W00t!, de Kung Fu MOD is gereleased! Echt mega vet 

Comments plz
Hier is het beestje te halen : http://www.themelee.com/KungFu09.zipFeatures:
- An experimental hand-to-hand kung fu combat system.
- New kung fu style dodging.
- New action camera effects.
- Minor weapon adjustments and more ammo, with some new weapon sounds (and weapon sounds are now loud).
- More decals.
- BNZ's Level Selector (contact BNZ at bz@zeiss.net)
- Sniper bullet can now cut through an entire line of enemies.
Installation and Usage:
- Unzip the KungFu_09.mpm file into your Max Payne directory (the directory that contains the MaxPayne.exe).
- Make sure the MPKungFu.avi file is unzipped into your "Max Paynemovies" directory. You can download the full version of this intro video if you'd like at:
http://server34.hypermart.net/ken-productions/MPKungFu.avi
and then just replace the old MPKungFu.avi with this new one.
- Run Max Payne, and in the startup window goto "Choose Customized Games" and select KungFu_09 in the drop-down box.
The Kung Fu Combat System:
The Kung Fu Mode replaces the leadpipe weapon. While in Kung Fu Mode:
- The default attack (by pressing your shoot button) now performs a front kicking combo.
- The forward dodge (by pressing your dodge button while moving forward) now performs a flying sidekick.
- The forward-left dodge now performs a left kicking combo.
- The forward-right dodge now performs a right kicking combo.
While in the standard weapons mode:
- The kung fu dodges now replace all of the old directional jumps.
- When you run out of bullet time, you will use the kung fu kicks instead of shoot-dodging.
Known Bugs/Problems:
- Very rarely, it is possible to become frozen. If this occurs, simply go into bullet time to unfreeze yourself.
- Sometimes, during a kung fu dodge, the game speed may not speed up to normal speed. This will correct itself once you do another kung fu dodge.
- This mod is not compatable with old save games. For this reason, I've included the level selector
Comments plz