serialization
void CSampleDoc::Serialize(CArchive& ar)
{
if (ar.IsStoring())
{
// TODO: add storing code here
}
else
{
// TODO: add loading code here
}
}
/////////////////////////////////////////////////////////////////////////////
// CSampleDoc diagnostics
#ifdef _DEBUG
void CSampleDoc::AssertValid() const
{
CDocument::AssertValid();
}
void CSampleDoc::Dump(CDumpContext& dc) const
{
CDocument::Dump(dc);
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CSampleDoc commands
BOOL CSampleDoc::OnOpenDocument(LPCTSTR lpszPathName)
{
if (!vtkMFCDocument::OnOpenDocument(lpszPathName))
{
return FALSE;
}
this->readertmp[a] = lpszPathName;
// TODO: Add your specialized creation code here
this->rdr = vtkDataSetReader::New();
this->rdr->SetFileName(lpszPathName);
this->mppr = vtkDataSetMapper::New();
this->mppr->SetInput(this->rdr->GetOutput());
this->act = vtkActor::New();
this->act->VisibilityOn();
a++;
/*
this->rdr->SetFileName(lpszPathName);
this->mppr->SetInput(this->rdr->GetOutput());
this->act->VisibilityOn();
*/
return TRUE;
}