Toon posts:

k7 @ 700mhz

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Topicstarter
hai

ik heb net met athlon overclocked naar 700mhz

1.7volt

is dit goed? :)

-

2981 3d marks

Processor 1 : AMD Athlon (Model 1) / 9F195B1C
: AMD-K7(tm) Processor
Platform : Slot A (SC242 Connector)
Vendor ID : AuthenticAMD
Type ID : 0 (0)
Family ID : 6 (7)
Model ID : 1 (1)
Stepping ID : 2 (2)
Brand ID : 0 (0)

Clock Frequency
Internal : 701.59 MHz
External : 200.45 MHz DDR
Multiplier : 7.0

L1 I-Cache : 64K
L1 D-Cache : 64K
L1 T-Cache : ---
L2 Cache : 512K Byte
L2 Speed : 1/2 H4 (1/2 H4, 1/2 S4)
L3 Cache : ---

MMX : Supported
SIMD : Not Supported
3DNow! : Supported

Machine : IBM PC/AT
Version : Windows 98 Version 4.10.1998



CPU AMD Athlon 700MHz
3D Accelerator NVIDIA RIVA TNT2
Chipset NVIDIA RIVA TNT2
Resolution 1024*768*16
Z-Buffer Depth 16-bit
Frame Buffer Triple
Refresh Rate V Sync.Off
CPU Optimization AMD Athlon(tm)


3DMark Result 2981 3D marks
CPU Speed 203 CPU 3D marks
Game 1 - Helicopter - Low Detail 63.96 FPS
Game 1 - Helicopter - Medium Detail 44.39 FPS
Game 1 - Helicopter - High Detail 19.29 FPS
Game 2 - Adventure - Low Detail 55.44 FPS
Game 2 - Adventure - Medium Detail 40.49 FPS
Game 2 - Adventure - High Detail 24.82 FPS
Fill Rate (Single-Texturing) 262.68 MTexels/s
Fill Rate (Multi-Texturing) 241.56 MTexels/s
High Polygon Count (1 Light) 3592 KTriangles/s
High Polygon Count (4 Lights) 3183 KTriangles/s
High Polygon Count (8 Lights) 2581 KTriangles/s
8MB Texture Rendering Speed 185.07 FPS
16MB Texture Rendering Speed 182.41 FPS
32MB Texture Rendering Speed 163.93 FPS
64MB Texture Rendering Speed Not Supported
Bump Mapping (Emboss, 3-pass) 100.03 FPS
Bump Mapping (Emboss, 2-pass) 116.98 FPS
Bump Mapping (Emboss, 1-pass) 177.23 FPS
Bump Mapping (Environment) Not Supported
Published No

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Nope, ik heb slechtere componenten en ik heb een hogere score.

CPU Intel Celeron 950MHz

3D Accelerator 3dfx Interactive, Inc. Voodoo Series Driver

Chipset 3dfx Voodoo3 2000/3000

Resolution 1024*768*16

Z-Buffer Depth 16-bit

Frame Buffer Triple

Refresh Rate V Sync.Off

CPU Optimization Intel(R) Pentium(R) III


3DMark Result 3217 3D marks

CPU Speed 222 CPU 3D marks

Game 1 - Helicopter - Low Detail 64.54 FPS

Game 1 - Helicopter - Medium Detail 42.05 FPS

Game 1 - Helicopter - High Detail 19.51 FPS

Game 2 - Adventure - Low Detail 65.74 FPS

Game 2 - Adventure - Medium Detail 46.96 FPS

Game 2 - Adventure - High Detail 29.24 FPS

Fill Rate (Single-Texturing) 182.41 MTexels/s

Fill Rate (Multi-Texturing) 359.25 MTexels/s

High Polygon Count (1 Light) 2837 KTriangles/s

High Polygon Count (4 Lights) 2561 KTriangles/s

High Polygon Count (8 Lights) 2283 KTriangles/s

8MB Texture Rendering Speed 156.72 FPS

16MB Texture Rendering Speed 148.05 FPS

32MB Texture Rendering Speed 127.26 FPS

64MB Texture Rendering Speed N/A

Bump Mapping (Emboss, 3-pass) 110.03 FPS

Bump Mapping (Emboss, 2-pass) 149.32 FPS

Bump Mapping (Emboss, 1-pass) Not Supported

Bump Mapping (Environment) Not Supported


Mijn config:
Celeron 2 566@933
MSI 6163 PRO
Voodoo 3 3000@185Mhz
M-Tec 128mb 133Mhz cas2
IBM DTLA 15,2 gig
Toshiba sd-m1202 5X DVD
HP8100i

  • seppie
  • Registratie: Januari 2000
  • Laatst online: 13-08-2025

seppie

Wie anders?

tja,capone, hoever heb je je athlon nou geoc-ed?

Wat had je eerst?

Don't You stare there, Operate!


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Topicstarter
wat raar!

hoe kan dat?

iemand enig idee?

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Topicstarter
ik had dus eerst een athlon @ 500 mhz

met een riva tnt2 ultra

verder gebruik ik de detonator 2.08

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Ligt aan die TNT2 denk ik, ik heb een Athlon 500, 128MB 100 Mhz en G-Force 1 (Asus V6600) en haalde iets van 3600.
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