Matrox: GDC mystical GPU performs the DirectX9

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Matrox: GDC congress mystical GPU performs the DirectX9 good play
The news composes: Qiu peak (2002-3-23 1:26:01)
The matter separates three years, he finally had to come back.

Game Developers Conference convenes which by Microsoft (is called GDC) the seminar, today enters to the third day agenda, but the topic is -DirectX 9.

DirectX9 is the Microsoft graph application œÓ¿Ú³ÌÐò next edition. It biggest characteristic was realizes to definitely may form Vertex Shader and the Pixel Shader support, but these two essential functions are separately promoted in the DirectX9 edition 2.0ver.

Natural, our news key certainly on DirectX9 API, but is not lies in in Microsoft DirectX9 one important characteristic - Displacement the mapping technology. On last year GDC, we also said, this technology is first proposed by Matrox, and made the demonstration in the meeting with together G550, at that time the demonstration effect very caused a stir, but the performance actually let the person be horrible to look at, only had 1-3fps/sec in G550 with the software simulation under carries out the speed, in other words, when that this technology only was on one table main source. However one year passed by. Convenes in today at GDC congress, when Microsoft achieves Displacement the mapping lecture, after is responsible the Microsoft DX technology which lectures develops the person in charge steps down the curtain, displaces is among the position row lecture comes from the Matrox one senior technician.

In the demonstration process, the Matrox technician broadcast one demonstration piece, we was allowed to see from the fragment, this technology no longer was one individual is fragrant Óó Óó. The now Demo demonstration has been possible to achieve unusual is smooth (trades says at least has above 30fps). Here is one fragment, everybody certainly must download looks.
Afbeeldingslocatie: http://www.gzeasy.com/newsphoto/y2k2-03/alex-02-03-2202.jpg
Afbeeldingslocatie: http://www.gzeasy.com/newsphoto/y2k2-03/alex-02-03-2203.jpg


http://gzeasy.tzinfo.net/video1.mpg


http://gzeasy.tzinfo.net/video2.mpg

Oh oh. Real-time carries on Displacement the mapping demonstration, this really was too is surprised.

More essential is in behind, in order to clearly demonstrates the effect which Displacement mapping may realize, the Matrox technician demonstrated other one fragment again for everybody, the attention, this was not beforehand uses Software to exaggerate well, but was the honest hardware level execution.
Afbeeldingslocatie: http://www.gzeasy.com/newsphoto/y2k2-03/alex-02-03-2201.jpg

Everybody looks with demonstrates the real-time movement the evidence, on the screen demonstrated the hardware carried out parameter,
A little likes Q3 control bench such. This certainly to be sure uses Windows Media in " to broadcast the flat and thin piece " Xiu looks for everybody

Similarly, this demonstration also has one section of flat and thin pieces, asks everybody certainly to have to download looks.
Afbeeldingslocatie: http://www.gzeasy.com/newsphoto/y2k2-03/alex-02-03-2204.jpg


http://gzeasy.tzinfo.net/video3.mpg

OK. The matter ʵÎÞ accommodates to doubt, Matrox firmly has one new GPU, moreover, demonstrates Displacement mapping from it the effect looks, this also is not one " is casual " the product, it will have each kind of most new style graph technology, and will have excellently carries out the ability. But only feels surprised is, this perhaps was industry jieshou issue support DirectX9 API GPU, the question is it can in the DirectX9 official issue before issued? But in any event, borrows by Microsoft this and the Matrox such close cooperation looks like, Matrox certainly is not we sees is that frail, he also have the extremely state-of-art technical development ability.

Now is left over the question is, what does Matrox use for to demonstrate Displacement mapping but actually the bottom is GPU? What is its name? It are one final product? Its when can officially announce? These suspicions believe very quick had to open. Points out according to ours hearsay, Matrox will be able in April to issue one section new, will have intensely the shock product, and it also will bring Matrox to return the high end game domain, everybody multi- spots will pay attention GZeasy the report, will wait for!

About Displacement Mapping

DISPLACEMENT Mapping (replacement type pastes chart) the technology. The replacement type pastes the chart may penetrate two textures the mixes forms the genuine concave-convex model, is says DISPLACEMENT Mapping penetrates one basic texture, one illumination texture as well as one most important elevation texture completes the model outward appearance the process, model itself perhaps only is one cylinder, after but used DISPLACEMENT Mapping, the possibility produced one lifelike number of people comes out. This kind of technology in formerly only was can apply in Pixar Photorealistic Renderman. Certainly, this " constructs the mold " process also is needs apex Shader assists, by no means the former environment concave-convex pastes chart such is only one pure pastes the chart process, but is one ultra complex process, can realize the speech which the hardware supports, will be the 3d graph chip one significant breakthrough.

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goed dit staat dus ook in parhelia topic....

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