Tactical-Ops is een semi realistische FPS het was eerst een mod voor Unreal Tournament maar is daarna uitgegroeid tot een op zichzelf staande top game!
er zijn veel versies geweest, waaronder ik 3.3.4 (de retail update) het beste vind, deze heeft minste bugs namelijk en kan ook samen met de non-retail, er was namelijk ook een te downloaden versie. deze bezit minder maps.
maar nu komt het!
deze patch rocksors (zeggen ze)
!! Weee Tactical-Ops 3.4 is ge-released !!
dit is zeer goed nieuws voor de tactical-Ops spelers, want dit zou een van de beste patches moeten zijn die tactical-ops ooit gehad heeft.
waarschijnlijk zullen er ook zeer weinig bugs inzitten omdat Infogrames (ATARI) het zeer zorgvuldig getest heeft.
op de site http://www.tactical-ops.de staat een lijst met fixes.
ik vind het zeer goed nieuws en ik hoop op snel goede nieuwe screenies.
(ook groeten van Deurmat)
EDIT
er is een foutje! (heel erg slordig eigenlijk maja)
van het officiele forum:
er zijn veel versies geweest, waaronder ik 3.3.4 (de retail update) het beste vind, deze heeft minste bugs namelijk en kan ook samen met de non-retail, er was namelijk ook een te downloaden versie. deze bezit minder maps.
maar nu komt het!
deze patch rocksors (zeggen ze)
!! Weee Tactical-Ops 3.4 is ge-released !!
dit is zeer goed nieuws voor de tactical-Ops spelers, want dit zou een van de beste patches moeten zijn die tactical-ops ooit gehad heeft.
waarschijnlijk zullen er ook zeer weinig bugs inzitten omdat Infogrames (ATARI) het zeer zorgvuldig getest heeft.
op de site http://www.tactical-ops.de staat een lijst met fixes.
gisternacht is de patch ge-released, de forums zijn down wegen overload en de download mirrors zijn vol. ik hoop dat jullie (en ik) nog ergens fatsoenlijk kunnen downloaden vandaag!This patch is compatible with the retail version of Tactical Ops: Assault On Terror only. Patches for the freeware version of this title or the upgrade patch for Unreal Tournament owners are not supported by Atari Technical Support.
The patch is 96.7 MB in size and can be downloaded from one of the mirrors listed in our download section. After saving the patch to your local disk, double-click on the file and follow the onscreen directions to install it. The patch will determine where you have installed the game and make the necessary changes automatically.
Additions For Version 3.4.0
- last used player model in each team binoculars
- configurable ladder sounds (through Ed)
- last weapon used key bind
- new scoresystem
- punish teamkillers (active for 15 secs after TK)
- spamprotection: players can not transmit same line twice in a row within 7 seconds
- spamprotection: players can not transmit a multiple line spamscript
- standard logging of players IPs
- console command "colorblind" - changes xhair color to blue
- preferences entry for "SwitchToLastWeapon" after throwing a nade
- setting for allowing "PunishTK" & WebAdmin entry
- bAllowBehindView & WebAdmin entry
- ingame adminset commands for PunishTK & AllowBehindView
- level broadcast when a player is kicked/banned by WebAdmin
Changes For Version 3.4.0
- bullet impacts made more visible
- improved particles performance.
- knife damage type changed to 'stab'
- when you pull the pin on a nade and die, the nade explodes
- restored HandlePickupQuery mutator hook
- scoreboard layout
- flashbangs more effecitve
- upped max knife damage to 200
- marked teamsay as such
- admins can now communicate with / as dead players / when spectating
- first preround is twice as long as defined so people can reconnect decently at mapchange
- upped displayed messages from 4 to 6
- killmessages stay longer
- crappy numbers in gamebrowser
- disallowed some characters in playernames
- calling fire() to avoid norecoil cheat
- upped aimerror while swimming
- adjusted players default eyeheight
- extended the banlist to a maximum of 250 bans
- reduced M16 to 20 bullet magazine
- upped maxdisplayed messages from 4 to 6
- "Now viewing from" message removed when resetting players
- dropped the "-" on HUD neg moneychange - now has 5 digits
- single shot / triple shot now have an accuracy bonus
- made M4m204 a //regular// M4 w/ m203 nade launcher
- upped Saigaprice by $250
- changed assaultrifle damage so they can compete with SMGs at close range
- rebalanced weapons
- scoreboard rendered translucent
- voting players with ID > 256 now possible
- increased spas price by $100
Fixes For Version 3.4.0
- Cheats (buyzone, ammo, money, aunt anim hack, taunt while fireing, centerview, norecoil (alookup keybind))
- Game crashing sometimes at map change
- Webserver displayed in scoreboard as spectator
- When you are dead and call up a tab the name of the person you are tracking still lights up and is rendered right into the tab
- When you're under positive cash you can't buy or sell anything in the menu
- buyweapon bind alt ammo is set to 0 now
- when in buymenu and you press console key twice, the buymenu disappears
- when you press the BuyMenu Key again the first time it doesn't work... (to close it). You have to press ESC. then it works fine.
- could not toss weapon while walking
- fixed the \n\n\n\n IRC bug
- enabled running the tacticalops.exe and directly get into a server handed over as commandline option WITHOUT the broken HUD and with the team-select window
- map fixes didn't seem to work online on servers
- stopped the continous nickchange script that some jokers have running
- made sure players didn't get an ID 0
- precaching removed when taking screenshots
- fixed knife ammo not being bought via keybind
- 3 rounds burst fire jam on M16
- when firing an automatic weapon and you duck you are still shown standing until you stop firing
- grenades: bar sometimes does not show up even though nade is being primed
- Raging Bull ejecting shells
- weapons offset calc -responsible for aim going wide when close to walls, OICW while being zoomed, etc.
- zoom replication when spectating
- roundnumber starting at 0 instead of 1
- TO_MessageMutator unregistering other Mutators while loading
- zoom not reverted when "gotostate('dying')"
- fixed accessed nones in the actorresetter caused by blockpath
- removed BuyKnives command
- WebAdmin ExplosionsFF checkbox not working
- IRC not connecting when using illegal chars
- animrate for walking
- xhair being very slightly off
- accessed none in botcode
- Console Timer bug
ik vind het zeer goed nieuws en ik hoop op snel goede nieuwe screenies.
(ook groeten van Deurmat)
EDIT
er is een foutje! (heel erg slordig eigenlijk maja)
van het officiele forum:
Please take notice of the following:
- in order for TacticalOps to work properly you must use the default.ini that can be found in your /System/ directory and replace the TacticalOps.ini with it
- unfortunately the default.ini contains an error and you have to manually correct lines that contain:
ServerActors=TO_System.TO_UdpServerQuery
The correct line is:
ServerActors=TOSystem.TO_UdpServerQuery
