hai
ik heb net met athlon overclocked naar 700mhz
1.7volt
is dit goed?
-
2981 3d marks
Processor 1 : AMD Athlon (Model 1) / 9F195B1C
: AMD-K7(tm) Processor
Platform : Slot A (SC242 Connector)
Vendor ID : AuthenticAMD
Type ID : 0 (0)
Family ID : 6 (7)
Model ID : 1 (1)
Stepping ID : 2 (2)
Brand ID : 0 (0)
Clock Frequency
Internal : 701.59 MHz
External : 200.45 MHz DDR
Multiplier : 7.0
L1 I-Cache : 64K
L1 D-Cache : 64K
L1 T-Cache : ---
L2 Cache : 512K Byte
L2 Speed : 1/2 H4 (1/2 H4, 1/2 S4)
L3 Cache : ---
MMX : Supported
SIMD : Not Supported
3DNow! : Supported
Machine : IBM PC/AT
Version : Windows 98 Version 4.10.1998
CPU AMD Athlon 700MHz
3D Accelerator NVIDIA RIVA TNT2
Chipset NVIDIA RIVA TNT2
Resolution 1024*768*16
Z-Buffer Depth 16-bit
Frame Buffer Triple
Refresh Rate V Sync.Off
CPU Optimization AMD Athlon(tm)
3DMark Result 2981 3D marks
CPU Speed 203 CPU 3D marks
Game 1 - Helicopter - Low Detail 63.96 FPS
Game 1 - Helicopter - Medium Detail 44.39 FPS
Game 1 - Helicopter - High Detail 19.29 FPS
Game 2 - Adventure - Low Detail 55.44 FPS
Game 2 - Adventure - Medium Detail 40.49 FPS
Game 2 - Adventure - High Detail 24.82 FPS
Fill Rate (Single-Texturing) 262.68 MTexels/s
Fill Rate (Multi-Texturing) 241.56 MTexels/s
High Polygon Count (1 Light) 3592 KTriangles/s
High Polygon Count (4 Lights) 3183 KTriangles/s
High Polygon Count (8 Lights) 2581 KTriangles/s
8MB Texture Rendering Speed 185.07 FPS
16MB Texture Rendering Speed 182.41 FPS
32MB Texture Rendering Speed 163.93 FPS
64MB Texture Rendering Speed Not Supported
Bump Mapping (Emboss, 3-pass) 100.03 FPS
Bump Mapping (Emboss, 2-pass) 116.98 FPS
Bump Mapping (Emboss, 1-pass) 177.23 FPS
Bump Mapping (Environment) Not Supported
Published No
ik heb net met athlon overclocked naar 700mhz
1.7volt
is dit goed?
-
2981 3d marks
Processor 1 : AMD Athlon (Model 1) / 9F195B1C
: AMD-K7(tm) Processor
Platform : Slot A (SC242 Connector)
Vendor ID : AuthenticAMD
Type ID : 0 (0)
Family ID : 6 (7)
Model ID : 1 (1)
Stepping ID : 2 (2)
Brand ID : 0 (0)
Clock Frequency
Internal : 701.59 MHz
External : 200.45 MHz DDR
Multiplier : 7.0
L1 I-Cache : 64K
L1 D-Cache : 64K
L1 T-Cache : ---
L2 Cache : 512K Byte
L2 Speed : 1/2 H4 (1/2 H4, 1/2 S4)
L3 Cache : ---
MMX : Supported
SIMD : Not Supported
3DNow! : Supported
Machine : IBM PC/AT
Version : Windows 98 Version 4.10.1998
CPU AMD Athlon 700MHz
3D Accelerator NVIDIA RIVA TNT2
Chipset NVIDIA RIVA TNT2
Resolution 1024*768*16
Z-Buffer Depth 16-bit
Frame Buffer Triple
Refresh Rate V Sync.Off
CPU Optimization AMD Athlon(tm)
3DMark Result 2981 3D marks
CPU Speed 203 CPU 3D marks
Game 1 - Helicopter - Low Detail 63.96 FPS
Game 1 - Helicopter - Medium Detail 44.39 FPS
Game 1 - Helicopter - High Detail 19.29 FPS
Game 2 - Adventure - Low Detail 55.44 FPS
Game 2 - Adventure - Medium Detail 40.49 FPS
Game 2 - Adventure - High Detail 24.82 FPS
Fill Rate (Single-Texturing) 262.68 MTexels/s
Fill Rate (Multi-Texturing) 241.56 MTexels/s
High Polygon Count (1 Light) 3592 KTriangles/s
High Polygon Count (4 Lights) 3183 KTriangles/s
High Polygon Count (8 Lights) 2581 KTriangles/s
8MB Texture Rendering Speed 185.07 FPS
16MB Texture Rendering Speed 182.41 FPS
32MB Texture Rendering Speed 163.93 FPS
64MB Texture Rendering Speed Not Supported
Bump Mapping (Emboss, 3-pass) 100.03 FPS
Bump Mapping (Emboss, 2-pass) 116.98 FPS
Bump Mapping (Emboss, 1-pass) 177.23 FPS
Bump Mapping (Environment) Not Supported
Published No