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RTCW server

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  • 126 views sinds 30-01-2008
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Topicstarter
Heej people!!

Ik zit met een klein probleempje. Nu we onze eigen clan hebben, moesten we ff een eigen server maken. Hebben we gedaan, maar is niet helemaal gelukt. We hebben van www.planetwolfenstein.com de info gehaald om hem te maken.
We hebben gewoon alles gevolgd, en goed ge-edit.

Maar nu wil hij wolfmp.bat niet opstarten, probleempje dus....

  • The Will
  • Registratie: Mei 2001
  • Nu online
FF wat meer info plzz. Krijg je een error message? Of is er een error log, zo ja post dan ff die info hier.

There is no magic.


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Topicstarter
uhm, ik krijg helemaal niks

geen error, helemaal niks.
Als ik wolfmp.bat opstart, krijg ik heel ff een schermpje, maar dat kan je niet lezen, is meteen weer weg.

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Niemand een idee? We hebben vrijdag training. Als de server het nou zou doen, zou dat plezierig zijn..

  • DrNo
  • Registratie: Februari 2001
  • Laatst online: 27-12-2024

DrNo

100Mbit zuigt ;)

Wat staat er in wolfMP.bat ?
anders zet je deze regel in je CFG
code:
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seta g_log "wolf1.log" //this is where I put my logfile

Dan staat er een logfile in je /main dir met je console log.

We moeten echt meer weten dan dat ie ut niet doet :Y)

IDE just wastes loads of the computer's time with a stream of "just a mo, I'm nearly there ..."


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Topicstarter
Op woensdag 23 januari 2002 03:45 schreef DrNo het volgende:
Wat staat er in wolfMP.bat ?
anders zet je deze regel in je CFG
code:
1
seta g_log "wolf1.log" //this is where I put my logfile

Dan staat er een logfile in je /main dir met je console log.

We moeten echt meer weten dan dat ie ut niet doet :Y)
Leg ff wat duidelijker uit, welk cfg file moet je hebben, je heb er nl. 4

  • DrNo
  • Registratie: Februari 2001
  • Laatst online: 27-12-2024

DrNo

100Mbit zuigt ;)

Op woensdag 23 januari 2002 10:33 schreef thijskuin het volgende:

[..]

Leg ff wat duidelijker uit, welk cfg file moet je hebben, je heb er nl. 4
Het beste is als we je server.cfg kunnen zien. Vergeet natuurlijk niet alle password shit te *********** ;)
Maar ik denk dat als je console niet wilt blijven dat je dan een file mist of zo

Verder is je opstart regel ook van belang (die in je server.bat staat (hiermee start je dus je server op), ff een voorbeeld:
code:
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 Wolfmp.exe +set dedicated 2 +set net_IP 192.168.1.10 +set net_port 27960 +set com_hunkMegs 64 +set com_zoneMegs 24 +set vm_game 0 +exec server1.cfg



Van belang is dus
-je opstart regel
-je server.cfg
en dat was het, om te beginnen dan ;)

IDE just wastes loads of the computer's time with a stream of "just a mo, I'm nearly there ..."


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Topicstarter
Op woensdag 23 januari 2002 11:11 schreef DrNo het volgende:

[..]

Het beste is als we je server.cfg kunnen zien. Vergeet natuurlijk niet alle password shit te *********** ;)
Maar ik denk dat als je console niet wilt blijven dat je dan een file mist of zo

Verder is je opstart regel ook van belang (die in je server.bat staat (hiermee start je dus je server op), ff een voorbeeld:
code:
1
 Wolfmp.exe +set dedicated 2 +set net_IP 192.168.1.10 +set net_port 27960 +set com_hunkMegs 64 +set com_zoneMegs 24 +set vm_game 0 +exec server1.cfg



Van belang is dus
-je opstart regel
-je server.cfg
en dat was het, om te beginnen dan ;)
Ok, de server doet al iets meer:

5869 files in pk3 files
execing default.cfg
couldn't exec language.cfg
execing wolfconfig_mp.cfg
execing autoexec.cfg
Hunk_Clear: reset the hunk ok
...detecting CPU, found Intel Pentium III
Bypassing CD checks
--- Common Initialization Complete ---
Winsock Initialized
Opening IP socket: 217.120.45.209:27960
Hostname: CP158690-a
IP: 217.120.45.209
Working directory: C:\GAMES\Return to Castle Wolfenstein
couldn't exec server1.cfg
Hitch warning: 3717840 msec frame time

