Dit is mijn machine:
AMD Duron 850Mhz (3D-Now!)
K7S5A Moederbord
512 MB SD-RAM PC133
Gainward Geforce 4 Ti4200 64MB DDR-RAM
61GB Hdd 7200Rpm
Mijn 3Dmark2001se score is: 5585
Deze driver gebruik ik:
Detonator XP ( 29.42)
Ik gebruik WindowsXP Professional als os.
Hoe kan ik GF4Ti4200 tweaken voor betere performance ?
Meer details van result 3dmark2001se:
3DMark Score 5585
Game 1 - Car Chase - Low Detail 66.1 fps
Game 1 - Car Chase - High Detail 18.8 fps
Game 2 - Dragothic - Low Detail 116.2 fps
Game 2 - Dragothic - High Detail 62.2 fps
Game 3 - Lobby - Low Detail 66.9 fps
Game 3 - Lobby - High Detail 28.3 fps
Game 4 - Nature 45.4 fps
Fill Rate (Single-Texturing) 867.1 MTexels/s
Fill Rate (Multi-Texturing) 1918.8 MTexels/s
High Polygon Count (1 Light) 27.4 MTriangles/s
High Polygon Count (8 Lights) 9.6 MTriangles/s
Environment Bump Mapping 120.5 fps
DOT3 Bump Mapping 135.8 fps
Vertex Shader 69.0 fps
Pixel Shader 87.1 fps
Advanced Pixel Shader 73.3 fps
Point Sprites 27.1 MSprites/s
AMD Duron 850Mhz (3D-Now!)
K7S5A Moederbord
512 MB SD-RAM PC133
Gainward Geforce 4 Ti4200 64MB DDR-RAM
61GB Hdd 7200Rpm
Mijn 3Dmark2001se score is: 5585
Deze driver gebruik ik:
Detonator XP ( 29.42)
Ik gebruik WindowsXP Professional als os.
Hoe kan ik GF4Ti4200 tweaken voor betere performance ?
Meer details van result 3dmark2001se:
3DMark Score 5585
Game 1 - Car Chase - Low Detail 66.1 fps
Game 1 - Car Chase - High Detail 18.8 fps
Game 2 - Dragothic - Low Detail 116.2 fps
Game 2 - Dragothic - High Detail 62.2 fps
Game 3 - Lobby - Low Detail 66.9 fps
Game 3 - Lobby - High Detail 28.3 fps
Game 4 - Nature 45.4 fps
Fill Rate (Single-Texturing) 867.1 MTexels/s
Fill Rate (Multi-Texturing) 1918.8 MTexels/s
High Polygon Count (1 Light) 27.4 MTriangles/s
High Polygon Count (8 Lights) 9.6 MTriangles/s
Environment Bump Mapping 120.5 fps
DOT3 Bump Mapping 135.8 fps
Vertex Shader 69.0 fps
Pixel Shader 87.1 fps
Advanced Pixel Shader 73.3 fps
Point Sprites 27.1 MSprites/s