Ja, zoals de topic al zegt.
Mijn score is betreurenswaardig... niet te genieten.

Dit is nou mijn score.
Mijn system specs zijn:
Operating System Microsoft Windows XP
DirectX Version 9.0
Mobo Manufacturer ASUSTeK Computer INC.
Mobo Model P4PE
AGP Rates (Current/Available) N/A / 1x 2x 4x
CPU Intel Pentium 4 3073 MHz
FSB 133 MHz
Memory 512 MB
Graphics Chipset NVIDIA GeForce4 Ti 4600
Driver Name NVIDIA GeForce4 Ti 4600
Driver Version 6.13.10.4109
Video Memory 128 MB
Program Version 3DMark2001 SE
Resolution 1024x768 32bit
Texture Format Compressed
FSAA Disabled
Z-Buffer Depth 24bit
Frame Buffer Double
Rendering Pipeline D3D Pure Hardware T&L
Test Result
3DMark Score 8924 3D marks
Game 1 Car Chase - Low Detail 181.8 FPS
Game 1 Car Chase - High Detail 64.0 FPS
Game 2 Dragothic - Low Detail 118.2 FPS
Game 2 Dragothic - High Detail 38.7 FPS
Game 3 Lobby - Low Detail 156.9 FPS
Game 3 Lobby - High Detail 70.1 FPS
Game 4 Nature 45.1 FPS
Fill Rate (Single-Texturing) 1108.8 MTexels/s
Fill Rate (Multi-Texturing) 2351.8 MTexels/s
High Polygon Count (1 light) 21.8 MTriangels/s
High Polygon Count (8 lights) 12.6 MTriangels/s
Environment Bump Mapping 123.3 FPS
DOT3 Bump Mapping 149.8 FPS
Vertex Shader 93.9 FPS
Pixel Shader 124.3 FPS
Advanced Pixel Shader 45.4 FPS
Point Sprite 31.3 MSprites/s
Snappen jullie nou waarom mijn 3dmark zo gaar is??
Mijn score is betreurenswaardig... niet te genieten.
Dit is nou mijn score.
Mijn system specs zijn:
Operating System Microsoft Windows XP
DirectX Version 9.0
Mobo Manufacturer ASUSTeK Computer INC.
Mobo Model P4PE
AGP Rates (Current/Available) N/A / 1x 2x 4x
CPU Intel Pentium 4 3073 MHz
FSB 133 MHz
Memory 512 MB
Graphics Chipset NVIDIA GeForce4 Ti 4600
Driver Name NVIDIA GeForce4 Ti 4600
Driver Version 6.13.10.4109
Video Memory 128 MB
Program Version 3DMark2001 SE
Resolution 1024x768 32bit
Texture Format Compressed
FSAA Disabled
Z-Buffer Depth 24bit
Frame Buffer Double
Rendering Pipeline D3D Pure Hardware T&L
Test Result
3DMark Score 8924 3D marks
Game 1 Car Chase - Low Detail 181.8 FPS
Game 1 Car Chase - High Detail 64.0 FPS
Game 2 Dragothic - Low Detail 118.2 FPS
Game 2 Dragothic - High Detail 38.7 FPS
Game 3 Lobby - Low Detail 156.9 FPS
Game 3 Lobby - High Detail 70.1 FPS
Game 4 Nature 45.1 FPS
Fill Rate (Single-Texturing) 1108.8 MTexels/s
Fill Rate (Multi-Texturing) 2351.8 MTexels/s
High Polygon Count (1 light) 21.8 MTriangels/s
High Polygon Count (8 lights) 12.6 MTriangels/s
Environment Bump Mapping 123.3 FPS
DOT3 Bump Mapping 149.8 FPS
Vertex Shader 93.9 FPS
Pixel Shader 124.3 FPS
Advanced Pixel Shader 45.4 FPS
Point Sprite 31.3 MSprites/s
Snappen jullie nou waarom mijn 3dmark zo gaar is??