Het gaat over Zelda: Ocarina of Time op de N64/Gamecube. Ik heb een vraagje over de Fire temple als die Medallion met pakken van die draak. Ik heb die draak verslagen, maar ik zie dat er een enorme kamer is op de vijfde vloer waar ik niet ben geweest. Er zijn 2 kamers, in 1 zat de megaton hamer, de linker, dus het gaat om de rechter. Ik kan daar helaas niet bij of weet niet hoe?
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ebborazor: Er zijn mensen die liever geen walktruoghs gebruiken, aangezien je daarbijn ongewild altijd andere dingen van het spel op vangt
ebborazor: Er zijn mensen die liever geen walktruoghs gebruiken, aangezien je daarbijn ongewild altijd andere dingen van het spel op vangt
Dan heb je toch niet goed gezocht hoor
En ik denk dat je dit stukje (lang stuk) nodig hebt:
Dit moet je dus doen vlak nadat je de Megaton Hamer hebt gepakt, dus als je uit die kamer komt.Leave the room and use the Megaton Hammer to press the rusted switch
down. Then open the chest (DUNGEON MAP) and talk to the Goron. He will
thank you and leave. 1 down... Leave the room via the far door. You're
back in the original room. Climb the shoulder and up the stairs. Go
right... see that weird looking statue? Get rid of that statue by using
your Megaton Hammer. Then enter the door behind it.
In the large lava room, go left (use the platforms) to the door. In that
room, there is a rusted switch. Smash the switch in with your Hammer.
Then talk to the Goron. Don't forget the Golden Skulltula behind the
Goron.
Back in the big lava room... go all of the way across the room to the
wall of fire. Get on the moving platform (next to the wall of fire) and
hookshot to the torch to pull yourself over the fire. Then bomb the
colored wall and enter the door. Use the Din's Fire to light up the
torches in the room and talk to the Goron. Open the chest for a SMALL
KEY. Go back to the big room. Again, go back to the other side. There is
a platform that will rise when stepped on. It's in the northeast corner.
Use the platform to jump to an alcove in the wall. Use the Din's Fire
to light up that fire and shoot an arrow through the fire to another
torch (near the door). Drop to the lava below and climb the platform
to the right. Use the hookshot and the target to get to the door you
just unlocked by shooting a fire arrow.
In the new room, have your shield ready for the attacking floor boards.
There are 8 so wait until all 8 have broken. Then use the torch to
hookshot yourself to the other side of the firewall. Open the chest for
the BOSS KEY. Use the torch in the middle of the room to get back.
Return to the big room. Use the small key on the locked door.
Climb up the screen (bars, whatever you want to call it) to the top
and jump to the platform with fire on the bottom. The platform will go
up to 2F. Walk off the platform and enter the door.
Look around the room a bit... then go left and up the platforms. Use
the Din's Fire to light up the torch. It will trigger an event where
a target will come up. Jump to the platform where the target is on. Jump
on the top of the target and jump off it to the higher platform. Kill the
Lizaflos and climb up to 3F.
I was stuck in this 3F for so long that I nearly gave up... Man... You're
lucky that you have my guide to get through this part. Go to the south
part of the room and do a spin attack through the bars to trigger a
switch. Then break the crates to uncover a chest with BOMBS. Go to the
other side and bomb the wall (well... hard to explain WHERE... it's just
in the north part. There's two walls that can be bombed. They're next
to each other, only a barrier divides them.) Smash the rusted switch.
then use one of the targets to pull yourself on the barriers. Look around
for a cracked floor. Use a bomb to make a hole. Drop to 2F.
Break all of the crates to find a rusty switch. Smash the switch to
open the gates. Open the chest to find a COMPASS. Go back up to 3F,
use the fences to climb up. Go down to the lower floor of 3F. Make sure
you've bombed the wall left of the switch you just used to bring out the
targets. After that, go back up to the top part of 3F.
Then jump all of the way to the other side. Stand on the edge as close
as you can. You should be facing a locked gate with some crates behind
it. Do a FULL magic spin-attack to open the gate. Jump to the opened
alcove. Smash the crates but not the little boxes. Open the chest for
BOMBS. Then pick one of the boxes and run all of the way (avoid the
Lizaflos!) to the part where I told you to bomb. Put the box on the
switch and enter the door.
Finally, a Goron! Talk to him and he'll thank you and leave. Open the
chest for a SMALL KEY. Go back to the previous room and get on the
top part of the room. Use the small key on the door on the right.
Ignore all of the boxes and crates and go to the other side. Do not
enter the door, just go back a bit and get on a fenced platform that can
be jumped to a higher solid platform with a crate and 2 little boxes.
Do not break the crate, just grab a box and drop down and place the box
on the switch. Use your hookshot on the crate to get back up. Now,
you have to light up a fire near the ceiling... To do that,
go to the lit torches and shoot an arrow through one of them to the other
torch. A door will unlock. Go into the door.
Look right, you should be able to see the block of time. Get on it and
jump off to the large platform. Stand on the middle (on the face) and
smash the platform with your Hammer. The platform will go down all of
the way to 1F. Now you can access the boss.
***NOTE: You must be wondering: what happened to 4F and 5F? You forgot
about that part! Relax... No, I didn't. 4F and 5F are not mandatory
to beat the dungeon. The only important things that are ahead: Gold
Skulltulas. If you want to go and collect them, go ahead. I'm not
covering that part because this is a Walkthrough not a Secrets FAQ.
Also, it might be better if you beat the boss first because the
platform in 1F will bring you up to 4F. So I guess it's better to
beat the boss first. END NOTE***
The devil is in the details.