hallo wie heeft er al gehoord van crash day echt een top spel.
hij komt in het 3de kwartaal uit zegt men.
Game Info
Crashday puts the player in a world of stunts, dents and adrenalin. His task is to scrap his vehicle with breathtaking stunts or to wreck cars in aggressive street races, showing his opponents that they made a fatal mistake in choosing him as their enemy. The battle setting place in maps partly created by the player is sponsored by a crazy video shop owner who sells new vehicles, weapons and other upgrades from time to time.
The PC game is comparable with "Carmageddon" (SCI) and "Stunts" (Distinctive Software); mostly because Crashday's gameplay also concentrates on realistic stunt physics, absolute freedom of movement and the ability to create custom maps with a powerful track editor
Special features: The flexible track editor builds the basis for all racing tracks of the game. You build your own maps absolutely independent of any physical limits and put jumps, loops, tunnels, houses and more in it. With the release of the development tools it will also be possible to create your own cars and new track objects to give them to friends or upload them on websites.
general features
stunt racing game with realistic stunt physics
absolute freedom of movement
about 20 different high-detailed cars (not on screens yet)
big variety of tuning possibilities
(wings, rims, engine, skins, exhausts...)
(optional) weapons & tuning accessories
car damage with realtime car dents,detachable parts and
breaking glass
powerful track editor
replay
3 game types:
- just for fun mode
- career mode
- multiplayer (LAN and internet)
game modes
stunt mode: points for stunts, jump, roll overs, flips, spins etc.
wrecking mode: wreck your opponents before you get wrecked
checkpoint mode: race through the track as first
deathmatch: the endless circle of life and death
(multiplayer mode)
secret mode: ???
graphics features
Moon Byte's PropsFXEngine (DirectX)
Different settings for varying moods
Detailed, photographed textures
3D objects based on real-life environments
Vehicles with environment maps and damage maps
Haze, corona and lens flare effects
Particle effects for sparks, explosions, smoke or parts that fly around
Source: http://www.moonbyte.de/pages_e/crashday/features.htm
wie weet er al demo's te vinden
hij komt in het 3de kwartaal uit zegt men.
Game Info
Crashday puts the player in a world of stunts, dents and adrenalin. His task is to scrap his vehicle with breathtaking stunts or to wreck cars in aggressive street races, showing his opponents that they made a fatal mistake in choosing him as their enemy. The battle setting place in maps partly created by the player is sponsored by a crazy video shop owner who sells new vehicles, weapons and other upgrades from time to time.
The PC game is comparable with "Carmageddon" (SCI) and "Stunts" (Distinctive Software); mostly because Crashday's gameplay also concentrates on realistic stunt physics, absolute freedom of movement and the ability to create custom maps with a powerful track editor
Special features: The flexible track editor builds the basis for all racing tracks of the game. You build your own maps absolutely independent of any physical limits and put jumps, loops, tunnels, houses and more in it. With the release of the development tools it will also be possible to create your own cars and new track objects to give them to friends or upload them on websites.
general features
stunt racing game with realistic stunt physics
absolute freedom of movement
about 20 different high-detailed cars (not on screens yet)
big variety of tuning possibilities
(wings, rims, engine, skins, exhausts...)
(optional) weapons & tuning accessories
car damage with realtime car dents,detachable parts and
breaking glass
powerful track editor
replay
3 game types:
- just for fun mode
- career mode
- multiplayer (LAN and internet)
game modes
stunt mode: points for stunts, jump, roll overs, flips, spins etc.
wrecking mode: wreck your opponents before you get wrecked
checkpoint mode: race through the track as first
deathmatch: the endless circle of life and death
secret mode: ???
graphics features
Moon Byte's PropsFXEngine (DirectX)
Different settings for varying moods
Detailed, photographed textures
3D objects based on real-life environments
Vehicles with environment maps and damage maps
Haze, corona and lens flare effects
Particle effects for sparks, explosions, smoke or parts that fly around
Source: http://www.moonbyte.de/pages_e/crashday/features.htm
wie weet er al demo's te vinden