gtkRadiant. een paar problemen

Pagina: 1
Acties:

  • Virgil
  • Registratie: November 2001
  • Laatst online: 24-01 19:10

Virgil

We're not alone

Topicstarter
Ja ik heb een paar problemen met gtkRadiant.

1.
Ik kan geen water maken want als ik de instructies volg die op [url=http://www.planetquake.com/bubba/]bubba's pagina[/ur] staan krijg ik geen water waarin je kan zwemmen of iets dergelijks.

Als ik een texture genaamd clear_calm1 gebruik dan wordt deze ingame doorzichtig en geeft heel veel gamma aan de omgeving.

Dit is mijn log. Vanaf het opstarten van de map/shaderlist tot compilen.

QE_LoadProject (E:\Quake III Arena\baseq3/scripts\user0.qe4)
basepath : E:\QUAKEI~1\BASEQ3
mapspath : E:\QUAKEI~1\BASEQ3\MAPS
entitypath : E:\QUAKEI~1\RADIANT
texturepath : E:\QUAKEI~1\baseq3\textures
project file is version 2
Setting current project in prefs to E:\Quake III Arena\baseq3/scripts\user0.qe4
vfs directory: E:\QUAKEI~1/BASEQ3
pak file: E:\QUAKEI~1/BASEQ3/pak0.pk3
pak file: E:\QUAKEI~1/BASEQ3/pak1.pk3
pak file: E:\QUAKEI~1/BASEQ3/pak2.pk3
pak file: E:\QUAKEI~1/BASEQ3/pak3.pk3
pak file: E:\QUAKEI~1/BASEQ3/pak4.pk3
pak file: E:\QUAKEI~1/BASEQ3/pak5.pk3
pak file: E:\QUAKEI~1/BASEQ3/pak6.pk3
pak file: E:\QUAKEI~1/BASEQ3/pak7.pk3
pak file: E:\QUAKEI~1/BASEQ3/obl.pk3
pak file: E:\QUAKEI~1/BASEQ3/twpak0.pk3
pak file: E:\QUAKEI~1/BASEQ3/curry.pk3
pak file: E:\QUAKEI~1/BASEQ3/common-spog.pk3
pak file: E:\QUAKEI~1/BASEQ3/mapmedia.pk3
pak file: E:\QUAKEI~1/BASEQ3/boks.pk3
pak file: E:\QUAKEI~1/BASEQ3/MaldavriaBeta1a.pk3
pak file: E:\QUAKEI~1/BASEQ3/MaldavriaBeta1.pk3
pak file: E:\QUAKEI~1/BASEQ3/gr_trees.pk3
WARNING: textures/radiant/notex.tga has empty alpha channel
LOADED: textures/radiant/notex.tga
ScanFile: E:/QUAKEI~1/BASEQ3/scripts/entities.def
Map_New
Parsing shader files from E:/QUAKEI~1/BASEQ3/scripts/shaderlist.txt
Parsing shaderfile scripts/base_button.shader
Parsing shaderfile scripts/base_door.shader
Parsing shaderfile scripts/base_floor.shader
Parsing shaderfile scripts/base_light.shader
Parsing shaderfile scripts/base_object.shader
Parsing shaderfile scripts/base_support.shader
Parsing shaderfile scripts/base_trim.shader
Parsing shaderfile scripts/base_wall.shader
Parsing shaderfile scripts/common.shader
Parsing shaderfile scripts/ctf.shader
Parsing shaderfile scripts/gothic_block.shader
Parsing shaderfile scripts/gothic_button.shader
Parsing shaderfile scripts/gothic_door.shader
Parsing shaderfile scripts/gothic_floor.shader
Parsing shaderfile scripts/gothic_light.shader
Parsing shaderfile scripts/gothic_trim.shader
Parsing shaderfile scripts/gothic_wall.shader
Parsing shaderfile scripts/liquids.shader
Parsing shaderfile scripts/organics.shader
Parsing shaderfile scripts/sfx.shader
Parsing shaderfile scripts/skin.shader
Parsing shaderfile scripts/skies.shader
Following shader files are not referenced in shaderlist.txt:
base.shader
eerie.shader
gfx.shader
hell.shader
liquid.shader
menu.shader
models.shader
shrine.shader
sky.shader
test.shader
tim.shader
lightningnew.shader
explode1.shader
obl.shader
mal_pointer.shader
xbow.shader
drola.shader
maldavria_hud.shader
maldavria_artifact.shader
maldavria_gfx.shader
crusader.shader
she'k.shader
maldavria_flag.shader
maldavria_trim.shader