Dit krijgen we dus, in de wolfconsole

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Topicstarter
Ons server.cfg ziet er zo uit:

// Public Info
exec public.cfg

seta g_log "wolf1.log"

// Server Config
seta sv_pure 1
seta com_hunkMegs "64"
seta com_zoneMegs "24"

// General Settings
seta sv_maxclients "26"
seta sv_privateClients "2"
seta sv_fps "20"
seta g_friendlyFire "1"
seta g_warmup "20"
seta sv_zombietime "1"
seta g_inactivity "120"

// Voting
seta g_allowVote "0"
seta g_complaintlimit "3"
seta g_teamForceBalance "1"

// Extras
seta sv_maxPing "500"
seta sv_minPing "0"
seta sv_floodProtect "1"
seta sv_maxRate "7000"

// Server Passwords
seta rconpassword ":]"
seta sv_privatePassword ":["

// Game Type Settings
// Set the type of game: 5=Custom
seta g_gametype 5
seta timelimit "20"

// Start the Game Map
exec MapRotate.cfg

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Topicstarter
Als we server.cfg renamen naar server1.cfg (het goede, wat word aangegeven in de console)
Krijgen we dit:

InitGame: \g_enableBreath\1\g_soldierChargeTime\20000\g_LTChargeTime\40000\g_engineerChargeTime\30000\g_medicChargeTime\45000\g_bluelimbotime\30000\g_redlimbotime\30000\gamename\main\g_minGameClients\8\sv_allowAnonymous\0\sv_privateClients\2\mapname\mp_depot\protocol\57\g_gameskill\3\g_gametype\5\version\Wolf 1.1 win-x86 Jan 8 2002\g_maxlives\0\g_friendlyFire\1\sv_floodProtect\1\sv_maxPing\500\sv_minPing\0\sv_maxRate\7000\sv_hostname\Der Auflauf Server\timelimit\20\sv_maxclients\26\g_maxGameClients\0
Gametype changed, clearing session data.
0 teams with 0 entities
22 items registered
-----------------------------------
broadcast: print "Server: timelimit changed to 15\n"
-----------------------------------
Hitch warning: 3899836 msec frame time
Resolving wolfmaster.idsoftware.com
wolfmaster.idsoftware.com resolved to 192.246.40.65:27950
Sending heartbeat to wolfmaster.idsoftware.com
Hitch warning: 1232 msec frame time
Resolving wolfauthorize.idsoftware.com
wolfauthorize.idsoftware.com resolved to 192.246.40.65:27952

HELP ONS!

  • DrNo
  • Registratie: Februari 2001
  • Laatst online: 27-12-2024

DrNo

100Mbit zuigt ;)

ziet er al beter uit maar haal die passwords weg of verander ze snel !

dis mijn opstart log
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Wolf 1.0 win-x86 Nov 13 2001
----- FS_Startup -----
Current search path:
D:\Return to Castle Wolfenstein\main\mp_wizernes.pk3 (19 files)
D:\Return to Castle Wolfenstein\main\mp_terra.pk3 (38 files)
D:\Return to Castle Wolfenstein\main\mp_pak2.pk3 (3 files)
D:\Return to Castle Wolfenstein\main\mp_pak1.pk3 (308 files)
D:\Return to Castle Wolfenstein\main\mp_pak0.pk3 (783 files)
D:\Return to Castle Wolfenstein\main\mp_odfts.pk3 (13 files)
D:\Return to Castle Wolfenstein\main\mp_generator.pk3 (78 files)
D:\Return to Castle Wolfenstein\main\mp_chaos.pk3 (5 files)
D:\Return to Castle Wolfenstein\main\mp_bridge1c.pk3 (12 files)
D:\Return to Castle Wolfenstein\main\mp_airstrip.pk3 (7 files)
D:\Return to Castle Wolfenstein\main\wolf_tut.pk3 (16 files)
D:\Return to Castle Wolfenstein\main\silo_base.pk3 (11 files)
D:\Return to Castle Wolfenstein\main\pak0.pk3 (4775 files)
D:\Return to Castle Wolfenstein\main\old_town.pk3 (5 files)
D:\Return to Castle Wolfenstein\main\kothtest.pk3 (15 files)
D:\Return to Castle Wolfenstein\main\deep_blue.pk3 (8 files)
D:\Return to Castle Wolfenstein\main\bk_forestb1.pk3 (5 files)
D:\Return to Castle Wolfenstein\main\BigShell_Final.pk3 (13 files)
D:\Return to Castle Wolfenstein/main

