nieuwe viz studio voor 3ds max

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  • HyperTrophy
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Toen ik gister mn trein miste vloog ik de boekwinkel maar in, en deed een greep in de computermagazines. tussen 1 van hen, welke over 3d ging :9 vond ik een artikel over het volgende.

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CubicSpace

Real Time 3D Rendering
rtre features a dedicated super fast rendering engine that generates images faster than the blink of an eye. You can almost see the results of your work, before you have finished.

Interactive design
rtre displays your design changes as you are making them, in superior quality 3D.


Interactive experience
rtre supports collision detection and event triggers, so you can replicate the real world on your Windows PC. Easily, make walls solid, walk up moving escalators, explore revolving doors and trigger automatic doors as you approach them. All this and much, much more is possible with rtre.


Stunning presentations
rtre automatically generates the most visually and audibly stunning presentations that are certain to wow your audience and convey design intent immediately.


Enhanced workflow and Production efficiency
Seeing the prototype evolve in real time while you are creating it ensures maximum efficiency. Objectives are achieved more quickly. Also, you avoid downtime while awaiting image rendering – usually when your system resources are tied up preventing you from doing anything else. With rtre there is no more pre-rendering required.


Economical Pricing
rtre provides supercomputer quality and performance on your Windows compatible systems. Its competitive pricing reflects the relative cost of the computer hardware required.


No waiting reduces frustration
You no longer need hope that you got it right this time, while the system slowly presents you with a rendered image line by line. rtre renders the entire image in milliseconds, so you can see that you got it right straight away. If further adjustment is made, the revised image is again displayed instantly.


3D Spatial control
Do away with complex navigation controls and benefit from the simplicity of rtre. Assigned keyboard keys and your mouse enable you to walk or fly with 6 degrees of freedom, from a first person perspective. Alternatively, interactively switch to camera paths to guide your movements in real time.


Real time movie making
rtre renders images consecutively many times per second to enable you to create output movies in real time.


Unparalleled integration
rtre runs inside Autodesk VIZ and 3ds max in any designated viewport, including a full screen mode. It reads the VIZ and 3ds max data directly, avoiding the need to export your work. All rtre scenes are integrated inside your saved .max files.


Control every elements of what you see
Any object or element can be instantly added, removed, frozen or updated within the rtre real time viewport.


Automatic data usage
Because rtre reads its data directly from VIZ and 3ds max it will instantly display animations, morphs, materials and movies in real time 3D. You can even set the animation options to play forward, in reverse or looped. Nothing further is required other than to select the object and add it into your scene.


Immediate results with customisable non-photo-realistic rendering styles
rtre provides hidden line, silhouette, sketch and pencil filled rendering styles so you are able to create and explore a 3D scene in real time without having to first apply materials or undertake any lighting simulation.


rtre is expandable
rtre is compatible with Windows 95/98/ME/2000 & XP. It currently works with Autodesk VIZ 4, 3ds max 4. It supports DirectX and OpenGL rendering and Intel Pentium III, Xeon and 4 system architecture ensuring that as your system specification improves, rtre will deliver even more admirable results.


Intelligent real time 3D
rtre published scenes contain automatic occlusion and level of detail generation. Therefore, without any effort on your part, rtre delivers maximum performance.


Sensaura 3D positional sound
rtre uses Sensaura’s award winning 3D sound technology to create true 3D positional sound from only 2 speakers or headphones. Sounds can be incorporated into your 3D scene and experienced in rtre in real time. Comprehensive support for reverb, material occlusion and other professional sound features provide a true 3D sound experience perfectly synchronised with your key-framed events.


ITA (Intelligent Texture Assignment)
ITA allows you to assign multiple materials to objects for use with different rendering outputs. Setting up scenes for real time 3D and overnight renderings of special effects can all be combined in one project scene, leaving ITA to manage the correct allocation for you.


Conveys design concepts
Avoid confusion amongst project members by displaying your designs realistically, from any desired view, instantly.


Avoid expensive mistakes
The ability to walk around your designs ensures that you can check all aspects fully.


Work humanly
Become the master of your PC and stop waiting for it. The power and features of rtre enables this.


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Hele lap tekst maar de rest lees je maar op http://www.cubicspace.com/rtre/


zijn er al mensen die hier ervaring mee hebben???

is dit nog beter dan Brasil r/s ???

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  • HyperTrophy
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ff wat screenies

Afbeeldingslocatie: http://www.cubicspace.com/rtre/img/SMALL/bathroom.jpg

Afbeeldingslocatie: http://www.cubicspace.com/rtre/img/SMALL/car_06.jpg

Afbeeldingslocatie: http://www.cubicspace.com/rtre/img/SMALL/apartment.jpg

Afbeeldingslocatie: http://www.cubicspace.com/rtre/img/SMALL/bathroom1.jpg

Afbeeldingslocatie: http://www.cubicspace.com/rtre/img/LARGE/3.jpg

Afbeeldingslocatie: http://www.cubicspace.com/rtre/img/SMALL/Car_Black.jpg

Afbeeldingslocatie: http://www.cubicspace.com/rtre/img/SMALL/mall_02.jpg

Afbeeldingslocatie: http://www.cubicspace.com/rtre/img/SMALL/Moonlight01.jpg

Afbeeldingslocatie: http://www.cubicspace.com/rtre/img/SMALL/panth_02.jpg

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  • HyperTrophy
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het schijnt dat je ook met geluid kunt werken !!!!!!!

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  • Willem
  • Registratie: Februari 2001
  • Laatst online: 11-09 17:10
Thank you so much for sharing that with us. :/

Sorry HyperTrophy, maar een topic openen over een artikel in een 3dblad gaat dus helemaal nergens over en bij deze ook het vriendelijke verzoek dat niet meer te doen, of eerst te overleggen met een mod alvorens te posten.

Wanneer kom je eens met een nuttige bijdrage hier?

edit:
Daarnaast geloof ik nooit dat jij schriftelijk toestemming hebt van de uitgever van dat blad om het artikel hier te plaatsen...

Dit topic is gesloten.