maldavria_block.shader
maldavria_light.shader
maldavria_temple.shader
maldavria_effects.shader
maldavria_floor.shader
maldavria_sfx.shader
maldavria_spiike.shader
maldavria_stone.shader
maldavria_wall.shader
maldavria_window.shader
maldavria_wpgfx.shader
bluedrip.shader
mortar.shader
pulserifle.shader
chaingun.shader
scrambler.shader
playerfloaticons.shader
grtrees.shader
museum.shader
terrademoq3.shader
Looked for a 'E:\Quake III Arena\Radiant/shortcuts.ini' keyboard shortcuts file, not found
Entering message loop
Loading map from E:/Quake III Arena/baseq3/maps/1st.map
LOADED: textures/liquids/slime7c.jpg
LOADED: textures/gothic_trim/blocks17g_stairtread.jpg
LOADED: textures/sfx/mirror.jpg
LOADED: textures/skies/pjbasesky.jpg
LOADED: textures/base_wall/bluemetal2_shiny.tga
LOADED: textures/skin/pjwal2k.jpg
LOADED: textures/skin/skin7_teeth.jpg
LOADED: textures/skin/skin6move.jpg
LOADED: textures/skin/tongue.jpg
LOADED: textures/skin/skin5.jpg
LOADED: textures/skin/skin1.jpg
LOADED: textures/sfx/fireswirl2blue.jpg
WARNING: textures/common/nodrawnonsolid.tga has empty alpha channel
LOADED: textures/common/nodrawnonsolid.tga
LOADED: textures/liquids/pool3d_3e.jpg
WARNING: textures/common/trigger.tga has empty alpha channel
LOADED: textures/common/trigger.tga
--- LoadMapFile ---
E:/Quake III Arena/baseq3/maps/1st.map
122 brushes
10 entities
Saving map to E:/Quake III Arena/baseq3/maps/1st.map
Map_SaveFile: E:/Quake III Arena/baseq3/maps/1st.map
Saved.
Setting up
Listening...
=== running BSP command ===
E:\QUAKEI~1\RADIANT\q3map -connect 127.0.0.1:39000 "e:/quake iii arena/baseq3/maps/1st.map"
Connected.
Default game config: Quake III Arena
qdir: e:/quake iii arena/
gamedir: e:/quake iii arena/baseq3/
VFS Init: e:/quake iii arena/baseq3/
---- q3map ----
1 threads
Script file e:/quake iii arena/scripts/shaderlist.txt was not found
Loading map file e:/quake iii arena/baseq3/maps/1st.map
entering e:/quake iii arena/baseq3/maps/1st.map
WARNING: Couldn't find image for shader textures/skies/kcbasesky_arena1_sky
WARNING: Couldn't find image for shader textures/skin/tongue_trans
WARNING: Couldn't find image for shader textures/skin/skin5_trans
WARNING: Couldn't find image for shader textures/skin/skin1_trans
WARNING: Couldn't find image for shader textures/liquids/clear_calm1
0 areaportals
size: -1228,-6884,-2776 to 2304,-2944, 512
314 leafs filled
writing e:/quake iii arena/baseq3/maps/1st.prt
0 triangle surfaces
0 triangle vertexes
Writing e:/quake iii arena/baseq3/maps/1st.bsp
7 seconds elapsed
Disconnecting
Connection closed.
Setting up
Listening...
=== running BSP command ===
E:\QUAKEI~1\RADIANT\q3map -connect 127.0.0.1:39000 -vis "e:/quake iii arena/baseq3/maps/1st.map"
Connected.
Default game config: Quake III Arena
************ ERROR ************
SetQdirFromPath: no 'quake' in C://-vis

Ik was heel, heeeel vroeger SeRRveR


  • Virgil
  • Registratie: November 2001
  • Laatst online: 24-01 19:10

Virgil

We're not alone

Topicstarter
zou iemand mischien via icq ofzo een paar brushes in een .map bestand kunnen sturen van bomen en een brush met water. Want hiero lukt het niet. En nergens kan ik .map bestanden vinden met dat water erin.

Ik was heel, heeeel vroeger SeRRveR