----------------------
6114 files in pk3 files
execing default.cfg
couldn't exec language.cfg
execing wolfconfig_mp.cfg
execing autoexec.cfg
Hunk_Clear: reset the hunk ok
...detecting CPU, found logfile opened on Wed Jan 23 13:33:56 2002

AMD w/ 3DNow!
Bypassing CD checks
--- Common Initialization Complete ---
Winsock Initialized
Opening IP socket: 192.168.1.10:27960
WARNING: UDP_OpenSocket: bind: WSAEADDRINUSE
Opening IP socket: 192.168.1.10:27961
Hostname: drno
IP: 192.168.1.10
Working directory: D:\Return to Castle Wolfenstein
net_port will be changed upon restarting.
execing server1.cfg
sv_maxclients will be changed upon restarting.
execing maprotate.cfg
------ Server Initialization ------
Server: mp_village
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Current search path:
D:\Return to Castle Wolfenstein\main\mp_wizernes.pk3 (19 files)
D:\Return to Castle Wolfenstein\main\mp_terra.pk3 (38 files)
D:\Return to Castle Wolfenstein\main\mp_pak2.pk3 (3 files)
D:\Return to Castle Wolfenstein\main\mp_pak1.pk3 (308 files)
D:\Return to Castle Wolfenstein\main\mp_pak0.pk3 (783 files)
D:\Return to Castle Wolfenstein\main\mp_odfts.pk3 (13 files)
D:\Return to Castle Wolfenstein\main\mp_generator.pk3 (78 files)
D:\Return to Castle Wolfenstein\main\mp_chaos.pk3 (5 files)
D:\Return to Castle Wolfenstein\main\mp_bridge1c.pk3 (12 files)
D:\Return to Castle Wolfenstein\main\mp_airstrip.pk3 (7 files)
D:\Return to Castle Wolfenstein\main\wolf_tut.pk3 (16 files)
D:\Return to Castle Wolfenstein\main\silo_base.pk3 (11 files)
D:\Return to Castle Wolfenstein\main\pak0.pk3 (4775 files)
D:\Return to Castle Wolfenstein\main\old_town.pk3 (5 files)
D:\Return to Castle Wolfenstein\main\kothtest.pk3 (15 files)
D:\Return to Castle Wolfenstein\main\deep_blue.pk3 (8 files)
D:\Return to Castle Wolfenstein\main\bk_forestb1.pk3 (5 files)
D:\Return to Castle Wolfenstein\main\BigShell_Final.pk3 (13 files)
D:\Return to Castle Wolfenstein/main

