Nou heb ik net deze review bij Thresh even doorgelezen en I must say; I'm confused...
Ik dacht altijd dat de 64 RAM bij hogere res.
en meer details beter presteerde dan de 32 RAM Geforce uitvoeringen, nou....
"To determine exactly how much the Siluro GF256 GTS benefits from its 64MB of DDR memory, we ran the most exhaustive suite of tests we've ever conducted in a video card review."

Dus, alleen de Ultra raced er vandoor.
"Okay, so far we've found that with the Quake 3 engine, we really don't see the benefits of the 64MB memory buffer present on the Siluro 256 GTS and 3D Prophet II until we up the resolution to 1600x1200. By that point, the graphics core is maxed out anyway, three extra frames is all we get. "

DRIE fps verschil?!?!
"Welp, it looks like we aren't really going to see the benefits of the 64MB GTS boards in demo001 or even reaver. But what happens when you throw NVIDIA's NV15 timedemo into the loop? "

Zelfs de Ultra gaat er hier aan.
Conclusie van de reviewer bij Firing Squad:
"64MB Memory: While we didn't see the performance benefits of the extra memory in Quake 3, we definitely noticed the improvement in MDK2. 3DMark 2000 testing offered a mixed bag depending on the situation. Sure, you may not use the extra memory offered on the Siluro 256 GTS in every situation, but it sure is nice having it there for backup.
Cons:
Price: We expect the Siluro 256 GTS to retail for about $330. At that price, it's about $80 more than your typical 32MB GeForce 2 card. Since the added memory only appears to show a clear performance advantage in a limited number of situations, we realize that extra money could be spent on a Duron 600 CPU.
For this reason, 64MB GeForce 2 boards aren't for everybody. But clearly a market exists for the high resolution gamer that wants a bit more performance than a 32MB GeForce 2 card, but doesn't want to pay the extra $200 for a GeForce 2 Ultra."
Moet zeggen dat ik verwacht had dat de 64 RAM uitvoering toch anders zou presteren dan de 32 RAM uitvoering.
Ik dacht altijd dat de 64 RAM bij hogere res.
en meer details beter presteerde dan de 32 RAM Geforce uitvoeringen, nou....
"To determine exactly how much the Siluro GF256 GTS benefits from its 64MB of DDR memory, we ran the most exhaustive suite of tests we've ever conducted in a video card review."

Dus, alleen de Ultra raced er vandoor.
"Okay, so far we've found that with the Quake 3 engine, we really don't see the benefits of the 64MB memory buffer present on the Siluro 256 GTS and 3D Prophet II until we up the resolution to 1600x1200. By that point, the graphics core is maxed out anyway, three extra frames is all we get. "

DRIE fps verschil?!?!
"Welp, it looks like we aren't really going to see the benefits of the 64MB GTS boards in demo001 or even reaver. But what happens when you throw NVIDIA's NV15 timedemo into the loop? "

Zelfs de Ultra gaat er hier aan.
Conclusie van de reviewer bij Firing Squad:
"64MB Memory: While we didn't see the performance benefits of the extra memory in Quake 3, we definitely noticed the improvement in MDK2. 3DMark 2000 testing offered a mixed bag depending on the situation. Sure, you may not use the extra memory offered on the Siluro 256 GTS in every situation, but it sure is nice having it there for backup.
Cons:
Price: We expect the Siluro 256 GTS to retail for about $330. At that price, it's about $80 more than your typical 32MB GeForce 2 card. Since the added memory only appears to show a clear performance advantage in a limited number of situations, we realize that extra money could be spent on a Duron 600 CPU.
For this reason, 64MB GeForce 2 boards aren't for everybody. But clearly a market exists for the high resolution gamer that wants a bit more performance than a 32MB GeForce 2 card, but doesn't want to pay the extra $200 for a GeForce 2 Ultra."
Moet zeggen dat ik verwacht had dat de 64 RAM uitvoering toch anders zou presteren dan de 32 RAM uitvoering.