Als iemand mijn Battlecom session wil joinen, moet deze eerst door mijn firewall heen. De vraag is, welke porten gebruikt Battlecom? En kan de andere client dan doen: Join Session @ IP # : xxx.xxx.xxx.xxx:1234 (Dan zorg ik er wel voor dat die port geredirect wordt). Wie heeft hier ervaring mee?
^^ KICK ^^
sorry voor de kick, maar ik wil het echt weten...
De websites voor support van Battlecom zijn niet te
bereiken: www.gamevoice.com en www.shadowfactor.com
sorry voor de kick, maar ik wil het echt weten...
De websites voor support van Battlecom zijn niet te
bereiken: www.gamevoice.com en www.shadowfactor.com
Kick (wil antwoord weten + zoek wel verder natuurlijk)
Als ik het vind edit ik deze post.
Als ik het vind edit ik deze post.
[google=battlecom ports]
Edit: gamevoice.com werkt hier hoor... maar dat gata over ene programma dat heet GameVoice, niet Battlecom...
http://www.gamevoice.com/...39&Product=2#Configure1.5
Edit: gamevoice.com werkt hier hoor... maar dat gata over ene programma dat heet GameVoice, niet Battlecom...
http://www.gamevoice.com/...39&Product=2#Configure1.5
How do I configure my firewall, proxy, NAT or router to work with Game Voice 1.5?
The general steps for configuring your NAT/proxy/firewall or router to work with Game Voice are to
1. Open UDP port 9110 (or the port address you chose to use) on your NAT/proxy/firewall or router.
2. If you are the chat host, or, if you are joining a peer-to-peer chat session with more than one other participant, forward UDP port 9110 (or the port address you chose to use) to the computer that's running Game Voice.
3. If you are the host of the chat session, configure Game Voice as described under "Hosting" below.
The specific steps required to get Game Voice working with a NAT, proxy, or firewall depend largely on the type of hardware or software you're using. For that reason, we recommend that you contact the manufacturer/publisher of the hardware/software for specific instructions for configuring your NAT/proxy/firewall/router for use with Game Voice. The manual, help file, or web site may not have information about how to configure Game Voice in particular, however, you can also look for information about how to configure for the DirectPlay 8 protocol, or for DirectPlay 8 protocol applications.
Hosting
If you are the host of the chat session, make sure that you configure Game Voice to host from behind your NAT/proxy/firewall using the steps below. This will allow you to invite your contacts to chat sessions using MSN Messenger. If you don’t plan to use the Messenger invitation feature, you can skip this step.
1. In the Game Voice software, click Game Voice Settings and then click Advanced.
2. Under Network Options, select the Use the following IP address (NAT/ICS) option, and then type your external IP address in the space provided. If you don't know what your external IP address is, you can click here to look it up.
What ports does Game Voice 1.5 use?
By default, Game Voice 1.5 client uses UDP port 9110. It is possible to change the default port on the Advanced tab of the Game Voice Settings dialog in the Game Voice 1.5 software. Unless you are hosting a peer-to-peer chat and you are unable to use the default UDP port, we recommend that you use the default port.
Note: A peer-to-peer session is a chat in which the Game Voice client acts as the host.
Forwarding
If you are the host of the chat session, or, if you are joining a peer-to-peer chat session with more than one other participant, you may have to configure your firewall, proxy, or NAT to "forward" packets sent to the above listed ports to a specific IP address within your home network. If this is the case, the computer on which you wish will be hosting the Game Voice chat session should be the destination for the port forwarding.
For specific instructions on how to forward ports on your router hardware or software, contact the manufacturer/publisher of your NAT/proxy/firewall/router for specific instructions or consult their Web site or manual.
Hosting
If you are the host of the chat session, make sure that you configure Game Voice to host from behind your NAT/proxy/firewall using the steps below. This will allow you to invite your contacts to chat sessions using MSN Messenger. If you don’t plan to use the Messenger invitation feature, you can skip this step.
1. In the Game Voice software, click Game Voice Settings and then click Advanced.
2. Under Network Options, select the Use the following IP address (NAT/ICS) option, and then type your external IP address in the space provided. If you don't know what your external IP address is, you can click here to look it up.
Gebruik gewoon Teamspeak (www.teamspeak.org) goeie kwaliteit en geen problemen met het gebruik achter firewall en NAT.
imho een beter proggie dan battlecom
imho een beter proggie dan battlecom