handle 1: rtcwconsole.log
----------------------
12228 files in pk3 files
------- Game Initialization -------
gamename: main
gamedate: Nov 11 2001
------------------------------------------------------------
InitGame: \g_enableBreath\1\g_bluelimbotime\30000\g_redlimbotime\30000\gamename\main\Connection\100Mbit \URL\http://www.doesnt.work.yet.com\Location\Enschede       \Email\r.smeets@student.utwente.nl\Admin\DrNo\sv_allowAnonymous\0\mapname\mp_village\protocol\57\g_gameskill\3\username\WolfPlayer  \version\Wolf 1.0 win-x86 Nov 13 2001\timelimit\25\g_gametype\5\sv_privateClients\1\sv_hostname\Campuslaan 35 Hosted by DrNo\sv_maxclients\33\sv_maxRate\10000\sv_minPing\0\sv_maxPing\600\sv_floodProtect\1\g_friendlyFire\1\g_maxlives\0\g_minGameClients\1\g_maxGameClients\32\g_medicChargeTime\15000\g_LTChargeTime\20000\g_engineerChargeTime\20000\g_soldierChargeTime\15000
Gametype changed, clearing session data.
0 teams with 0 entities
23 items registered
-----------------------------------
broadcast: print "Server: timelimit changed to 10\n"
-----------------------------------
execing banned.cfg
Hitch warning: 25623631 msec frame time
broadcast: print "Server: timelimit changed to 20\n"
Couldn't find target(cem-tree-05) for misc_vis_dummy at (-872 3520 8)
Couldn't find target(gtree06) for misc_vis_dummy at (-872 4184 8)
Resolving master3.idsoftware.com
master3.idsoftware.com resolved to 192.246.40.56:27950
Sending heartbeat to master3.idsoftware.com
Resolving master0.gamespy.com
master0.gamespy.com resolved to 216.177.89.34:27950
Sending heartbeat to master0.gamespy.com
Resolving wolfmaster.idsoftware.com
wolfmaster.idsoftware.com resolved to 192.246.40.65:27950
Sending heartbeat to wolfmaster.idsoftware.com
Resolving clanservers.net
clanservers.net resolved to 208.152.157.130:27950
Sending heartbeat to clanservers.net
Hitch warning: 5468 msec frame time
Hitch warning: 1815 msec frame time
Hitch warning: 5950 msec frame time
Sending heartbeat to master3.idsoftware.com
Sending heartbeat to master0.gamespy.com
Sending heartbeat to wolfmaster.idsoftware.com
Sending heartbeat to clanservers.net
Hitch warning: 797 msec frame time
Hitch warning: 59879 msec frame time

niet dat ie van mij prima is maar hij werkt wel

Ik post ff mun public cfg als je die gewoon aanpast moet ie draaien denk ik
public cfg
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//Public information
seta sv_hostname "Campuslaan 35 Hosted by DrNo"
sets Admin "DrNo"
sets Email "r.smeets@student.utwente.nl"
sets Location "Enschede     "
sets URL "http://www.doesnt.work.yet.com"
sets Connection "100Mbit    "
sets username "WolfPlayer   " 

set r_smp "0" //Symetric Multi Processor, If you have more than one cpu then set it to 1
seta cl_motd "1" //Enable Mesasge of the day (Look's like it's not working wwith rtcw)
seta g_motd "Move or i will stick a grenade up your ass" //The message of the day
seta sv_privatePassword "***********" //Use this password to join the reserved spot.
seta rconpassword "****************" //The password to remote control your server
seta sv_fps "20" //If you raise this number, you will encounter lag in your game
seta g_minGameClients "1" //Start game when there is this number of clients
seta sv_privateClients "1" //This allows the admin to reserve a spot for himself
seta sv_maxclients "33" //Number of players
seta g_maxGameClients "32" 
seta g_maxlives "0" //This could be fun, all players have limited lives
seta sv_timeout "60" //If no data is reveived from the client withint this time he is kicked

//Private
seta g_needpass "0" //Do we need a password ? nope only when this is set to 1
//seta g_password "??" //Players must use this password to join, clients use this : set password "secret password"
seta g_speed "330"
seta sv_maxrate "10000" //Don't allow a rate higher than this if you have a low bandwith server
seta sv_maxping "600" //Deny users with high pings to join
seta sv_minping "0" //Should remove Zombies, but i does not
seta sv_zombietime "1" //Zombies are removed after one minute
seta sv_pure "1" //Players with "unpure" pk3 files are kicked

//Change respawn times, Thanks to ShadowKnt for the information
//seta g_userAxisRespawnTime 15
//seta g_userAlliedRespawnTime 15

//recharge times 
seta g_medicChargeTime "15000"
seta g_LTChargeTime "20000"
seta g_engineerChargeTime "20000"
seta g_soldierChargeTime "15000" 
seta g_gametype "5" //Standard MP mode
seta sv_screenshake "1" //Allow the screen to shake 
seta sv_floodprotect "1"
seta sv_allowDownload "0" //Players can't download custom maps from this server
seta timelimit "25" //Should set the timelimit, but for some reason i won't work
seta g_log "wolf1.log" //this is where I put my logfile
seta g_smoothClients "0"
seta g_friendlyFire "1" //Don't shoot your teammates when set to 1
seta g_forcerespawn "20"
seta g_allowvote "1" //Disallow the vote, you can still file a complaint
seta g_doWarmup "1" //give players time to choose calss and weapon
seta g_warmup "15" //Give the 15 sec.
seta logfile "3" //Append to exsisting logfile
seta g_filterBan "1" //denie banned users from playing

seta g_noteamswitching "0" //You may switch teams mid game
seta g_complaintlimit "4" //Kick a user after two complaints
seta g_teamAutoJoin "0" //Set this to 1, and players will join the team with lowest number of players
seta g_teamForceBalance "1" //Don't let all players join one team
seta g_weaponTeamRespawn "3"
seta g_weaponrespawn "3"
seta g_syncronousClients "0" 

