Patch voor Ballistics

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  • Registratie: Januari 2001
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De langverwachte patch voor Ballistics uit.

PATCH FOR DEMO

PATCH FOR RETAIL BOX

Mouse problems in the interface on Win98/ME fixed.

Windows XP Bug that causes random crashes and strange AI behavior involving the System Locale Settings. It is now no longer necessary to set the "Decimal Symbol" to '.'

Added a Gamma setting. So far this can only be changed in the Options.txt file by hand. Set it to 0.5 for very dark or up to 6.0 for very bright.

Fixed a bug that would cause the Extreme LOD's to crash on systems without pixel-shader capabilities.

The Sharp Reef track should also be working on all systems now. Reason for the crash was that the High LOD contains per pixel shaded objects, witch it shouldn't... a bit of a copy/paste accident when building the CD...

Memory management fix implemented for XP.

Problems with sound stuttering and poor quality using Soundblaster Live and Audigy fixed.

The game should no longer change your speaker settings to headphones. And yes if you have Quadraphonic speakers they are utilized in the game.

The GRIN team has gone back to speeder school as some gamers have reached a top speed of 3217 mph!!!


FUTURE improvements:

Voodoo3 patch is in the works

Better support for rolling maneuvers using joystick and directional keys on gamepads is in the works.


Gimme speed !!! >:)