Ik heb Unreal Tournement 2003 gedownload van planet.nl en geinstalled enzo zonder fouten maar toen ik via multiplayer op internet wou spelen kreeg ik een error :
UT2003 Build UT2003_Build_[2002-09-13_17.31]
OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 2531 MHz with 511MB RAM
Video: NVIDIA GeForce4 MX 440 (2710)
Assertion failed: l <= Length [File:InternetLink.cpp] [Line: 1058]
History: FArchiveUdpReader::Serialize <- FServerQueryLink::OnReceivedData <- FUdpLink::Poll <- AServerQueryClient::Poll <- AMasterServerClient::Poll <- AMasterServerLink::execPoll <- UObject::ProcessEvent <- (MasterServerClient Entry.MasterServerClient, Function IpDrv.MasterServerLink.Tick) <- AActor::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop
wat houdt dit in !?
UT2003 Build UT2003_Build_[2002-09-13_17.31]
OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 2531 MHz with 511MB RAM
Video: NVIDIA GeForce4 MX 440 (2710)
Assertion failed: l <= Length [File:InternetLink.cpp] [Line: 1058]
History: FArchiveUdpReader::Serialize <- FServerQueryLink::OnReceivedData <- FUdpLink::Poll <- AServerQueryClient::Poll <- AMasterServerClient::Poll <- AMasterServerLink::execPoll <- UObject::ProcessEvent <- (MasterServerClient Entry.MasterServerClient, Function IpDrv.MasterServerLink.Tick) <- AActor::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop
wat houdt dit in !?