//Master servers
seta sv_master1 "master3.idsoftware.com"
seta sv_master2 "master0.gamespy.com"
seta sv_master3 "wolfmaster.idsoftware.com"
seta sv_master4 "clanservers.net" 

exec maprotate.cfg //Execute the map rotate script
exec banned.cfg //Let's load the banned players


en mun maprotate.cfg:
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// Start the Game Map
set d1 "set g_gametype 5 ; set g_warmup 20 ; map mp_village ; seta timelimit "20" ; set nextmap vstr d2"
set d2 "set g_gametype 5 ; set g_warmup 20 ; map mp_beach ; seta timelimit "25" ; set nextmap vstr d3"
set d3 "set g_gametype 5 ; set g_warmup 20 ; map mp_base ; seta timelimit "20" ; set nextmap vstr d4"
set d4 "set g_gametype 5 ; set g_warmup 20 ; map mp_assault ; map_restart ; seta timelimit "20" ; set nextmap vstr d5"
set d5 "set g_gametype 5 ; set g_warmup 20 ; map mp_depot ; map_restart ; seta timelimit "20" ; set nextmap vstr d6"
set d6 "set g_gametype 5 ; set g_warmup 20 ; map mp_sub ; seta timelimit "20" ; set nextmap vstr d7"
set d7 "set g_gametype 7 ; set g_warmup 20 ; map mp_destruction ; seta timelimit "20" ; set nextmap vstr d8"
set d8 "set g_gametype 5 ; set g_warmup 20 ; map mp_base ; seta timelimit "20" ; set nextmap vstr d9"
set d9 "set g_gametype 5 ; set g_warmup 20 ; map mp_beach ; seta timelimit "25" ; set nextmap vstr d10"
set d10 "set g_gametype 5 ; set g_warmup 20 ; map mp_assault ; map_restart ; seta timelimit "20" ; set nextmap vstr d1"
vstr d1

maar lees goed die tutorials door want er staat handige info bij ;)

IDE just wastes loads of the computer's time with a stream of "just a mo, I'm nearly there ..."


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Topicstarter
Ik ga het proberen, bedankt iig

Verwijderd

seta sv_hostname "Campuslaan 35 Hosted by DrNo"
sets Admin "DrNo"
sets Email "r.smeets@student.utwente.nl"
sets Location "Enschede

hehhe CAMPUS ROELEERT!!!!!!!!!!!!!

Verwijderd

Topicstarter
Het is misschien een beetje zeikerig ondertussen maar..

Nu hebben we al jou public enz. geplakt in mijn server enz.

Als we nu wolfmp.bat opstarten krijgen we dit:

Wolf 1.1 win-x86 Jan 8 2002
----- FS_Startup -----
Current search path:
C:\GAMES\Return to Castle Wolfenstein\main\mp_pak2.pk3 (3 files)
C:\GAMES\Return to Castle Wolfenstein\main\mp_pak1.pk3 (308 files)
C:\GAMES\Return to Castle Wolfenstein\main\mp_pak0.pk3 (783 files)
C:\GAMES\Return to Castle Wolfenstein\main\pak0.pk3 (4775 files)
C:\GAMES\Return to Castle Wolfenstein/main

----------------------
5869 files in pk3 files
execing default.cfg
couldn't exec language.cfg
execing wolfconfig_mp.cfg
execing autoexec.cfg
Hunk_Clear: reset the hunk ok
...detecting CPU, found logfile opened on Thu Jan 24 16:01:13 2002

