Ut 2003: Hoe start ik mijn dedicated server?

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Topicstarter
Nou heb ik eindelijk die dedicated server pack klaar, waarvan 4 van 5 links niet werkten waardoor ik er anderhalve dag voor nodig had, heb ik mijn server only key opgehaald, maar.....

Hoe moet ik nu verder?
Hoe krijg in godsnaam nou mijn eigen server?
Moet ik nu een server op het net zetten? ik kan toch ook mijn computer als server laten werken of hoe zit dat nou.

please help? |:(

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  • Rafe
  • Registratie: Mei 2002
  • Laatst online: 27-06 13:12
Quote uit de UT2003 readme:
======================================================
5 Dedicated Network Servers
======================================================

5.1 Explanation
---------------

For optimal network play performance, you can launch a dedicated copy of
the Unreal Tournament 2003 server on a computer. This improves performance
compared to using a non-dedicated server but, of course, since it ties up
the PC.

Anybody may freely run dedicated servers on the Internet; you don't need
to get permission or fill out any paperwork.

5.2 Launching
-------------

You can launch a dedicated server by going through the regular Unreal
Tournament 2003 menu, select "Host Multiplayer Game | Game & Map, setting
the appropriate options under the 'Server' tab, being sure to check
'Dedicated Server'. This is what you'll want to do for quick LAN games
where you have an extra machine sitting around that can act as a
dedicated server.

Alternatively, you can launch a dedicated server from the command line by
running UnrealTournament2003.exe directly (which usually resides in the
c:\UnrealTournament2003\System directory, or the System subdirectory of
whatever other directory you installed the game in). For example, to
launch the level "DM-Antalus", run:

ucc server DM-Antalus.ut2

5.3 Multiple Servers Per Machine
--------------------------------

Each copy of the dedicated server can serve one and only one level at a
time.

However, you can run multiple level servers on one machine. To do this,
you must give each server a unique TCP/IP port number. The default port
number is 7777. To specify a port, use the following type of command
line:

ucc server DM-Antalus.ut2 port=7778

5.4 General performance guidelines
----------------------------------

We find that an 600 MHz CPU can usually handle about 16 players with
decent performance. The performance varies with level complexity and
other machine speed factors, so your mileage may differ. Performance
degrades as the number of players grows huge.

If you're running multiple servers simultaneously, Windows XP/NT/2k
outperforms Windows 9x due to its superior multitasking and TCP/IP
processing capabilities.

For best performance, we recommend having 128 MByte of memory per
running server. For example, for running 2 simultaneous servers your
machine should at least be equipped with 256 MByte of memory.

The Unreal Tournament 2003 server uses up at least 33.38 Kbits per
second of outgoing bandwidth per player (on Internet), so if you run
the server on a machine connected by a 28.8K modem, you'll only be
able to support one client with decent performance. Dedicated servers
that support many players generally require the outgoing bandwidth
of a T1 line or better.

5.5 More Information
--------------------

Visit the Unreal Technology Page for extensive information about running
Unreal Tournament 2003 servers. Some topics addressed there include:

* Remote server administration

* Linux version of the server

* Server only download

* Serving custom levels and game types

* Administering public servers that appear in the server list

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Topicstarter
sorry, ik bedoel dat ik ook in de master server list terecht kom. dat moet mogelijk zijn volgens hun

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  • kamerplant
  • Registratie: Juli 2001
  • Niet online
Afbeeldingslocatie: http://www.theforumisdown.com/uploadfiles/0802/_UTserver.jpg

Goed, Dedicated aanvinken om hem dedicated te krijgen. En Advertise server aanvinken om hem in de list van de masterserver te krijgen.
Duidelijk toch? :?

🌞🍃


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Topicstarter
yeah!!!!!!!! up and running

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opgelost :)
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