http://www.gsc-game.com/english/conquest.htm
Here are the main features of the title:
Over 300 years of American continent history. 15. - 18. centuries.
12 Nations. European countries: England, the Netherlands, Spain, France, Native American Nations: Aztecs, Incas, Maya, Algonquians, Hurons, Delawares, Pueblos and Iroquoian Confederacy.
Costumes, architecture, game balance will be done basing on true-to-life historical data, and will reflect the pattern of Europeans and indigenous American population.
Up to 16 000 units on the map, which will allow staging grandiose battles, and showing historical events in their real scope.
Part of the units have several kinds of attack and assault with various weapons.
3D landscape
Immense maps - up to 30x20 screens in resolution of 1024x768 (4 times bigger, compared to "Cossacks").
Huge variety of landscapes. About 200 kinds of flora and fauna.
New tactical elements. Combat formations of infantry, cavalry and artillery in line with historical accuracy. Each kind of formation possessing its own peculiarities, enabling player with unique advantages.
A formation consists of a commander, a drummer, a standard-bearer and soldiers.
Units gain experience in battles, acquiring additional abilities.
Possibility to capture buildings, peasants and artillery.
Possibility to enter any building and defend it, gaining extra defense bonus.
4 Campaigns in singleplayer, including 30 missions, as well as Single missions, Historical battles, Random Map game.
Up to 7 players will be able to join in a game over LAN or Internet. Available modes: Deathmatch, Historical Battles. Global rating system.
Random Map generator will allow getting a virtually unlimited set of singleplayer and multiplayer maps.
Extensive encyclopedia and detailed reference system.
PICS:
http://www.gsc-game.com/images/all/conquest/conquest_03.jpg
http://www.gsc-game.com/images/all/conquest/conquest_01.jpg
http://www.gsc-game.com/images/all/conquest/conquest_02.jpg
Here are the main features of the title:
Over 300 years of American continent history. 15. - 18. centuries.
12 Nations. European countries: England, the Netherlands, Spain, France, Native American Nations: Aztecs, Incas, Maya, Algonquians, Hurons, Delawares, Pueblos and Iroquoian Confederacy.
Costumes, architecture, game balance will be done basing on true-to-life historical data, and will reflect the pattern of Europeans and indigenous American population.
Up to 16 000 units on the map, which will allow staging grandiose battles, and showing historical events in their real scope.
Part of the units have several kinds of attack and assault with various weapons.
3D landscape
Immense maps - up to 30x20 screens in resolution of 1024x768 (4 times bigger, compared to "Cossacks").
Huge variety of landscapes. About 200 kinds of flora and fauna.
New tactical elements. Combat formations of infantry, cavalry and artillery in line with historical accuracy. Each kind of formation possessing its own peculiarities, enabling player with unique advantages.
A formation consists of a commander, a drummer, a standard-bearer and soldiers.
Units gain experience in battles, acquiring additional abilities.
Possibility to capture buildings, peasants and artillery.
Possibility to enter any building and defend it, gaining extra defense bonus.
4 Campaigns in singleplayer, including 30 missions, as well as Single missions, Historical battles, Random Map game.
Up to 7 players will be able to join in a game over LAN or Internet. Available modes: Deathmatch, Historical Battles. Global rating system.
Random Map generator will allow getting a virtually unlimited set of singleplayer and multiplayer maps.
Extensive encyclopedia and detailed reference system.
PICS:
http://www.gsc-game.com/images/all/conquest/conquest_03.jpg
http://www.gsc-game.com/images/all/conquest/conquest_01.jpg
http://www.gsc-game.com/images/all/conquest/conquest_02.jpg
Thy will see the light...