Intel Pentium III
Bypassing CD checks
--- Common Initialization Complete ---
Winsock Initialized
Opening IP socket: 217.120.45.209:27960
WARNING: UDP_OpenSocket: bind: WSAEADDRINUSE
Opening IP socket: 217.120.45.209:27961
Hostname: CP158690-a
IP: 217.120.45.209
Working directory: C:\GAMES\Return to Castle Wolfenstein
net_port will be changed upon restarting.
execing server1.cfg
execing maprotate.cfg
------ Server Initialization ------
Server: mp_depot
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Current search path:
C:\GAMES\Return to Castle Wolfenstein\main\mp_pak2.pk3 (3 files)
C:\GAMES\Return to Castle Wolfenstein\main\mp_pak1.pk3 (308 files)
C:\GAMES\Return to Castle Wolfenstein\main\mp_pak0.pk3 (783 files)
C:\GAMES\Return to Castle Wolfenstein\main\pak0.pk3 (4775 files)
C:\GAMES\Return to Castle Wolfenstein/main

handle 1: rtcwconsole.log
----------------------
11738 files in pk3 files
------- Game Initialization -------
gamename: main
gamedate: Jan 8 2002
------------------------------------------------------------
InitGame: \g_enableBreath\1\g_bluelimbotime\30000\g_redlimbotime\30000\gamename\main\sv_allowAnonymous\0\mapname\mp_depot\protocol\57\g_gameskill\3\version\Wolf 1.1 win-x86 Jan 8 2002\g_soldierChargeTime\15000\g_engineerChargeTime\20000\g_LTChargeTime\20000\g_medicChargeTime\15000\g_minGameClients\1\sv_privateClients\1\g_gametype\5\g_maxlives\0\g_friendlyFire\1\sv_floodProtect\1\sv_maxPing\600\sv_minPing\0\sv_maxRate\10000\sv_hostname\Der Auflauf Server\timelimit\25\sv_maxclients\33\g_maxGameClients\32
Gametype changed, clearing session data.
0 teams with 0 entities
22 items registered
-----------------------------------
broadcast: print "Server: timelimit changed to 15\n"
-----------------------------------
couldn't exec banned.cfg
Hitch warning: 1053019 msec frame time
Resolving master3.idsoftware.com
master3.idsoftware.com resolved to 192.246.40.56:27950
Sending heartbeat to master3.idsoftware.com
Resolving master0.gamespy.com
master0.gamespy.com resolved to 216.177.89.34:27950
Sending heartbeat to master0.gamespy.com
Resolving wolfmaster.idsoftware.com
wolfmaster.idsoftware.com resolved to 192.246.40.65:27950
Sending heartbeat to wolfmaster.idsoftware.com
Resolving clanservers.net
clanservers.net resolved to 208.152.157.130:27950
Sending heartbeat to clanservers.net
Hitch warning: 1380 msec frame time
Resolving wolfauthorize.idsoftware.com
wolfauthorize.idsoftware.com resolved to 192.246.40.65:27952


Wat nu?

Verwijderd

Topicstarter
Trouwens nog ff een klein vraagje:

Als je wolfmp.bat opstart, wat gebeurt er dan precies??
Wat zou er moeten gebeuren?
Start RTCW dan op ofzo?

  • DrNo
  • Registratie: Februari 2001
  • Laatst online: 27-12-2024

DrNo

100Mbit zuigt ;)

Op donderdag 24 januari 2002 16:05 schreef thijskuin het volgende:
Trouwens nog ff een klein vraagje:

Als je wolfmp.bat opstart, wat gebeurt er dan precies??
Wat zou er moeten gebeuren?
Start RTCW dan op ofzo?
Heb je wel eens geprobeert je server te joinen, want het ziet er opzich goed uit :? Als je een dedicated RTCW server start krijg je alleen die console te zien, je kan handmatig nog wat intypen in dat balkje onderin (dan gewoon zonder rcon of / invoeren). En wat er precies gebuert kan je nalezen in wat je zojuist hebt gepost ;)
code:
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WARNING: UDP_OpenSocket: bind: WSAEADDRINUSE

heb je soms nog een console opengelaten of zo ?? want port 27960 is al bezet (opzig maakt dat niks uit maar tis wel fijn als die error er niet meer is) pas anders je wolfmp.bat aan zodat ie meteen port 267961 pakt dan heb je die error weg :Y)

IDE just wastes loads of the computer's time with a stream of "just a mo, I'm nearly there ..."

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